Author Topic: Perk Planes  (Read 1458 times)

Offline bozon

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Perk Planes
« Reply #30 on: March 03, 2006, 01:40:50 AM »
Quote
Originally posted by Krusty
hell no! I love having the 14 perked! I use it to wipe the floor with spit16s now! No other spit14s to fight because they're perked (why pay perk when 16 is free?? thus you never encounter them)

14 is great. The perk price is just right, 10-16 perks (depends on the multiplier) are low enough so I don't even care if I don't land it. A good sortie in P47D11 wiil earn me about 2 spit 14s.

Too bad I suck in it, but who else can boast 5 blades? :)

Bozon
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Offline Bunyip

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Perk Planes
« Reply #31 on: March 03, 2006, 03:05:36 AM »
perk the hurri2c its got cannons :)

Offline Ghosth

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« Reply #32 on: March 03, 2006, 06:46:26 AM »
I quit flying the la7 over a year and a half ago. Call it what you like. Peer pressure was a part of it. So was the challange of flying the lesser bird.  So for the last year & a half the la5fn and Yak's  have been my main rides.

Well ever since the spit 16 showed up the la5 is just almost impossible to land a kill with unless you fly in a horde. All it takes is one spit 16 with 2k alt advantage to make winning a fight impossible. You can't outturn the spits and you can't out run them.

Well I never liked hordes.

So be warned AH pilots,  until the spit 16 is perked, I'm BACK in the la7.

And this is one la7 that knows how to do more than HO & run!

Offline FiLtH

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« Reply #33 on: March 03, 2006, 08:21:19 AM »
Plane perking must be made up of alot of things. Not only the standards of speed.accel,leth,durability,etc..but also stuff like vis forward and back, good flaps, easy to land, departure characteristics.

~AoM~

Offline Flayed1

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« Reply #34 on: March 03, 2006, 10:08:38 AM »
Quote
Originally posted by Ghosth
I quit flying the la7 over a year and a half ago. Call it what you like. Peer pressure was a part of it. So was the challange of flying the lesser bird.  So for the last year & a half the la5fn and Yak's  have been my main rides.

Well ever since the spit 16 showed up the la5 is just almost impossible to land a kill with unless you fly in a horde. All it takes is one spit 16 with 2k alt advantage to make winning a fight impossible. You can't outturn the spits and you can't out run them.

Well I never liked hordes.

So be warned AH pilots,  until the spit 16 is perked, I'm BACK in the la7.

And this is one la7 that knows how to do more than HO & run!



  Back when the spit 16 first came out I was into flying the la-5 alot and usually when I encounterd a spit 16 I would have to hit the deck and run and always managed to out run it....... just barely.
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Offline Schatzi

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« Reply #35 on: March 03, 2006, 10:11:29 AM »
Quote
Originally posted by Bunyip
perk the hurri2c its got cannons :)



Perk the HurriMk1... it outturns anything ;).
21 is only half the truth.

Offline dedalos

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« Reply #36 on: March 03, 2006, 10:26:52 AM »
Quote
Originally posted by Flayed1
Back when the spit 16 first came out I was into flying the la-5 alot and usually when I encounterd a spit 16 I would have to hit the deck and run and always managed to out run it....... just barely.


You should upgrade to an LA7.  You wont have to wory about barely out running the spits
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Dedalos pretty much ruined DA.

Offline Saxman

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« Reply #37 on: March 03, 2006, 11:34:21 AM »
Naw, don't perk the Hurri, just perk Schatzi. :D
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline outbreak

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« Reply #38 on: March 03, 2006, 12:17:06 PM »
Quote
Originally posted by Hoarach
Poo dont even limit to low alt.  Im seeing many lgays and dweebfires high.  Seeing them more often at high alts then low.


I rarely see an Lgays high, Lgays aint got near nuff fuel to climb to 10-20k and maybe cruise for 10-15 mins, Other than that Lgay is most usable at 5k or below. Personally i dont have the time to fly an Lgay to 10k+, Only time i UP lgays is for 110 Missons, Most of the time Anyway.

