Author Topic: Loose Cannons - and the future of Aces High  (Read 28370 times)

Offline NoBaddy

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Loose Cannons - and the future of Aces High
« Reply #120 on: March 30, 2006, 06:36:42 PM »
Quote
Originally posted by JMFJ
To win the war, which correct me if I'm wrong is the over-all basis/concept of the game.  People have to die, objects have to be blown up, etc....

JMFJ


Now there's your problem. Your base premise is flawed. The basis/concept of the game is "combat". The "win the war" concept should be a bye product of "combat". Logically speaking, since you are starting from a flawed premise....:).
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Offline Masherbrum

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« Reply #121 on: March 30, 2006, 06:45:09 PM »
Quote
Originally posted by NoBaddy
Now there's your problem. Your base premise is flawed. The basis/concept of the game is "combat". The "win the war" concept should be a bye product of "combat". Logically speaking, since you are starting from a flawed premise....:).


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Offline jamusta

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« Reply #122 on: March 30, 2006, 06:53:51 PM »
hmmm this smells like....um let me think....er its on the tip of my tongue.....

RJO

Offline Masherbrum

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« Reply #123 on: March 30, 2006, 06:55:16 PM »
Quote
Originally posted by jamusta
hmmm this smells like....um let me think....er its on the tip of my tongue.....

RJO


RJO hasn't existed in almost a year.  Granted Sunday's seem to be "our night", but they are the "farthest thing from organized".  

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Offline Toad

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« Reply #124 on: March 30, 2006, 07:00:35 PM »
Quote
Originally posted by JMFJ
Has nothing to do with trying to ruin someones bombing fun, that's just the process you do if you wanna camp a VH.

JMFJ


Says a lot about the state of the player base when shooting fish in a barrel becomes a primary gameplay goal.
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Offline Masherbrum

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« Reply #125 on: March 30, 2006, 07:06:50 PM »
Quote
Originally posted by JMFJ
I'll take down ordinance on a field just so I can camp the VH without fear of being bombed by an A20.  Has nothing to do with trying to ruin someones bombing fun, that's just the process you do if you wanna camp a VH.  Really no different than preping a field for a vulch, you knock down ACK and VH.  People aren't just knocking down things to make other players mad, I find more times than not they're doing to create fun for themselves.

Most of the people that SEEM to have a problem (or appear to based on their own posts) with what others are doing are the nonproductive (in regards to the war) guys who just want to enjoy the super fun side of being an Ord Monkey, or the furballing in GV's, or Planes.

JMFJ


You'll post this watermelon and then in another thread brag about landing 113 kills in a Tank?!!!!  You sir are a tool of the highest order!  

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Offline E25280

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Loose Cannons - and the future of Aces High
« Reply #126 on: March 30, 2006, 07:16:09 PM »
Quote
Originally posted by NoBaddy
Now there's your problem. Your base premise is flawed. The basis/concept of the game is "combat". The "win the war" concept should be a bye product of "combat". Logically speaking, since you are starting from a flawed premise....:).


Flawed, eh?  What does HiTech have to say on the matter?

Taken from the Help files, which one must assume, is exactly as HiTech intended . . .   Itallics is mine for emphasis.

Quote
Aces High has several online arenas available for multi-player gaming.  To go online, you must have an active subscription with HiTech Creations or be in a two week free trial period.

The arena list includes the Arena name, the Player Count, and the Ping time to the arena.  

The first number in the Player Count represents the current number of players in the arena and the second number is the total number of players allowed in the arena.  Highlighting an arena in the list and clicking Ping Details shows additional information about the connection to that arena.  
The Main Arena is where you'll find the majority of players.  If you try to log in to the Main Arena and the connection fails, you'll automatically be rerouted through an alternate route.  

The Axis versus Allies arena is set up for historical gameplay.  There is a two sided war, a limited plane set, and reduced radar.

The Dueling Arena contains a special terrain with separate areas for all types of game play including furballing, tanking, and canyon fighting.  

The Special Events Arena is available to all players and events are scheduled by the Aces High Campaign Managers.  For a schedule of events, please visit events.hitechcreations.com.  

The Training Arena is available for players to practice online without affecting their scores.  In this arena, players are requested to ask permission before engaging other players, and to not interrupt training sessions in progress.


I will also point out that under "Game Play" there are two and only two topics.  The first is "Capturing Territory".  The second is "Strategic Targets".  Under the general topic is this quote:

Quote
Capturing territory through the use of air, land and sea power is the objective of Aces High.  

