Author Topic: Reno courses and pylons  (Read 409 times)

Offline Xjazz

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Reno courses and pylons
« on: November 27, 2005, 04:49:48 PM »
Dear HTC

I know Raptor01 and DUX(?) are working with air-race map and this idea just popup to my mind.

Is it possible to destroy a several objects at once as a group with CM rights?

It would be very nice if all Reno courses could  arrange with few clicks by CM.

According to my limited AC3D/OB/TE knowledge, currentlly this can do only if  3D shape creator will do a whole course (all pylons) as a one object(w/o dead shapes):

Object 1 = Biplane course
Object 2 = Formula One course
and so on...

IMHO
This would give a much more wider use for becoming Reno air field air race scene.
Hmmm maybe Reno Red Bull air-race course pylons should add too
:)

Br

Offline Raptor

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Reno courses and pylons
« Reply #1 on: November 27, 2005, 05:50:01 PM »
I'm building all the courses into the Reno track and color coding the pylons
white = biplane
Yellow = Formula
Green = Sport
Blue = T-6
Red = Unlimited

Offline Xjazz

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Reno courses and pylons
« Reply #2 on: November 28, 2005, 06:52:06 AM »
Quote
Originally posted by Raptor01
I'm building all the courses into the Reno track and color coding the pylons
white = biplane
Yellow = Formula
Green = Sport
Blue = T-6
Red = Unlimited


CC Raptor. I should ask from you first.

A color coded pylons sounds good a solution.