Author Topic: Id like to see new gameplay  (Read 1274 times)

Offline FiLtH

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Id like to see new gameplay
« on: October 15, 2005, 01:39:01 AM »
Make hangers sort of like ENY. When enough bombs are dumped on them they produce less quality machines. They never truly die, but show varying stages of damage graphically. Barracks cant be gunned by one plane. They require bombs to be effected, never truly die, and if damaged may require more than one load from that damaged barracks to capture a base.

  More bombing fun for bombers, never ending supply of planes for fighters to kill. No one person can effect the game, and teamwork would increase.

   The bombing/jabo effects could last longer, making bomber missions mean something.

~AoM~

Offline TW9

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Id like to see new gameplay
« Reply #1 on: October 15, 2005, 01:51:14 AM »
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« Last Edit: October 15, 2005, 12:09:39 PM by hitech »
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Offline OOZ662

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Id like to see new gameplay
« Reply #2 on: October 15, 2005, 02:25:57 AM »
Though I feel I should be more friendly to you than I normally am to those who make these posts, I'll give you my generic answer;

You spend the time to comletely recode the game to work in a perfect balance with your changes and send it to HTC, because they're happy with what they have.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline FiLtH

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Id like to see new gameplay
« Reply #3 on: October 15, 2005, 09:30:50 AM »
Ya OOZ I know..I just like my idea better than what they have.

~AoM~

Offline Blammo

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Id like to see new gameplay
« Reply #4 on: October 15, 2005, 10:32:57 AM »
I like the idea.  Not sure I am sold out on it, but it has merit.

....oh, and fueld should be porkable below the silly 75% limit they now have :D
BLAMM0 - FACTA, NON VERBA!

Offline FiLtH

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Id like to see new gameplay
« Reply #5 on: October 15, 2005, 10:48:06 AM »
Well this is my request for AH3. Make things that can be independently adjustable such as base captures. Each base can be tailored to its own settings.  Also give bases names.  I could use planes that look like the letter T as long as the gameplay was fun.  Although I enjoy this game, I do believe the whole strat idea could be greatly enhanced.

~AoM~

storch

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Id like to see new gameplay
« Reply #6 on: October 15, 2005, 10:49:36 AM »
what a great idea.  that would radically change the game play in the MA.  I thought going the other way may also work.  specifically make the hangers and strats tough to kill but once down they stay down for two hours or so.

Offline SFRT - Frenchy

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Id like to see new gameplay
« Reply #7 on: October 15, 2005, 10:49:58 AM »
For me, the gameplay issue is the survivability issue generated by not flying a late war fighter, since they are all over the sky. Especially those LA7s, that become such a wonderfull machine when flown by a half-experienced pilot. I prefer to doghfight 3 Me262s than a LA7.:cry
Dat jugs bro.

Terror flieger since 1941.
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Offline FiLtH

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Id like to see new gameplay
« Reply #8 on: October 15, 2005, 12:48:50 PM »
I though tof that too storch, but I thought keeping guys flying but degrading the rides thru hanger damage, would be better than shutting down the hangers for too long a time.


 Frenchy Ive been flyin the P40 lately alot. Its better for base defense for me. Seems when I venture out i get whacked.

~AoM~

Offline uberhun

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Id like to see new gameplay
« Reply #9 on: October 15, 2005, 01:59:39 PM »
I seem to recall reading if you put 100,000 # of ord on the runway the base is totally out of commision for a considerable amount of time:confused:

Offline WMLute

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Id like to see new gameplay
« Reply #10 on: October 15, 2005, 02:25:16 PM »
Quote
Originally posted by uberhun
I seem to recall reading if you put 100,000 # of ord on the runway the base is totally out of commision for a considerable amount of time:confused:


not anymore.  USED to be.

the only thing I would like to see changed about strat is in re: to ENY.  When your country has high numbers, make it take longer for strat to re-up.  i.e. If knits have huge numbers on, it would take 30min for fh's to reup, as opposed to 15.  If you have LESS numbers, it takes less time.  i.e. if knits horribly outnumbered, it would take 7.5 min for fh's to reup, as opposed to 15min.

JUST using generic numbers there.  But the point would be that a country that has huge numbers would have a harder time taking a field, because town, vh, ack, etc would come back faster.  And the outnumbered country could stop a hoard in it's tracks with a quick pork run.  Being over run by a hoard of gv's? Go kill that fields vh, and no gv's for 45min.  Hoard drops your vh?  No worries, it'll be up in 10min.

And so forth.  Would make a better impact on the game than restricting fighters (never liked that idea.  doesn't bother me much, as I like to fly a diversity of rides, but still, never liked it).  The time down would need to be tweaked, as I used drastic numbers to make a point, but I hope my point was made.

(suggested this twice now)  

opinions?  It already sorta works that way.  Go kill the Strat for ammo, and takes longer for ammo to resupply etc.  Just takin' it a step further.
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
— George Patton

Absurdum est ut alios regat, qui seipsum regere nescit

Offline FiLtH

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« Reply #11 on: October 15, 2005, 07:18:00 PM »
Lute Id rather have a constant supply of planes, but degraded, rather than hangers popping so quit. Kinda takes the strat outta strats, and bombing in general.

~AoM~

Offline Tilt

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Id like to see new gameplay
« Reply #12 on: October 16, 2005, 11:56:01 AM »
Ludere Vincere

Offline SFRT - Frenchy

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Id like to see new gameplay
« Reply #13 on: October 16, 2005, 04:27:57 PM »
5 hangars per base,

destroy 1, no 1945 planes available.
2 ... no 1944-1945
3 and more ... get lucky if u fly a 1942 flyingmachine

:lol
Dat jugs bro.

Terror flieger since 1941.
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Offline FiLtH

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Id like to see new gameplay
« Reply #14 on: October 16, 2005, 04:54:36 PM »
Thats just about what Im thinking frenchy. The only reason I didnt suggest a set number of hangers, is if a type of bombload on target was used instead, it would provide some mystery, and you wouldnt have bombers knocking down 3 hangers and going onto the next base.

~AoM~