Author Topic: Ships  (Read 3198 times)

Offline mentalguy

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« on: October 25, 2005, 04:57:20 PM »
i think the ships should be more like battlefield 1942.
it would create a more realistic naval warfare.
PFC. Corey "Mentalguy" Gibson
USMC

Offline Skilless

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« Reply #1 on: October 25, 2005, 05:03:24 PM »
You have to explain better many of us have never played the game you speak of.

Offline Karnak

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« Reply #2 on: October 25, 2005, 05:07:45 PM »
:huh
You used the word "realistic" in the same context as "Battlefield 1942".  That is......disturbing.
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Offline mentalguy

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« Reply #3 on: October 25, 2005, 05:13:21 PM »
in battlefield you can drive the ships directly
PFC. Corey "Mentalguy" Gibson
USMC

Offline SMIDSY

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« Reply #4 on: October 25, 2005, 06:21:30 PM »
um, mabey only for destroyers. most other ships stayed close in with the task group and defended the carrier. i play the forgotten hope mod of BF42 because i despised how un-realistic "vanilla 42" was. the way we have ships now is fine. tho i would like more diverse task group types, such as ones that have only cruisers and destroyers. and others with multiple carriers.

Offline Lye-El

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« Reply #5 on: October 25, 2005, 07:32:18 PM »
Wouldn't that be fun. Standing there driving a ship for 3 or 4 hours to get it on station.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline DarkHawk

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« Reply #6 on: October 26, 2005, 03:02:25 PM »
have a couple of extra destroyer escorts that can be detached from the many task group. That a single player could man, have its 5 inch guns available plus the 20 mm's each gun could be maned. if sunk it would not reappear until the carrier was destroyed or whet back to the port.  The ship if detached would be available until destroyed. nothing could spawn from the detached ship.  This could be a for runner to having subs in the game. Then just a matter of added sonar and depth charges to be available. The other possible is to have destroyers at each port that can be taken similiar to a pt boat is now. Could do the same with the CV group but once the cv and crusier is destroyed you can not spawn the destroyer. Just think out load. comments please

DarkHawk (DHawk)

edit: for some spelling error
« Last Edit: October 26, 2005, 03:04:48 PM by DarkHawk »
49DHawk
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Offline mentalguy

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« Reply #7 on: October 26, 2005, 06:24:18 PM »
id like to see a destroyer and a battleship that you could man
it would a more stragetic naval warfare
PFC. Corey "Mentalguy" Gibson
USMC

Offline ahgod69

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« Reply #8 on: October 26, 2005, 07:47:17 PM »
Quote
Originally posted by mentalguy
id like to see a destroyer and a battleship that you could man
it would a more stragetic naval warfare


Huh????

Ths is a Flight sim, not a naval sim.

Offline rshubert

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« Reply #9 on: October 27, 2005, 11:21:51 AM »
Quote
Originally posted by ahgod69
Huh????

Ths is a Flight sim, not a naval sim.



Oh, fer cryin'...

If you don't want it, it doesn't mean that nobody should want it.  When will you "my way or the highway" guys realize that...


























YOU ARE NOT THE ONLY PLAYER IN THE GAME

AND YOUR WISHES ARE NOT THE ONLY ONES WORTH HAVING

Offline Campi

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« Reply #10 on: July 14, 2006, 04:40:08 PM »
anyways it's not a flight sim, it's a war sim. at least thats what it seems to me.. sure it's basis is plane combat... but to me, so was war... sure it's not a FPS ala, code of arms, or a RTS, ala, command and conquer. But it's an actuall war sim... or getting close to it.

Offline SAS_KID

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« Reply #11 on: July 15, 2006, 03:53:27 AM »
so if its a War som where's my Javelin Anti Tank missle, My M4 SOP MOD, My 9mm Beretta, my HE grenades, and my 1337 AWP? Heck an M1...I belive its a FLight sim with gv's to balance out the game.
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

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Offline Reynolds

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« Reply #12 on: July 15, 2006, 04:12:23 AM »
Okay. I think we SHOULD have detachable ships. Maybe not directly... "drivable" for lack of a better word, but were controled in much the same way as the carriers, in that you give it a point to go to, and therefore these detachable ships would not become perfect weapons, they would have limitations, but they could be used for several purposes, including scouting for enemy ships, attacking a CVBG without risking your carrier, or for launching diversionary attacks or flanking enemy ships and bases. They would have their limitations, but would be increadibly useful. Also, this isnt a flight simulator. This is a World War Two simulator. If it was a FLIGHT simulator, we wouldnt be steering CVBGs, and driving tanks. And the fact that it ISNT just planes is what makes this game truely great.

Offline jamesdeanoo7

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« Reply #13 on: July 15, 2006, 08:22:45 AM »
It never ceases to amaze me how whenever anyone dares to mention or suggest any change that doesnt involve fighters they get...excuse the pun...shot down. THIS IS NOT A FLIGHT SIM.....There is more too this game than flying a fighter, of course I understand that those who criticise probably do nothing else. I agree hawk that there are more things that could be tried. Perhaps if you had suggested these extra ships could have come with a catapult you might have got a more posotive response.:)

Offline Sikboy

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« Reply #14 on: July 15, 2006, 11:15:51 AM »
If we get around to a Pacific CT setup, then I could really see the Naval Aspects of the game being developed a bit more. Or at least I could see that as an opportunity to develope them.

But that's just it. I think that in order to have manable ships, the whole Naval role in the game would have to be re-developed. Maybe something involving supply convoys would work. But just driving around in DDs anc BBs isn't going to give anyone anything "realistic"

-Sik
You: Blah Blah Blah
Me: Meh, whatever.