Author Topic: Aces High uses a flip a coin method for collison  (Read 2689 times)

Offline hitech

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Aces High uses a flip a coin method for collison
« Reply #60 on: February 17, 2006, 01:08:38 PM »
dedalos: Think of it you each need to collide with the other guys towed target.  And the target is how you see the other guy, and you never see the  plane towing the target.


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f yes, is it also true that if I dont see a colision on my screen, then the only one that could register a colision and take damage would be the other guy.


Correct except change the word "See and on screen" To my computer detects.

HiTech
« Last Edit: February 17, 2006, 01:11:20 PM by hitech »