Giveing the noobs better planes would even out the game a bit but at the same time they wont really learn nothin. If i stood in that spit 16 and never jumped over to the corsair(d model) I dont think i would have been able to mature as a pilot any. I started to adopt different tactics and the spit 16 couldnt give me wat i needed. I still have more to learn to use the corsair more effectively but if i didnt switch i would have probably stayed a dweeb 16 pilot with out the chance to advance my game. Im greatful for the dweeb 16 jokes, made me get out of that thing and into somethin with some balls. Thanks AH.
If you guys could dictate the perk list what would it be. The 51 dont need to be perked. Its fast, and at high speeds it turns great but you have to noe how to apply ur strenght to the opposing enemy fighter. I fly 51 aswelll as corsair. And if u dont met a specific criterion u will most likely lose or need the enemy to mess up and let u back in. When i first started i tryed mustang(huge mistake) and i didnt noe what i was doin, noe i understand more how to apply the strenghts of the plane so that i can rack up some kills.
I would add nik, hurri c,spit 16, la7. Only reason hurri and nik are there r cause of the cannons, if corsair c wasnt perked i wouldnt really care. F4u4 is fast but the d model feels better in the turns. The only thing to counter the turn fighters is wit speed so taking away the fast planes just makes everybody fly spits.