Author Topic: Unperk the Ta 152 !  (Read 2178 times)

Offline Krusty

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Unperk the Ta 152 !
« Reply #30 on: October 15, 2005, 07:16:12 PM »
You just gave me an idea Frank

Offline DREDIOCK

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Unperk the Ta 152 !
« Reply #31 on: October 15, 2005, 08:32:07 PM »
Actually I think all later model planes should be perked across the board. the later the model the higher the perk cost. But with the highest cost still being the jets..

Though might as well unperk the 234 as its pretty much useless
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Offline EdXCal

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Unperk the Ta 152 !
« Reply #32 on: October 15, 2005, 08:46:07 PM »
Well do to the fact that I've never flown a P-47n against a Ta-152, I can't say which is better above 30k, though the Ta-152 has those huge wings and a lower weight then a P-47n, but once again, never fought the two together, nor that high up.

Now the Typhoon, top speed or even dive speed can mean everything. I fly turners all the time, N1k's, Ki-84 (my favorite plane) and the Fm-2, But I almost never turn fight them! I always BnZ with them, the Ki-84 and Fm-2 the most, you use the Ki's high acceleration to keep the speed up and in the vertical or my favorite, use the Fm-2's ability to to hold and handle any speed! Dive into a BnZ fight with a skyrocketing Fm-2 and never slow down, people get scared. Now a Typhoon my not have the advantage of slow speed turn rate, but as long as you take your time, get your alt and keep your speed up turners only burn unless you have someone smart and BnZing with them.... Or maybe a damn Spit5.... Freakin' snake in the sky (I like how that was put! lol). But in the vertical the typhoons weight which helps hold rather good E along with average acceleration keep it's speed up, do this you have good high speed handling and most turners are dead.

Edward

Offline Kweassa

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Unperk the Ta 152 !
« Reply #33 on: October 16, 2005, 01:55:00 AM »
Perks are not only applied in matters of performance,
 but also scarcity as a basis.

 IIRC, HTs own words, 'Rare fighters should be kept rare'.


 
 However :D  in the case of the 152...

 it's a 'rare fighter' indeed, in that not only is it a late-war plane,
 but also probably one of the only planes that people would pretty
 much VOLUNTARILY KEEP IT RARE in the MA. :D

 
 Either unperk it, or beef up its performance for crying out loud!!

Offline Flayed1

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Unperk the Ta 152 !
« Reply #34 on: October 16, 2005, 02:14:26 AM »
Quote
Originally posted by Hoarach
Perk la7s.

 Yak is not worth perking cause its not that fast and its guns are crap. ]




  I agree the YAK should not be perked but the 9U is fast enough and the guns are only crap if you cant hit anything, only draw back on the YAK is ammo thus my (if you cant hit anything) comment. :)

  Sounds like someone need to practice their aim a bit. :p
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Offline Fariz

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Unperk the Ta 152 !
« Reply #35 on: October 16, 2005, 03:30:06 AM »
Quote
Originally posted by Hoarach
Perk la7s.

Yak is not worth perking cause its not that fast and its guns are crap.


Yak gets 3-4 kills with its .50s only, and can get 4-8 more with 20mm.

Just the question of your aim and ability to set correct conv.

Offline DREDIOCK

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Unperk the Ta 152 !
« Reply #36 on: October 16, 2005, 04:14:33 AM »
Quote
Originally posted by Kweassa

 IIRC, HTs own words, 'Rare fighters should be kept rare'.


 
 


Well if rare birds being kept rare are the logic behind perked planes then Divebombing B24's  and lancasters were pretty rare birds too.

PERK THE B24s and Lancs!:D
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Offline Schutt

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Unperk the Ta 152 !
« Reply #37 on: October 16, 2005, 05:36:03 AM »
Perk all but the ponies... leave the hurry1 unperked unless piloted by schatzi...

Offline straffo

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Unperk the Ta 152 !
« Reply #38 on: October 16, 2005, 07:46:07 AM »
Quote
Originally posted by EdXCal
Well do to the fact that I've never flown a P-47n against a Ta-152, I can't say which is better above 30k, though the Ta-152 has those huge wings and a lower weight then a P-47n, but once again, never fought the two together, nor that high up.
 


P47n is better from 0  to ceilling.

Offline mechanic

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Unperk the Ta 152 !
« Reply #39 on: October 16, 2005, 09:00:55 AM »
perk ord is a good idea.


limited supply and higher perk value depending on amoo start facilities.



and unperk the 152 or beef it up sounds good too
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Offline Lye-El

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Unperk the Ta 152 !
« Reply #40 on: October 16, 2005, 09:19:51 AM »
Quote
Originally posted by TW9
!!!!JAAAaa UnP3rK 1t!!! 1t SuxX0r!!!!




14- Members should post in a way which is consistent with "normal writing". That is users should not post excessive numbers of emoticons, large, small or coloured text, etc. Similarly users should not SHOUT or use excessive punctuation (e.g. ! and ?) in topic titles or posts.


:D


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Schatzi

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Unperk the Ta 152 !
« Reply #41 on: October 16, 2005, 09:26:31 AM »
Quote
Originally posted by Lye-El
14- Members should post in a way which is consistent with "normal writing". That is users should not post excessive numbers of emoticons, large, small or coloured text, etc. Similarly users should not SHOUT or use excessive punctuation (e.g. ! and ?) in topic titles or posts.


:D




There you go
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Offline Larry

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Unperk the Ta 152 !
« Reply #42 on: October 16, 2005, 09:34:57 AM »
Quote
Originally posted by Lye-El
14- Members should post in a way which is consistent with "normal writing". That is users should not post excessive numbers of emoticons, large, small or coloured text, etc. Similarly users should not SHOUT or use excessive punctuation (e.g. ! and ?) in topic titles or posts.


:D


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Offline Schatzi

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Unperk the Ta 152 !
« Reply #43 on: October 16, 2005, 09:39:20 AM »
2- Threads should remain on topic, do not "hijack" topics.




:lol
21 is only half the truth.

Offline Ghosth

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Unperk the Ta 152 !
« Reply #44 on: October 16, 2005, 09:50:12 AM »
Perk all 1k bombs on fighters!

250's are free, 500's are a half a perk each,1k's are 1 perk apiece.

Look at what this does to current gameplay problems.
 
Cuts the number of diveboming jabo's on CV's to almost nil.

Opens up the GV game more, and puts the emphasis back on skill. You can kill a gv with a 250, but you have to be GOOD.

Reduces the ability of jabo's  to kill hangers at fields. (Furballers will like this)
Brings bombers back into play for field capture.

Rockets should be free as always.