I was thinkin about an idea that may work in a way to have people fly more strategically, and although i don't have much a problem with headons
it may make a person think twice before attempting if there was more at stake.
I feel every plane should be perked, excluding the spit and hurri 1, these would be free. The reason for this is if a person is in low eny plane if it is used properly you may only get killed if you are jumped or wreckless.
Basically my idea would work both ways, like if your in a hurri2C eny 35, and kill a LA-7 eny 5, hurri is rewarded 7 perks. However because the LA-7 has the advantage over the hurri and it should not get killed unless it does something wreckless it will result in the La-7 to lose 7 perks.
Another purpose for this is so that people may use more difficult planes adding to variety, rather then entering a furball of Spit16's N1k's an LA7's.
GOING INTO HEADONS
entering headons with Nik's (i believe the eny is 5 or 6) gets somewhat annoying and pretty sure that they for the most part have no problem with it. IMO is because they are at the advantage with four 20mm cannons and nearly 1,000 rounds so the N1k will probably start sprayin at 1k, and you are opposing in a Spit V with only 2 20mm cannons and 120 rounds so you will be a little more picky with your shot. Chances are if the guy is any good you'll lose, but he'll still only be rewarded around .14 perks. But would it be worth it because if the N1k loses in the headon he will lose 5 perk points. (5 perk points is what the spit would be rewarded 35/5)
The idea may not have much effect on fighting when both people are in nearly same eny of planes for the reason that neither the reward nor the loss will be that great.
WHY THE SPIT AN HURRI 1 WOULD NOT BE PERKED
some people really don't care about perks and will lose all of there perks being wreckles an suicidal, the result will leave them with 0 perks and force them to use spit or hurri one ( both have eny of 60) and with a plane with such high eny value almost a kill on anything will result in a good amount of perks (possibly around 5-10 perks) , allowing them to use any plane they want again, maybe they'll use a higher eny plane to get more perks and not have much at stake, or maybe they'll use a low eny plane knowing if they are wreckless and lose it to something that is not considered formidable they will be forced to start over again. If they use the low eny plane and get killed by a reasonable opponent they will not lose many perks seeing as how both planes would probably have low eny values.
A PROBLEM WITH THIS IDEA
the problem is there are many people that just want to fly the plane they want and do not want to be penalized, for this problem i do not have a solution.
P.S
Im not sure if i explained my idea properly and also feel I may have been somewhat repetitive. Also this is not a "play my way" idea.