Author Topic: MkI Spity & Hurri  (Read 3152 times)

Offline Kev367th

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MkI Spity & Hurri
« Reply #30 on: July 31, 2006, 01:50:53 PM »
Quote
Originally posted by Schatzi
The first Hurricanes were lauchend from merchant ships with catapults to defend allied convoys. Youre right, that was a one-way street for them, as the pilot had to ditch close to the convoy or bail, and hope to be rescued, i guess mainly because those ships didnt have a flight deck.

Later (in October 1941) the added hooks to the MkIB or MkIIA: Seahurricane MkIB, wich were able to launch (catapult) and land on small CVs (modified big merchant ships with a small flight deck).

The Seahurricane MkIC had the quad hispano mounted wings of our MkIIC.

The last british Seahurricane version was the MkIIC, which could be launched and land on conventional CVs.


So id either like a Seahurricane MkIB or a Seahurricane MkIIC (perked).


Two different 'versions' -

1) Hurricat - Launched from merchant ships with RATO.



2) Sea Hurricane - CV Launched.



See no reason to perk a 1942 Sea Hurricane Ic .

#'s built -
Total Sea Hurricane Ia         50
Total Sea Hurricane Ib         290
Total Sea Hurricane Ic         42  (Feb 1942)
Total Sea Hurricane IIc        60 (1st deliveries Dec 1942)

Not sure if we'd get the IIc, would need a Merlin XX engine.

"The Sea Hurricane's most famous action was fought during August 1942, when aircraft serving with 801, 802 and 885 squadrons aboard the carriers HMS Indomitable, HMS Eagle and HMS Victorious, joined with Fairey Fulmars and Grumman Martlets to protect a vital convoy to Malta, in Operation Pedestal. During three days of almost continuous attack by an Axis force of bombers, torpedo-bombers and escorting fighters, 39 enemy aircraft were destroyed for the loss of eight naval fighters."
« Last Edit: July 31, 2006, 02:01:48 PM by Kev367th »
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Offline mussie

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« Reply #31 on: July 31, 2006, 02:11:07 PM »
A Hurri with a Rato :)

GIME GIME GIME GIME GIME GIME GIME GIME GIME GIME GIME GIME GIME

Who cast the level 25 "raised dead thread" spell lol

Offline Reynolds

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« Reply #32 on: July 31, 2006, 02:42:48 PM »
I myself have not logged much time in ANY of the british aircraft, but come Britan Week, im flying LOTS of Hurricanes!!! How do the different models compare? Are they similar to the 109s in that the early models are turners, and the late models are climbers?

Offline Lusche

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« Reply #33 on: July 31, 2006, 02:52:11 PM »
Quote
Originally posted by Reynolds
I myself have not logged much time in ANY of the british aircraft, but come Britan Week, im flying LOTS of Hurricanes!!! How do the different models compare? Are they similar to the 109s in that the early models are turners, and the late models are climbers?


Easiest way to get a first impression of the different capabilities is, as always, DoKGonZos splendid AH Fighter Comparison Page
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Offline mussie

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« Reply #34 on: August 01, 2006, 09:39:35 AM »
Quote
Originally posted by Reynolds
I myself have not logged much time in ANY of the british aircraft, but come Britan Week, im flying LOTS of Hurricanes!!! How do the different models compare? Are they similar to the 109s in that the early models are turners, and the late models are climbers?


I had some practice in the DA with schatzi and its FAR better to pull up than to flat turn in a Hurri-1
(when merging at least)


Its a SLOW bird and you need to be patient in the MA, but when you get somone in your sights at short range (not much point in shooting over D400) you can take great enjoyment in filling them full of led....

I had a Nik2 who just could not shake me once and he ended up being one big hit sprite.... LOL:D

Offline cav58d

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« Reply #35 on: August 03, 2006, 12:47:36 AM »
Death machines?  We should DA sometime...You can fly whatever airplane you want, and give yourself every advantage in the book...=)  the rest will be history!

1v1 the hurrimk1 is the best plane in the game IMO...The problem in the MA is when your around 10+ cons and they are all trying to cherry you when your on someone's six...You can out turn them all you want, but greater #'s will eventually catch up to you...

and I dont know why everyone always thinks of schatzi with the hurrimk1!  I PAWN her all the time in the DA =)  (unless I auger lol)...jk schatz..just 80% of the time!  looking forward to some more fights!



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Offline Schatzi

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« Reply #36 on: August 03, 2006, 05:31:16 AM »
Quote
Originally posted by Nemeth
Pfft... just havent fought me yet  :-p i forget who it was but i was taking on 2 hurr 2's in turnfights @ the same time and i won 8/10x, only reason i died was cuz of em HOing me



Ill gladly fight your SMk1 in m yHurr. Same pilot abilities assumed, Spit still got no chance against a Hurr.


And dont forget, the HMk2s are a whole different box then the Mk1 - especially if all they do is HO.
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Offline Schatzi

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« Reply #37 on: August 03, 2006, 05:59:30 AM »
Quote
Originally posted by Reynolds
I myself have not logged much time in ANY of the british aircraft, but come Britan Week, im flying LOTS of Hurricanes!!! How do the different models compare? Are they similar to the 109s in that the early models are turners, and the late models are climbers?



No. *ALL* Hurri models in the game are turners. Slow (HMk1 top speed OTD is 254 mph!!) and nimble and very durable (Ive had Typhs hose me good and flew away to tell the tale. A Hurri is only down when its BLOWN UP! :)). They are mediocre in climb, but their very good low speed handling make them able to "fight off the runway" very well. I always think of them as a "defensive fighter" - starting a fight from the disadvantage can even be helpful at times - use the excess E of the opponent against him.


