Author Topic: Perk point idea  (Read 1028 times)

Offline bagrat

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Perk point idea
« on: December 19, 2005, 01:12:15 AM »
I was thinkin about an idea that may work in a way to have people fly more strategically, and although i don't have much a problem with headons
it may make a person think twice before attempting if there was more at stake.

I feel every plane should be perked, excluding the spit and hurri 1, these would be free. The reason for this is if a person is in low eny plane if it is used properly you may only get killed if you are jumped or wreckless.

Basically my idea would work both ways, like if your in a hurri2C eny 35, and kill a LA-7 eny 5, hurri is rewarded 7 perks. However because the LA-7 has the advantage over the hurri and  it should not get killed unless it does something wreckless it will  result in the La-7 to lose 7 perks.

Another purpose for this is so that people may use more difficult planes adding to variety, rather then entering a furball of Spit16's N1k's an LA7's.
 
GOING INTO HEADONS

entering headons with Nik's (i believe the eny is 5 or 6) gets somewhat annoying and pretty sure that  they for the most part have no problem with it. IMO is because they are at the advantage with four 20mm cannons and nearly 1,000 rounds so the N1k will probably start sprayin at 1k, and you are opposing in a Spit V with only 2 20mm cannons and 120 rounds so you will be a little more picky with your shot. Chances are if the guy is any good you'll lose, but he'll still only be rewarded around  .14 perks. But would it be worth it because if the N1k loses in the headon he will lose 5 perk points.  (5 perk points is what the spit would be rewarded 35/5)

The idea may not have much effect on fighting when both people are in nearly same eny of planes for the reason that neither the reward nor the loss will be that great.

WHY THE SPIT AN HURRI 1 WOULD NOT BE PERKED

some people really don't care about perks and will lose all of there perks being wreckles an suicidal, the result will leave them with 0 perks and force them to use spit or hurri one ( both have eny of 60) and with a plane with such high eny value almost a kill on anything will result in a good amount of perks (possibly around 5-10 perks) , allowing them to use any plane they want again, maybe they'll use a higher eny plane to get more perks and not have much at stake, or maybe they'll use a low eny plane knowing if they are wreckless and lose it to something that is not considered formidable they will be forced to start over again. If they use the low eny plane and get killed by a reasonable opponent they will not lose many perks seeing as how both planes would probably have low eny values.

A PROBLEM WITH THIS IDEA
 
the problem is there are many people that just want to fly the plane they want and do not want to be penalized, for this problem i do not have a solution.

P.S
Im not sure if i explained my idea properly and also feel I may have been somewhat repetitive. Also this is not a "play my way" idea.
Last post by bagrat - The last thing you'll see before your thread dies since 2005.

Offline Shane

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Perk point idea
« Reply #1 on: December 19, 2005, 01:38:42 AM »
but it *is* a "play my way" idea.  and it's nowhere near as new as you might think.

not gonna happen.  nope. not noway nohow.

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Offline SkyChimp

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Perk point idea
« Reply #2 on: December 19, 2005, 01:58:17 AM »
nope never


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Offline MrRiplEy[H]

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Perk point idea
« Reply #3 on: December 19, 2005, 02:26:17 AM »
The opposers to the new ideas are nothing but 'play my way' crowd either. They want to stick to the easymode arena settings we have now.
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Offline Murdr

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Perk point idea
« Reply #4 on: December 19, 2005, 03:57:43 AM »
I have to give the idea 0.00 points.  However I do have to add bonus points for explaining it in about 1/3rd the amount of words it would have taken kweassa.  Total score 0.666667  :)

Offline Karnak

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Perk point idea
« Reply #5 on: December 19, 2005, 04:31:38 AM »
bagrat,

You missed the biggest problem with this idea and that that HTC is a business that must make money.

Why would a new player stick around in their ENY 60 fighter to be preyed on by people like Levithn, Citabria, Shane, Nath BDP or even mere veterans like me flying fast, manuevable and powerful fighters?

They wouldn't and HTC would go out of business.
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Offline SMIDSY

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Perk point idea
« Reply #6 on: December 19, 2005, 06:33:37 AM »
Quote
Originally posted by Karnak
bagrat,

You missed the biggest problem with this idea and that that HTC is a business that must make money.

Why would a new player stick around in their ENY 60 fighter to be preyed on by people like Levithn, Citabria, Shane, Nath BDP or even mere veterans like me flying fast, manuevable and powerful fighters?

