Author Topic: Perked planes  (Read 1490 times)

Offline bkbandit

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Perked planes
« on: April 19, 2006, 04:00:35 PM »
F4U-1C
F4U-4
Me 163
Me 262
Spitfire Mk XIV
Ta 152
Tempest V
Ar 234B (Bomber)

Are these the only perked planes?  And how does htc determine whats perked and whats not.  

Out of this list the f4u4 sames out of place.  There where 2800 f4ud produced and 2360 f4u4 produced. Doesnt same very rare to me. There wasnt many c model corsairs produced but i bet there where more c models around then the typo.  I think this perked planes list needs to be changed some.  Im going to stat hunting to see what model planes where produced in greater numbers and post them.


What planes do you think should be on the list(no dont suggest planes that give you the most problems in m/a).








http://www.acepilots.com/planes/f4u_corsair.html

Offline Mustaine

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« Reply #1 on: April 19, 2006, 04:16:05 PM »
planes are perked for different reasons. performance is one factor, usage is another, and it is all up to HTC

the F4U-C originally was not perked, but it was being used SO much (close to 30% of the main arena at the time) it was perked.

it almost has nothing to do with how many were produced in real life. in real life the C.205 there were VERY few of. same with the LA-7 with the 3 cannons.


search the forum and you will find hundreds of threads discussing perking and un-perking different planes. it has always been a highly contested debate
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Offline Blooz

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« Reply #2 on: April 19, 2006, 04:20:06 PM »
Performance also plays a factor.

If the F4U-4 were free everybody would fly it.


I think the 109 K4, La7, Spit 16 and P51 should be lightly perked.
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Offline bkbandit

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« Reply #3 on: April 19, 2006, 04:42:04 PM »
So if htc see too many of a certain plane they perk it. That kinda sucks. So if u are a stable mustang guy and all of a sudden every wants to fly mustang they perk it.  Now wat do u do. This is suppoesed to be some what accurate thats y i figured that production #'s would come into play some what.

There aint no real reason to perk p51, a number of guys that fly it are new.  !09 is another plane that u got to noe somethin about before u fly it but a super lite perk wont hurt nothin, theres alot other models to fly.  But la7 and spit 16 need to be perked. Thats all i see in h2h, they need to be perked so guys can learn how to play.  I swear that the most annoyin ***** when ur lookin to fight and see 4 spit 16s and a la7. Perk them planes, i seriously forgot that there r other spitfire models not only the 16.

I fly f4ud and offline i mess with the f4u4.  I doubt that everyone would fly f4u4 they rather fly a spit 16 .I see nothin truely special that it needs to be perked, it accelerates better and is faster but isnt such a monster step up in performance that it needs to be perked.  I need to fight jap planes like the nik which i could have sworn was perked, upgrade my equipment.

Offline Lye-El

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« Reply #4 on: April 19, 2006, 05:20:15 PM »
Quote
Originally posted by bkbandit

There aint no real reason to perk p51, a number of guys that fly it are new.  !09 is another plane that u got to noe somethin about before u fly it but a super lite perk wont hurt nothin, theres alot other models to fly.  But la7 and spit 16 need to be perked.


New guys fly the Spit 16 and LA7 also. Perk Bombs.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Bronk

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« Reply #5 on: April 19, 2006, 05:24:53 PM »
Quote
Originally posted by bkbandit
So if htc see too many of a certain plane they perk it. That kinda sucks. So if u are a stable mustang guy and all of a sudden every wants to fly mustang they perk it.  Now wat do u do. This is suppoesed to be some what accurate thats y i figured that production #'s would come into play some what.

There aint no real reason to perk p51, a number of guys that fly it are new.  !09 is another plane that u got to noe somethin about before u fly it but a super lite perk wont hurt nothin, theres alot other models to fly.  But la7 and spit 16 need to be perked. Thats all i see in h2h, they need to be perked so guys can learn how to play.  I swear that the most annoyin ***** when ur lookin to fight and see 4 spit 16s and a la7. Perk them planes, i seriously forgot that there r other spitfire models not only the 16.

I fly f4ud and offline i mess with the f4u4.  I doubt that everyone would fly f4u4 they rather fly a spit 16 .I see nothin truely special that it needs to be perked, it accelerates better and is faster but isnt such a monster step up in performance that it needs to be perked.  I need to fight jap planes like the nik which i could have sworn was perked, upgrade my equipment.



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Offline Karnak

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Re: Perked planes
« Reply #6 on: April 19, 2006, 05:46:40 PM »
Quote
Originally posted by bkbandit
Out of this list the f4u4 sames out of place.  There where 2800 f4ud produced and 2360 f4u4 produced. Doesnt same very rare to me. There wasnt many c model corsairs produced but i bet there where more c models around then the typo.  

