Author Topic: Code Smoothing  (Read 4320 times)

Offline Kev367th

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Code Smoothing
« Reply #75 on: November 29, 2005, 04:55:40 AM »
Update -
Heard back from Skuzzy after sending in some film from a GV based viewpoint.

from the email -
"HT knows what is causing the GV issue now and told me to thank you for the film.  Made it very easy to track down what the problem is.  It is on the client side, and had nothing to do with the smoothing code, by the way.

The problem has to do with the client side not rendering smoothly.  It has been like this for a long time, but has not been an issue until the improvements in the graphic engine caused frame rates to increase.  The lower frame rates were hiding the issue.

Planes should not have the problem, but HT wants to be sure.  If you have a film of planes showing this issue, please send it.  And thanks again."

I replied saying that planes do have this problem also, it is just more noticeable in GVs.

If you have any good footage of -
a) Planes not aligned to the flightpath
b) Planes dissappearing underground
c) The warps/slides/whatever you want to call them.

Please send it in, sooner we can get it resolved, the happier everyone will be.
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Offline 38ruk

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« Reply #76 on: November 29, 2005, 01:12:52 PM »
Last night was by far the worse night ive had. Ive been seeing tracers go right threw planes with no effect at all @ D200 . Problem is i forgot to film , so ill try to get some footage tonight .   38

Offline zorstorer

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« Reply #77 on: November 29, 2005, 04:08:46 PM »
Quote
Originally posted by 38ruk
Last night was by far the worse night ive had. Ive been seeing tracers go right threw planes with no effect at all @ D200 . Problem is i forgot to film , so ill try to get some footage tonight .   38


You don't miss 38 ;)

JK  :D

Offline ghi

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« Reply #78 on: November 29, 2005, 04:33:53 PM »
Quote
Originally posted by hitech
There are 2 issuses being descussed here.

1. Small warps and planes flying sideways.
2. Screen studders.

I realy would like a film of the sideways planes. Screen studders will not show up on films.

HiTech


  Some more  not always, but very often after last patch:

      --Planes disapear underground and come out 2-3k away or in my 6.

  --Icon invisible , i see dots only and  many times when are realy close 1-2k

    -- bomber formations  jumping , invisible for few seconds

  -- shoot down planes, they blow up, i register kill after few seconds

  -- it takes few seconds to move from one base to another after click on the map

 ps. My conection netstatus ,ping are ok, never had this problems, and is not only me cuz i'm talking on range with other players and they see the same strange things going on:(

Offline wrag

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« Reply #79 on: November 29, 2005, 04:41:20 PM »
Quote
Originally posted by Kev367th
Update -
Heard back from Skuzzy after sending in some film from a GV based viewpoint.

from the email -
"HT knows what is causing the GV issue now and told me to thank you for the film.  Made it very easy to track down what the problem is.  It is on the client side, and had nothing to do with the smoothing code, by the way.

The problem has to do with the client side not rendering smoothly.  It has been like this for a long time, but has not been an issue until the improvements in the graphic engine caused frame rates to increase.  The lower frame rates were hiding the issue.

Planes should not have the problem, but HT wants to be sure.  If you have a film of planes showing this issue, please send it.  And thanks again."

I replied saying that planes do have this problem also, it is just more noticeable in GVs.

If you have any good footage of -
a) Planes not aligned to the flightpath
b) Planes dissappearing underground
c) The warps/slides/whatever you want to call them.

Please send it in, sooner we can get it resolved, the happier everyone will be.


Sent in a film of plane diving into ground and coming back out almost a full second later.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline 38ruk

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« Reply #80 on: November 29, 2005, 09:25:27 PM »
Quote
Originally posted by zorstorer
You don't miss 38 ;)

JK  :D


LOL the only thing i never miss is the GROUND hehe <> 99 .... 38

Offline Iceman24

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« Reply #81 on: November 30, 2005, 09:56:56 AM »
i've also started to see the shadow of my plane, flashing in and out real quick in the lower left portion of my cockpit while on the deck or while there are allot of planes in vis range or vox range. I've never had this issue before until about a week or 2 ago, its not a major problem as it flashes in and out quickly, just wanted to post the other prob I have been having. Also been seeing just about every problem that has been posted on here, with the exception of the hard core warping everyone is complaining about. Have been seeing small warps, like in a huge furball the planes will seem real glitchy and sliding sideways.

Offline Eagler

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« Reply #82 on: November 30, 2005, 10:31:42 AM »
Quote
Originally posted by Iceman24
i've also started to see the shadow of my plane, flashing in and out real quick in the lower left portion of my cockpit while on the deck or while there are allot of planes in vis range or vox range. I've never had this issue before until about a week or 2 ago, its not a major problem as it flashes in and out quickly, just wanted to post the other prob I have been having. Also been seeing just about every problem that has been posted on here, with the exception of the hard core warping everyone is complaining about. Have been seeing small warps, like in a huge furball the planes will seem real glitchy and sliding sideways.


yep I get the shadow flashes also

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Offline Wilbus

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« Reply #83 on: November 30, 2005, 10:39:02 AM »
Same here Iceman and Eagler. Think the shadows reflect weirdly on the trees.
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Offline Iceman24

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« Reply #84 on: November 30, 2005, 12:47:46 PM »
has to be something like that I reckon, glad I'm not the only 1. I'm running an ATI 700 Pro. Never had a problem with it and never really had bad problems with the game until now... still very playable though, just have to try and manipulate my aim to where I think the enemy plane "should be" instead of where I actually see it. Oddly enough I think it is helping my aim LOL

Offline Krusty

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« Reply #85 on: November 30, 2005, 02:45:06 PM »
I'm running a GeForce card and I'm seeing more of the little warps. JUST enough to screw your shot, and JUSt at shooting range (400? 300? Maybe?) they'll warp into a turn with no prior notice giving them JUST enough lead to escape my perfect shot, that I had set up.

Offline wrag

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« Reply #86 on: November 30, 2005, 08:20:19 PM »
Quote
Originally posted by Krusty
I'm running a GeForce card and I'm seeing more of the little warps. JUST enough to screw your shot, and JUSt at shooting range (400? 300? Maybe?) they'll warp into a turn with no prior notice giving them JUST enough lead to escape my perfect shot, that I had set up.


I've had the mini-warps you talk about for nearly 6 months off and on.  Usually was worst in the evenings my time.  I tended to fly in the early AM my time to avoid it SOME.

Seeing less of it now but I just switched to XP from 98se.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline MOIL

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« Reply #87 on: December 01, 2005, 03:15:21 AM »
AKfodder:
"I am seriously thinking a new graphics card may have to be the answer. have a ATI X700 256MB PCIE slot, 3200+ Athlon, 1.5 GB of RAM, XP Pro & my system just isn't cutting it. Any recommendations on a new video card under $400 would be appreciated. I just want to play the game not dink with video settings"

Best bang for the buck is the Nvidia 6800GS or for a little more $$$ the 7800GT.
Hope this helps

Offline 68Hall

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« Reply #88 on: December 01, 2005, 07:53:01 AM »
Quote
Originally posted by whels
ive seen more mini warps in dogfights since the tweaking last 2 patches then before. especially in 20 or more plane figts at bases.  makes gunnery hard  from GVs and planes.  the warping gets worse as more planes join the fight.



Last night at A17 was a great case in  point.
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Offline Iceman24

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« Reply #89 on: December 01, 2005, 12:40:23 PM »
yeah definately, A17 was warping like a SOB, I only did 2 sorty's there and said F it and left and went to DA, it seems to be getting worse and worse. Almost getting unplayable