Maybe when TOD is released and all these " Barn Busters " & Fighter Hanger killers "& their mission planners, take their war to TOD and have the time of their ( Fun ) lives playing it, ....then some of this on going crap will pass..... What I can not understand, is why HTC's crew dosen't just setup a Fighter Town , ( or atleast try it ) it worked great in AirWarrior & it was a complete blast of continual fun.....
( On the other side of it, the HTC Crew is the very best at what they do, and I'm sure they have looked at all the pro's and Con's of a Fighter Town ...... )
Maybe with TOD up and running, the MA can even have some of the old maps, restore the old fuel burn and I will beable to find a dog fight without having to spend all night ....... to find a gut wrenching, on the deck, in the trees, screaming fight wid the latest, fastes fighters the game has ......Hell I might even beable to Fly the LA7 again ( like in AH 1 ) to a furball, fight till I shoot out all my amo, and have enough fuel to fly back and land ( providing I don't hit the deck or tree or get killed fightin' )
Barrowed some lines here , but for me it fits......
Why should I be forced to spend that time flying long distances to bomb troops and ord at back enemy bases (something I'm not very good at because IT'S BORING) because some killjoy toolsheadder cannot resist the temptation to drop the hangers at the only decent furball fight in the arena.
I do not want to pork troops and ord either.
I will not fly for 45 minutes to help you capture an undefended airfield,
and I also will not, nor ever will I be your resource....
This is my self-centered .02 cent slant on how I find my gameplay, as it is in the MA now.
I really miss the game play of Aceshigh 1 ......
CHECKERS
Oh ya , one other thing I would love to see added to AH2 is the LA 9 !!!