They wouldn't and HTC would go out of business.



um, WWII online? thats how it works in that game and they are doing just fine. and they have lower monthly subscription cost.

Offline SlapShot

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Perk point idea
« Reply #7 on: December 19, 2005, 07:56:44 AM »
Another idea that would drive HTC out of business ... no fun in that.
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Offline Mustaine

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Perk point idea
« Reply #8 on: December 19, 2005, 08:49:49 AM »
how many perks would the C.202 cost in this scenario? :O
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Offline Naytch

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Perk point idea
« Reply #9 on: December 19, 2005, 08:53:39 AM »
Quote
Originally posted by SMIDSY
um, WWII online? thats how it works in that game and they are doing just fine. and they have lower monthly subscription cost.


That's cuz they have the infantry and tanks to play with. I was a n00b there and was stuck with the 109e against all the spits.

I didn't stay.

Offline hubsonfire

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Re: Perk point idea
« Reply #10 on: December 19, 2005, 09:26:45 AM »
Quote
Originally posted by bagrat
A PROBLEM WITH THIS IDEA
 


Yes, there most certainly is.
That "problem" with people just wanting to fly various cartoon airplanes isn't a problem; it's the whole point of the game.
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Offline Zazen13

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Perk point idea
« Reply #11 on: December 19, 2005, 09:45:13 AM »
The appeal of this game is to hop online, get in your favorite WW2 Combat aircraft and "Play War" with hundreds of real people all over the world. Once you take away that most fundamental appeal you've stolen the soul from the game, it will lose its appeal and its paying customers.

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Offline Bobby

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Perk point idea
« Reply #12 on: December 19, 2005, 10:57:01 AM »
Wouldn't it be better if a new player got more perks for killing a fighter with a much better ratio? ie... I'm inexperianced and going up against a guy ranked #74 in fighters and has a k/d ratio of 5.6 to 1. I am ranked 898 in fighters and have a k/d raitio of .21 to 1.  If I can manage to kill him, my perk bonus should be 5x greater. Don't whine about HO's any good pilot can avoid them. Lynx is a prime example he doesn't get HO'd cause he's smart enough to avoid them. The whiners about HO's normally whine cause they lose em. How many guys will try to HO you in a 110? Probably 97%, but they are easy to avoid.  It's just like my momma said, "it takes two to argue, you can't do it alone"  Better yet don't let that dang Pacerr guy fly LA7's. When you're that good, why do you need to fly that plane?

Offline APDrone

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Perk point idea
« Reply #13 on: December 19, 2005, 11:54:30 AM »
Quote
Originally posted by SMIDSY
um, WWII online? thats how it works in that game and they are doing just fine. and they have lower monthly subscription cost.


Wrongo.

The most recent time I quit ww2ol because of their asinine policy of requiring you to, some how, miraculously, obtain kills in the POS Hawk 75 and then land them...  so you could accumulate points to move up in rank.. where you were allowed to then, if you could find them, fly better planes until the field ran out of supply..  

The algorithm may have worked in the old days .. oh, wait..that was back when all you had to do was fly for 15 mins, land, and you could get points credit...

ww2ol, if it is sucessful, is only because of it's ground game.  I give them credit there... it is awesome.

Their flight aspect, however, is truly a casework of how not to do things.
« Last Edit: December 19, 2005, 11:56:35 AM by APDrone »
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Offline Karnak

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Perk point idea
« Reply #14 on: December 19, 2005, 12:12:08 PM »
Quote
Originally posted by SMIDSY
um, WWII online? thats how it works in that game and they are doing just fine. and they have lower monthly subscription cost.

A couple of years ago I killed a newbie five or six times in a row. I wasn't vulching him and I wasn't hunting him.  These "fights" took place about halfway between my base and his with plenty of aircraft on both sides around.  He was flying an La-5FN and I was flying a Mossie.  He never had a chance in any of those fights given his skill level.  I'll grant you that if he'd been forced to fly a Spit I, Hurri I, P-40B, Bf109E-4 or A6M2 I'd have only killed him three or four times, but that would have been because it would have taken him longer to get back for me to kill him.

If he was utterly helpless to a Mossie when flying an La-5FN, can you imagine how hopeless it would have been if he'd been in a 60 ENYer?
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