Offline Krusty

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« Reply #39 on: March 03, 2006, 12:18:43 PM »
LA5FN speed on deck: W/NW 356/336
La7 speed on deck: 380/358

LA5 without WEP is faster than a spit16 with wep, barely. If you HAVE wep you should easily outrun it.

LA7 -- no contest, has always been the second fastest prop plane in the game, and always will be. It is only 6mph slower than the Tempest, on the deck.

Offline Widewing

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« Reply #40 on: March 03, 2006, 12:26:54 PM »
A couple of points...

While the Typhoon is a fun plane and quite lethal, it is at a general disadvantage against the F4U-1C should it be forced to fight Co-E or worse.
Inferior turn rate, grossly inferior rate of roll and a very vulnerable radiator all conspire against the Tiffie. On the other hand, it accelerates faster and can attain a higher deck speed than the F4U-1C. Given equal pilots, the Corsair will win most fights.

As to the P-51D and F4U-4, you have a more dissimilar situation. The F4U-4 is faster on the deck by about 5-6 mph. It also climbs faster than the Mustang (significantly faster) and accelerates much quicker. Add to this the excellent rate of roll and those wonderful flaps and the F4U-4 wins most encounters.

Some gents have commented on the Spit XVI. It certainly is a capable fighter, but not to the extent that it cannot be handled with careful tactics and good flying. Krusty likes to fight them with the Spit XIV, and that plane is fully able to deal with the Mk.XVI on more or less equal terms down low. However, the higher the fight, the more the Griffon Spit widens the performance gap. Besides, the Spit XIV is a terrific E fighter, probably the best in the game above 12k.

Advantages/disadvantage: The SpitXIV is about 16 mph faster on the deck than the SpitXVI. It also accelerates faster. Climb is about equal to 12k, but from there up the Griffon Spit pulls away. Roll rate goes to the Mk.16, and it turns slightly better to the left, and more so to the right. As I said, a pretty even fight down low if each fights to their particular strengths. However, if the Spit 14 pilot decides to turn fight Spt 16s on the deck, he will not win the majority of the fights, assuming equal pilots. Yet, start climbing above 12k and the Mk.16 begins losing much of its luster as altitude increases. I've measured the Spitfire Mk.XIV at 444 mph at 28,500 feet, 404 mph (10 mph faster than the LA-7) at 10,000 feet and 359 mph at sea level.

I'm not an advocate of perking the Spit XVI, but I do believe that the Spit XIV should now either be unperked or perked no greater than the C-Hog.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Krusty

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« Reply #41 on: March 03, 2006, 12:33:25 PM »
Spit14 is about 16 perks, chog is about 17 perks, last I recall. They're about the same, relatively speaking.

Offline Krusty

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« Reply #42 on: March 03, 2006, 12:42:38 PM »
I just did an offline test, and the 16 is a few mph faster than I thought.

342/315 <-- I think that's a little high, don't you? I wonder if that's historically accurate. It shouldn't go much faster than 330 or so, one would think.

Offline Widewing

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« Reply #43 on: March 03, 2006, 01:00:04 PM »
Quote
Originally posted by Krusty
I just did an offline test, and the 16 is a few mph faster than I thought.

342/315 <-- I think that's a little high, don't you? I wonder if that's historically accurate. It shouldn't go much faster than 330 or so, one would think.


It's accurate (I recorded 343 mph) to test data I've seen. The Mk.VIII can reach 337 mph at sea level.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Krusty

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« Reply #44 on: March 03, 2006, 01:04:13 PM »
Well, then my comments about it "being slow" are incorrect, this plane HAS no weaknesses! :P

342/343 is faster than the 190As, is faster than most 109s, is faster than 75% of the planeset, on the deck.

So the spit16 isn't really that slow at all.