Most F4U-4s produced were built post way I believe.  In any case the sheer capability of the F4U-4 justifies its price.

What do you mean "typo"?  Typhoon?  If so you'll find that tere were more than ten times as many Typhoons built as F4U-1Cs.   About 40 Ta152s, 200 F4U-1Cs, 275 C.205s, 410 N1K2-Js, 700 Tempest Mk Vs, 957 Spitfire Mk XIVs.
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Offline Krusty

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« Reply #7 on: April 19, 2006, 06:32:52 PM »
Just as an aside, only 12 Ta152s or so (small number, something in the teens) made it to a front line unit.

Offline Henrique Jitsu

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« Reply #8 on: April 19, 2006, 06:44:18 PM »
for me you could perk almost every plane, but lightly to most and heavily to the bests

Offline Karnak

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« Reply #9 on: April 19, 2006, 06:56:43 PM »
Quote
Originally posted by Henrique Jitsu
for me you could perk almost every plane, but lightly to most and heavily to the bests

Because new players in Spitfire Mk Is enjoy being blasted by Spitfire Mk XVIs while clueless as to any defense so much that they'll subscribe just to experience it.
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Offline Saxman

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« Reply #10 on: April 20, 2006, 02:53:26 AM »
I still say that if the F4U-4 has to be perked the P-51D should be, too.
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Offline bozon

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« Reply #11 on: April 20, 2006, 02:56:17 AM »
Quote
Originally posted by Karnak
Because new players in Spitfire Mk Is enjoy being blasted by Spitfire Mk XVIs while clueless as to any defense so much that they'll subscribe just to experience it.

lol, how about an inverse perk cost - based on fighter rank.
The higher your fighter rank, the higher perk costs get. So a noob with rank 2000 will pay 0 for all rides, a rank 600 will pay a few perks and top 100 will pay even more perks. Some rides such as the 262 will have to get a minimum perk cost.

Every new tour this resets the rank perk factor for each player as your rank is reset.
This makes the guys with perks (top fighters) pay with the perks they CAN produce and annoys the score potatos at the same time! :D

noobs will have spit 16s/p51/etc for free, hotshots will have to risk their (otherwise useless) perks. How about it?

Bozon
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Offline hogenbor

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« Reply #12 on: April 20, 2006, 04:01:06 AM »
People will just crash and auger 15 times to be able to get into a 262...

Have > 3000 fighter perks, not because I'm any good but because I almost never use them. On rare occasions I fly the 262.

Offline bozon

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« Reply #13 on: April 20, 2006, 09:25:16 AM »
that just prooves my point. What are you and the like of you need the perks for? if you can earn them then you should have no problem spending them. I fly the spit 14 like it was junk without even looking at the perks.

I agree that rank is problematic since you can lower it by augering. Maybe just K/D is a better criterion but only counting kills that somone got on you (like you can see in the score pages). No one will get shot down intentionally just to lower perk prices - it takes time, it hurts their ego, they get not "wtg" for landing kills and loose the perks on their current ride.
The only way around this will be to get vulched repeatedly - both lowering your rank and increasing that of the vulcher...

It needs some more thinking to perfect, I agree.

Bozon
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Offline bkbandit

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« Reply #14 on: April 20, 2006, 12:22:55 PM »
Giveing the noobs better planes would even out the game a bit but at the same time they wont really learn nothin.  If i stood in that spit 16 and never jumped over to the corsair(d model)  I dont think i would have been able to mature as a pilot any.  I started to adopt different tactics and the spit 16 couldnt give me wat i needed.  I still have more to learn to use the corsair more effectively but if i didnt switch i would have probably stayed a dweeb 16 pilot with out the chance to advance my game.  Im greatful for the dweeb 16 jokes, made me get out of that thing and into somethin with some balls.  Thanks AH.


If you guys could dictate the perk list what would it be.  The 51 dont need to be perked.  Its fast, and at high speeds it turns great but you have to noe how to apply ur strenght to the opposing enemy fighter. I fly 51 aswelll as corsair.  And if u dont met a specific criterion u will most likely lose or need the enemy to mess up and let u back in.  When i first started i tryed mustang(huge mistake) and i didnt noe what i was doin, noe i understand more how to apply the strenghts of the plane so that i can rack up some kills.

I would add nik, hurri c,spit 16, la7.  Only reason hurri and nik are there r cause of the cannons, if corsair c wasnt perked i wouldnt really care.  F4u4 is fast but the d model feels better in the turns. The only thing to counter the turn fighters is wit speed so taking away the fast planes just makes everybody fly spits.