Author Topic: Things that will and will not change.  (Read 3722 times)

Offline Raptor

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Things that will and will not change.
« Reply #15 on: June 03, 2006, 04:31:13 PM »
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1. We will be adding a mouse ativate toggle. This will be just like holding the left mouse button down. Press once mouse is live, press again mouse centers

Very Much appreciated!

Ha! And some of you said I was going to hafta upgrade rodents:p

Offline Shaky

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« Reply #16 on: June 03, 2006, 05:11:44 PM »
Hey HT, what about that change to the set vews/analog view input thingie I mentioned on the beta thread?
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Offline uberhun

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« Reply #17 on: June 03, 2006, 05:24:42 PM »
(Uber lights candle in Hitech shrine) Please bring back tower vox window.
(Uber offers naked pictures of wife to shrine alter) Please bring back vox window.
(Uber leaves open bottle of Grey Goose at shrine) Please bring back vox window.
(Uber says prayer and looks for a goat to offer at shrine on tuesday 6\6\6)
:O

Offline Kweassa

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« Reply #18 on: June 03, 2006, 05:29:03 PM »
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2. You will not be able to map 2 functions to one button.



 Also a major let-down for me.

 I'm so much used to controlling my plane with the "one-touch" throttle-RPM linkage. I map the RPM and throttle to the same lever, so a single touch of the throttle lever sets both manifold and RPM accordingly. Not only is this comfortable, but it is also historically more accurate method of control for some plane types.

 It's a major step-backwards, and I sure would like to know why. If it is to solve some unrecognized exploit then I guess we'd have no choice but to accept it, but at least asking for an explanation would not be out of place.

Offline Grits

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« Reply #19 on: June 03, 2006, 05:58:56 PM »
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Originally posted by Kweassa
I'm so much used to controlling my plane with the "one-touch" throttle-RPM linkage. I map the RPM and throttle to the same lever, so a single touch of the throttle lever sets both manifold and RPM accordingly. Not only is this comfortable, but it is also historically more accurate method of control for some plane types.


Mine still works like that. I noticed no change at all control wise from the patch, but I map everything in CH manager maybe thats why, donno.

Offline ridley1

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« Reply #20 on: June 03, 2006, 06:13:00 PM »
Hopefully this will also clear the mouse pan /hat view conflicts.

And Grits...Assuming that CH manager works the same as Saitek SST...AH is recieving keyboard inputs from your joystick buttons.  I think that's saved me from a lot of the kaos.

Offline mussie

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« Reply #21 on: June 03, 2006, 06:15:22 PM »
At the risk of sounding like a Suck prettythang...

I think the new interface rocks....

Made setting up my X-45 much easier than the old version...

The new Raw and Scaled display for the analouge inputs made it alot easier to see the effect of using the Dampening and Scaling the control....

But I only flew for an hour or so last night and I have not tried to use a GV yet nor tried a Buff gunner position, does the global fire work for gunners? or am I going to be eating my words when I go for a Buff Flight...

Well at this point Thanks HTC

Offline Hoarach

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« Reply #22 on: June 03, 2006, 06:17:25 PM »
Im confused in a way.  You say you will not be able to assign more than 1 use to a button.  Does this include sliders such as having all the rpms set to 1 slider being removed?
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Offline Morpheus

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« Reply #23 on: June 03, 2006, 06:18:49 PM »
why all these scrwey changes with controls?

I hadn't logged in in over a month till today, wanted to fly a few quick ones, spent 20 minutes screwing with the control crap to get my CH gear to work again. Finnaly I just said screw it and logged off.

Its changes like these to a game that used to be so simple and enjoyable 3-4 years ago, that I will never understand.
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Offline mussie

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« Reply #24 on: June 03, 2006, 06:25:53 PM »
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Originally posted by Hoarach
Im confused in a way.  You say you will not be able to assign more than 1 use to a button.  Does this include sliders such as having all the rpms set to 1 slider being removed?


If you only map RPM1 then the others are automatically mapped to the same control

Offline mussie

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« Reply #25 on: June 03, 2006, 06:27:48 PM »
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Originally posted by Morpheus
I hadn't logged in in over a month till today, wanted to fly a few quick ones, spent 20 minutes screwing with the control crap to get my CH gear to work again. Finnaly I just said screw it and logged off.


Hell Morph, I am a Dumbprettythang, If I can figure it out it should not be to hard for you....

Offline RTO

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« Reply #26 on: June 03, 2006, 06:41:07 PM »
He didn't mention the return or no return of sheep.  Still hope seems..  :)

Offline Kev367th

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« Reply #27 on: June 03, 2006, 06:44:30 PM »
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Originally posted by Morpheus
why all these scrwey changes with controls?

I hadn't logged in in over a month till today, wanted to fly a few quick ones, spent 20 minutes screwing with the control crap to get my CH gear to work again. Finnaly I just said screw it and logged off.

Its changes like these to a game that used to be so simple and enjoyable 3-4 years ago, that I will never understand.


My point exactly, why take a nice simple system and over-complicate it just because you can?

How many newbies are gonna log on the first time, and log off never to come back because of the over complicated setup now.
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Offline DoKGonZo

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« Reply #28 on: June 03, 2006, 07:03:48 PM »
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Originally posted by RTO
He didn't mention the return or no return of sheep.  Still hope seems..  :)


There's gotta be a way to build a texture file that makes ord and fuel depots look like sheep pens.

Offline ridley1

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« Reply #29 on: June 03, 2006, 07:41:29 PM »
Hold on now....the user interface is just different.....Once you're used to it...it does sem more intuitive.