Author Topic: The Plane Graphics...  (Read 1538 times)

Offline Pooface

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The Plane Graphics...
« on: November 02, 2005, 08:31:12 AM »
...they look absolutely great, but the graphics are still far behind any game like il2, not the planes, but the terrain :(








those planes look fantastic, far better quality than il2 and other boxed sims, but, the terrain is still very samey and not quite right in a way. terrain modelling in the game (eg. hills and things is not bad, but could do with a little smoothing), but the main problem with ah terrain is the rancid green grass colour thats everywhere. i realise that this is certainly not a priority with tod being far more important than terrain detail, but i was thinking that in just the same way ht organised the skinning team that the exceptional map makers hiding away in h2h could help to create some new terrain tiles and textures, and new maps, keeping the work ht needs to do to a minimum. it would add so much more immersion to the game, having ground that doesnt look like a stretched apple skin.

ht, is there any chance of seeing something like this. it would instantly raise ah's graphical profile by a large amount, and we can start to compete with boxed sims graphic wise. i mean, we are already miles away from il2 gameplay and flight modelling wise, all we need is a better terrain model.

what do people think?
« Last Edit: November 02, 2005, 08:33:22 AM by Pooface »

Offline Morpheus

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The Plane Graphics...
« Reply #1 on: November 02, 2005, 08:37:38 AM »
IMO AH1 terrain was better than AH2's terrain.
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Offline DipStick

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The Plane Graphics...
« Reply #2 on: November 02, 2005, 08:37:57 AM »
About the only thing I've ever liked about the CT. Some of the maps look great.

Offline SkyWolf

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« Reply #3 on: November 02, 2005, 08:39:08 AM »
Quote
Originally posted by Morpheus
IMO AH1 terrain was better than AH2's terrain.



I only use the terrain for plowing vertically into at high speed anyway

Offline Vudak

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The Plane Graphics...
« Reply #4 on: November 02, 2005, 08:39:24 AM »
As long as it wouldn't significantly kill my FPS I'd be all for it.  I wonder if you're asking for more detailed terrain, or a better "painting"?

One thing i miss about that other game was the nifty little program the Kraits came out with.  I miss flying around the desert :)
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Offline Pooface

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« Reply #5 on: November 02, 2005, 08:52:19 AM »
Quote
Originally posted by Vudak
As long as it wouldn't significantly kill my FPS I'd be all for it.  I wonder if you're asking for more detailed terrain, or a better "painting"?

One thing i miss about that other game was the nifty little program the Kraits came out with.  I miss flying around the desert :)


i mean just adjusting that awful puke colour and adding some other random terrain tiles. it'd be cool to have higher ground have snow, and big deserts and things. and i'd also love the very pointy angular mountains just smoothed out a little bit. we need some more realistic looking terrain

Offline DipStick

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The Plane Graphics...
« Reply #6 on: November 02, 2005, 08:57:51 AM »
Quote
Originally posted by Vudak
One thing i miss about that other game was the nifty little program the Kraits came out with.  I miss flying around the desert :)

Yea I loved that thing. Fly desert for awhile, go eat lunch, come back and fly snow. It was sweet.

Offline SKJohn

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The Plane Graphics...
« Reply #7 on: November 02, 2005, 09:38:56 AM »
I've often thought that it'd be great to have the playability and flight models of AH combined with the graphics of IL2/PF.  When you fly over the water in PF, it looks like water - not blue shag carpet.  Also, there are beaches on the shore, and the water changes color to reflect changing depths, ie light blue next to the sandy beaches, darker blue the further you get from shore.
I also like the variety in the IL2 series - snowy russia, sandy north africa, green jungles - not to mention snow, fog, rain and other weather effects.

I know HTC made an effort on the water a while back with the animated water.  I'm not sure if it's just my machine or not, but it looks like quivering blue jello on my screen - I leave it turned off in favor of the shag carpet look.

IMHO, the flight models in IL2 just don't seem right.  It's probably becuase I am more use to AH though - I'm not sure what a "real" flight model for a WWII fighter should feel like.  Unlike most of the rest of you, I don't have countless hours in my dad's P-51 to compare it with. . . .

Offline fuzeman

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The Plane Graphics...
« Reply #8 on: November 02, 2005, 09:46:50 AM »
Lets make a game called 'Watch the scenery from here to there' and put in some absolutly realistic looking grasses, shrubs, bushes, sapplings, small to large trees.
Could have an add-on pack with insects that frequent the general area your walking/driving/flying through.
The Sheep-Ewe addon would be the only thing that costs something and would most likely let HiTech and the crew retire before the year 2010.
Online you could even walk/drive/fly around with a wingman.. na no fighting so wouldn't need that. You could walk around with a companion :)

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Offline uberhun

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The Plane Graphics...
« Reply #9 on: November 02, 2005, 09:52:18 AM »
Ohhhhhh so pretty       ohhhhhhhhhhhh so pretty:rofl
Graphic detail will drop fps performance considerably especially in respects to the ground detail, clouds ,water etc etc.

Offline LLv34_Camouflage

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« Reply #10 on: November 02, 2005, 09:59:45 AM »
Its all about the lighting and weather effects.





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Offline Karnak

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The Plane Graphics...
« Reply #11 on: November 02, 2005, 11:34:16 AM »
Keep in mind that one of the differences in ground detail is that IL-2 and it's decendents don't have to accomodate ground warfare.  The ground detail in IL-2 actually looked pretty godawful bad from the ground or close to the ground.  Forests ceased to be made up of trees and became six or so flat polygons stacked vertically and textured with dots to look like trees from altitude.
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Offline Pooface

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The Plane Graphics...
« Reply #12 on: November 02, 2005, 11:48:14 AM »
if ah had graphics like il2, together with the great ah flight modelling and planeset, and our real online community, together with ah's ease of use, ah would be THE flight sim.

sadly, it is still fairly underground because it is so lacking in graphic detail:(

Offline Karnak

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« Reply #13 on: November 02, 2005, 12:22:04 PM »
Quote
Originally posted by Pooface
sadly, it is still fairly underground because it is so lacking in graphic detail:(

Actually AH's ground detail is much higher than IL-2's ground detail and the halfway point AH occupies between ground detail like a FPS or MMORPG and a flight sim like IL-2 looks less elegant.  Certainly IL-2's lighting and weather is better, but that is really all I am prepared to give it.
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Offline NoBaddy

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The Plane Graphics...
« Reply #14 on: November 02, 2005, 12:47:21 PM »
Hmm, it seems some folks weren't around the last time this was explained.

Like the planes, the terrain graphics WILL  be improved....it just takes time. The whole point of AH2 is the new graphics engine. The graphics in AH1 were maxed out. If you are really bothered about it....grab the tile editor and get after it!! :)
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