i hate large maps do to the lack of frequent moderate to heavy fighting, and the frequency of bases being taken with little resistance.
i have always wondered how life in AH would be if we had large maps, but with certain elements to improve gameplay.
for example, what if we had large fields, but with only a certain amount of "capturable" bases. bases that are not capturable, would still allow sorties to be flown from them. the amount of capturable bases a country would have is related to the number of players which are on at any given time. when one base is capture, another one which previously wasn't allowed to be captured, becomes available.
im sure something like this would take alot to implement, and who knows if it would even work, but the goal would be to create and environment where a country always has a relatively adequate amount of people to defend bases, reducing "milk running." maybe you could also add strategy for this too, and maybe zone bases make all fields in the area capturable.
of course i realize this is probably unrealistic, but thought would be interesting concept:) as always, Vast