Kurt: Why, what a polite, adult response. Thanks ever so much for the "retarded" comment. Both respectful and a useful contribution to a discussion. Frankly, I care what HTC might think about implementing the idea. I don't give a damn what you think.
To the rest....Thanks for the photos...they were exactly what I was thinking about when I mentioned the idea. Sure sometimes you can alter your direction, or move around the cockpit and use support bars, etc...but, I don't like those workarounds very much. Seems reasonably simple to code a tint into the image to simulate sunglasses, and perfectly realistic as the photos show. Besides, both solutions were real.
PS, MachNix...love the catch there, bud. Very good point!
As for how often it's a problem...well, I like to spend time in GV's, and you can really get stuck with a sun problem if your only avenue of approach is East or West. Or perhaps a long buff mission...you can certainly get stuck looking at the glare for awhile. And it makes my eyes hurt...which is WAY too realistic for me!
Anyway, I know the usual reasons for not being able to pursue an enhancement, but this one seemed kinda simple and useful. Dont' get me wrong...I don't want the low sun or glare to go away from the game...just a a reasonably realistic way of coping.