The HMk1: The lightest and most nimble of the bunch. Despite its weaker engine, due to the weight, it has the best accelleration/Climb of them all [Edit: I just checked the charts on the homepage. I was wrong, the HMk12C does climb better, but not by much.]. Also the tightest sustained turn. Its "disadvantage" are the guns (8x303s - you *need* to saddle up close and personal for quite some time to kill) and its gravity fed carb. In other words you learn to keep your Gs positive when flying :).


The HMk2C: The most used Hurri we got. Its a little heavier then the Mk1, but compensates part of the weight with a  stronger engine - resulting in a slightly worse sustained turn. Compared to the rest of the plane set though its still very nimble. The 4x20mm  Hispanos make the area in front of its 3-9-line a very uncomfortable place for any red icon.


The HMk2D: I think this plane would deserve a lot more then being the Hangar Queen it currently is. Its 40mm make for some fun kills, once youre used to it. In handling its slightly worse then the Mk2C and a little more unstable at low speeds - courtesy of the heavy guns in the wings. Im not good at Jabo, but the big cannon is a great GV killer (or so ive been told).





To comment mussie: just relying on flat turns isnt good in ANY plane - after merge or in the middle of a fight. (That doesnt mean its not a valid tactic at the appropriate time!). Managing your own Energy as well as the *opponents* Energy is a key thing in the Hurris. Same goes for your SA. You cant run, you cant hide - theres no escaping a fight in the Hurries. But they are also not easy to kill :D.
« Last Edit: August 03, 2006, 07:14:55 AM by Schatzi »
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Offline Schatzi

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« Reply #38 on: August 03, 2006, 06:04:08 AM »
Quote
Originally posted by cav58d

and I dont know why everyone always thinks of schatzi with the hurrimk1!  I PAWN her all the time in the DA =)  (unless I auger lol)...jk schatz..just 80% of the time!  looking forward to some more fights!



Cavzilla




Well, my deer Cav...... Im a girl. Girls always get the big attention. Live with it. Tough luck!! :D




And theres a *lot* pilots that PWN me in the HMk1. Youre simply the better virtual pilot by a long shot :) And feel free to pwn me anytime :), I always enjoy our DA times!

>>S<< Cav :)
21 is only half the truth.

Offline Nemeth

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« Reply #39 on: August 03, 2006, 10:00:34 AM »
well  Schatzi get on H2H and ill give u a run for ur money, ive killed every spit1, hurr1 and almost every hurr2c in dogfights (damn those HOing b*****s, or some1 cherries me....) anyways doesnt matter, still havnt fought u yet, infact i dont think ive seen u flying @ all, oh well, oh and does any1 kno Jin???  i used to dogfight him on a regular basis, i won a few, and i lost alot... im not afraid to admit it..... twas bout 6-8 months ago too....
heres a short film if ya wanna watch it (.afv format) Nemeth VS Jin...  enjoy :D
« Last Edit: August 03, 2006, 10:23:32 AM by Nemeth »

Offline Schatzi

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« Reply #40 on: August 04, 2006, 03:37:45 PM »
Quote
Originally posted by Nemeth
well  Schatzi get on H2H and ill give u a run for ur money, ive killed every spit1, hurr1 and almost every hurr2c in dogfights (damn those HOing b*****s, or some1 cherries me....) anyways doesnt matter, still havnt fought u yet, infact i dont think ive seen u flying @ all, oh well, oh and does any1 kno Jin???  i used to dogfight him on a regular basis, i won a few, and i lost alot... im not afraid to admit it..... twas bout 6-8 months ago too....
heres a short film if ya wanna watch it (.afv format) Nemeth VS Jin...  enjoy :D




Let me know when and which room.

Not untill Tuesday though. Im on vacation and i dont think youd have fun fighting me flying on my Laptop. Single digit FPS and Mouse/Touchpad/no numpad keys is all i say ;).
21 is only half the truth.

Offline cav58d

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« Reply #41 on: August 04, 2006, 03:45:51 PM »
can cav (the real hurrimk1 king) come too?
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Offline Nemeth

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« Reply #42 on: August 05, 2006, 07:29:31 PM »
choose a date, map and time... i dont care, ill host a 4-6 person room, so we can use vox and still have no lag, anyone can come
ill post here before hosting thou

note im in EST (easter standard time) aprox 5 hours behind cornwall

Offline Angus

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« Reply #43 on: August 06, 2006, 11:47:10 AM »
Up for the Hurry side if there is teams :D
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Widewing

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« Reply #44 on: August 06, 2006, 12:49:40 PM »
Quote
Originally posted by mussie
Spent some time flying the hurri.

Got into some awsome knife fights  

Was in one with an FM2 the poor guy just could not shake me, it was just too easy...

Was in another one with a Nikki, Pilot was good and we traded hits. almost had him but I pushed her a little hard at low alt and crashed...
 


The Mk.I Hurricane has one "natural" enemy that if met Co-E and Co-alt it cannot overcome... The A6M2. This assumes pilots of equal skill. Under these circumstances, the Hurricane better split-S and haul out of there. The only advantage the Hurricane has is aileron response in a dive. Therefore, it needs to stay fast. However, combining the word "fast" and "hurricane" would be an oxymoron.

Another threat is the A6M5, which can match the Hurricane I in turn radius and turn rate, but is much better in the vertical and faster as well.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.