Do I agree that people should "grief" just to be jerks?  No.  But neither should anyone be a jerk toward someone because he choses to take HiTech at his word and play the game "as intended."

So, Logically speaking, as you say . . .
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Offline CAV

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« Reply #127 on: March 30, 2006, 07:29:35 PM »
Quote
Your base premise is flawed. The basis/concept of the game is "combat". The "win the war" concept should be a bye product of "combat"


I looks to me like Hitec has said what the concept of the game is about....


Quote
Gameplay.......         Capturing territory through the use of air, land and sea power is the objective of Aces High.   The arena terrain is divided into three countries, with each country starting with an equal number of fields, towns, cities, task groups, and a single headquarters for each country.  All countries have an equal amount of territory at the beginning of a war.


You can read it here for yourseft.

AH gameplay


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Offline killnu

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« Reply #128 on: March 30, 2006, 09:04:00 PM »
dang...he said we have to do that?  or is that just a general description of game and whats available?  um yep, dont see anywhere on there were it says "you must".  guess thats just a general description of whats available and not a requirement.
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Offline Wolf14

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« Reply #129 on: March 30, 2006, 09:36:46 PM »
Quote
Originally posted by Masherbrum
You'll post this watermelon and then in another thread brag about landing 113 kills in a Tank?!!!!  You sir are a tool of the highest order!  

Karaya



Yep I has to agrrees. Well said.

:aok

Offline NoBaddy

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« Reply #130 on: March 30, 2006, 09:53:39 PM »
What was stated here was about "basis/concept", not a description of gameplay. Without "combat", the game is merely virtual masterbation.
NoBaddy (NB)

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Offline Alky

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« Reply #131 on: March 30, 2006, 09:59:45 PM »
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Originally posted by 96Delta
LOL, I love it! :lol
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Offline JMFJ

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« Reply #132 on: March 30, 2006, 11:07:33 PM »
Killnu- that was what i pointed out if you read my whole post, I too enjoy the furball side more than the general concept in the game.  But sometimes it would be nice to be able to choose what arena i go in based on what i wanna do.  So when i go to one arena I know everyone there is there for the same reason whether that's furballing or fighting the war.

Mashburn/Toad- (Based on HiTech's own words) So quit wastin everyones time arguing about the general concept of the game, your making fools out of yourselves.

Additionally your going to tell me that you've never set up, or participated in vulching planes off of the run way, quit wasting everyones time with your watermelon you post.  Suprise, suprise, when you are the first two to try to pin me on describing the same method of how to vulch as i'm sure you are both intimately familiar with.  Are you guys like 14 or sumthin, what does me killin 113 guys in tiger or how I killed 113 guys vulch or not have to do with the long standing fight between furballers and toolshedders?

Way to take little piece of a sentences I typed, take it out of the context that it was presented and try to make a point.  You guys should study the bible.:aok

As I stated before Karaya & Toad, maybe some day if you try,..... really really hard you'll have something worth braggin about on the personal records post.  Until then thanks for the kills.:O

You know this is a prime example of why the aces high comunity is a bumpy & disfunctional group, I participate in many forums one of which is a competitive archery forum http://www.archerytalk.com  If I get on there and post that I shot my first perfect score on a NFAA spot round.  I get a hole bunch of congradulations, wtg's, cause they too can relate to when they've made a personal accomplishment or land mark in their hobby.

On this forum if you post something you did you will be bombarded with insults, accusations of vulching, cheating, cherry picking, basically anthing that can be said to try to rain on someones excitement.

This forum is like the Newspaper, If you don't have something negative to say it's not worth printing.

Grow up man....Grow up

JMFJ

Offline Slash27

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« Reply #133 on: March 30, 2006, 11:35:28 PM »
Quote
Originally posted by JMFJ
On this forum if you post something you did you will be bombarded with insults, accusations of vulching, cheating, cherry picking, basically anthing that can be said to try to rain on someones excitement.

JMFJ




Some live for the griefing. Pretty tiresome.

Offline Docc

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« Reply #134 on: March 30, 2006, 11:36:29 PM »
Unfortunately, combat requires an offense AND a defense.  There is not enough defence available in this game when outnumbered.

If the defense was stronger I think the numbers deviations would tend to even out since no one country would have such a clear advantage in base-taking ability even with numbers.

IRL defense always had the advantage.  In this game if you don't up equal numbers as soon as the base starts flashing you are doomed.  As soon as the field is capped the outnumbered defense is 5 minutes away.  Only mistakes by the attacker, or blind luck for the defender can delay the inevitable capture.