Author Topic: Solution to Dive Bombing Buffs.  (Read 2362 times)

Offline MadSquirrel

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Solution to Dive Bombing Buffs.
« on: March 28, 2006, 02:36:41 PM »
Simply stated, Barrage Balloons.


http://www.spartacus.schoolnet.co.uk/2WWbarrage.htm
Quote
To prevent low fights and pinpoint bombing by the Luftwaffe, the Air Raid Precautions (ARP) put up huge barrage balloons. Each balloon was moored to a wagon by a cable. These cables were strong enough to destroy any aircraft colliding with them. On the wagon was a winch that enabled the RAF Balloon Command to control the height of the barrage balloon. The balloons achieved the main objective of discouraging dive bombing and low-level attacks.

 
http://www.bbc.co.uk/education/beyond/factsheets/makhist/makhist3_prog11d.shtml
Quote
Barrage balloons, which were set at heights of up to 5,000 feet, would force these aircraft to fly high, making them less accurate, and bring them within range of the anti-aircraft guns, or ack-ack.

During WWI, they were able to set the balloons to heights of 8,000 to 10,000 feet.  That would put the bombers to altitude.

Barrage balloons would also reduce if not eliminate the vulch.  Thus forcing the furball away from the fields.

If we can't get adequate field Flak, or mobile Flak that won't make the player sick, this would be a worthy alternative.

LTARsqrl  <>  :aok

Offline 999000

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Solution to Dive Bombing Buffs.
« Reply #1 on: March 28, 2006, 05:12:11 PM »
I like it I like it!
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Offline Toad

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Solution to Dive Bombing Buffs.
« Reply #2 on: March 28, 2006, 05:26:30 PM »
Just a few thoughts.

London, during the war years, had about 450-500 balloons deployed. During the V-1 offensive against London in '44 about 1,750 balloons from all over Great Britain were amassed around London.

You may need A LOT of balloons.

Generally, the balloons could be flown up to 10K, 8K was common.

Parking a bunch of balloons over a field or town may well prevent the low level 3-plane diving buff phenomenom.

But be wary of unintended consequences. Those cables will also make it very hard for a Jabo to do his work as well. So just how will you take down the field or town?

And will "friendly cable" be ON or OFF? If you run into your country's balloon cable, will it shear your wing as well as your enemy's?
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Offline DREDIOCK

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Solution to Dive Bombing Buffs.
« Reply #3 on: March 28, 2006, 05:29:17 PM »
Didnt they fix the Dive bombing issue with the  last release?

Since then I've only seen 1 set of bombers try to dive bomb only t have the wings fall off.

Course this doesnt mean they cant still do it as I personally have only seen 1 set try
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Offline Jackal1

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Solution to Dive Bombing Buffs.
« Reply #4 on: March 28, 2006, 05:30:36 PM »


From the minds at Minolta. :D
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Offline MadSquirrel

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Solution to Dive Bombing Buffs.
« Reply #5 on: March 28, 2006, 05:31:26 PM »
Yes.  I would make all those things harder.  Guess one would have to bomb the towns from altitide and strafe and pull out before crossing the towns, or be careful and watch for balloons.  

On the plus side, it would also make porking a field much more difficult.  People might just have to start playing smarter.

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Offline Toad

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Solution to Dive Bombing Buffs.
« Reply #6 on: March 28, 2006, 05:35:12 PM »
The most likely outcome is an increase in Hordewarrior unit size and altitude.

But then, some folks may see that as "smarter".
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Offline hubsonfire

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Solution to Dive Bombing Buffs.
« Reply #7 on: March 28, 2006, 08:26:45 PM »
Think of the possibilities, Toad. Since structures remain in place after being destroyed (I assume a great many of us have had a run-in with the angry ghost of the radar operator), shooting the barrage balloons would give the appearance of no defense, but they'd still be there, waiting for the next shortbus loaded with ord to plow into some nice stout cable.

Lions and tigers and balloons, oh my!
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Offline Toad

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Solution to Dive Bombing Buffs.
« Reply #8 on: March 28, 2006, 10:30:38 PM »
^

Now THERE'S an idea. Invisiballoons.

Talk about adding excitement to the capture!

lol
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Kermit de frog

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Solution to Dive Bombing Buffs.
« Reply #9 on: March 29, 2006, 12:24:13 AM »
hey squirl, turn on your ghey filter and those blue guys dissapear.

Anyways, I think it's a cool idea, but work on it some more so that HTC don't have to think so much:D

I think they should make some limit on diving, like the bomb doors close when diving more than 2k/min. or something similiar to that.

Point being, dive bombing in lances or b17s shouldn't be done in the game.  Make them use the bombsite!!!
Time's fun when you're having flies.

Offline Saxman

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Solution to Dive Bombing Buffs.
« Reply #10 on: March 29, 2006, 01:27:46 AM »
Good idea, but does anyone else see guys ducking into the balloons the minute there's a sniff of a fight brewing? Getting dragged into the ack in a 1 vs 1 is bad enough.

Although a balloon slalom would be an interesting idea for a race event. :D
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Offline Toad

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Solution to Dive Bombing Buffs.
« Reply #11 on: March 29, 2006, 07:59:14 AM »
If "Friendly Cable" was OFF, diving in to hide amongst the balloons instead of fighting might be a little less appealing.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline twitchy

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Solution to Dive Bombing Buffs.
« Reply #12 on: March 29, 2006, 09:08:41 AM »
I like dive bombing in buffs, but never mind me, keep limiting the game to please the BB Whimpering. No Night Time, No Fuel Porking, hell let's just get rid of anything but giant spawn in furballs while were at it.
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Offline Saxman

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Solution to Dive Bombing Buffs.
« Reply #13 on: March 29, 2006, 09:24:55 AM »
Hey now, unlike SOME people in this thread I LIKE the strat/tac aspects of the game. The problem is jabboing buffs is just plain gamey and NEEDS to be fixed. It's something they shouldn't be able to do
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Vad

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Re: Solution to Dive Bombing Buffs.
« Reply #14 on: March 29, 2006, 10:08:13 AM »
Quote
Originally posted by MadSquirrel
Simply stated, Barrage Balloons.


http://www.spartacus.schoolnet.co.uk/2WWbarrage.htm
 
 
http://www.bbc.co.uk/education/beyond/factsheets/makhist/makhist3_prog11d.shtml
 
During WWI, they were able to set the balloons to heights of 8,000 to 10,000 feet.  That would put the bombers to altitude.

Barrage balloons would also reduce if not eliminate the vulch.  Thus forcing the furball away from the fields.

If we can't get adequate field Flak, or mobile Flak that won't make the player sick, this would be a worthy alternative.

LTARsqrl  <>  :aok


Nice...

999000 destroyed VH from 30 000 feet (any doubts he can?) , and after that there is no protection against horde of LTARs coming in GV.

How can I kill GV in plane if it is sitting under balloon?