Author Topic: Please fix the rampant Ordinance Porking  (Read 4127 times)

Offline mars01

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Please fix the rampant Ordinance Porking
« Reply #105 on: June 08, 2006, 04:25:38 PM »
So your saying 8 guys can have the ord back up in one flights time.  Sounds easy enough.  WTF are you guys crying about, I wish it was the same for hangers.  Is it?  LOL

Offline Airscrew

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« Reply #106 on: June 08, 2006, 04:28:04 PM »
Quote
Originally posted by mars01
OMG we got another one.

No Lyel - Griefing the griefers is a direct result of having griefers.  Get rid of the griefers and there is no one to griefe.  Get it?


So, by griefing the griefers I am causing more grief? So to reduce the spread of griefing we should grief less?  but grief is a many splended thing, what we need is grief, sweet grief, grief makes the world go 'round,

Offline SlapShot

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« Reply #107 on: June 08, 2006, 04:33:19 PM »
Fighter Hangers will re-generate in 15 minutes and field supplies has no bearing on that time frame.
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Offline LePaul

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« Reply #108 on: June 08, 2006, 04:38:32 PM »
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Originally posted by SlapShot
Fighter Hangers will re-generate in 15 minutes and field supplies has no bearing on that time frame.


Precisely.

And another point lost to various folks flaming one another...

Fuels cant be brought down to nothing and are every bit as soft a target as the ammo.

I have yet to see HTC chime in about this...but it would be nice to see the down times reduced.

Offline Edbert1

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« Reply #109 on: June 08, 2006, 04:41:35 PM »
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Originally posted by Simaril
I'd bet most reasonable fighter guys would be perfectly happy if the GVers, the Landwar Wagers, and the Air-to-Air guys all had equal opportunity to do their thing.

That's been my point for years. Some of these maps have well over a hundred bases, that is plenty of room for everyone to play their thing, we have some with a TT and some with a FT. But quite often TT is being proweled by bombers/jabos and folks keep dropping the FHs at FT, what could that possibly mean other than...there's a group whose "thing" is causing greif to others.

Offline Kev367th

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« Reply #110 on: June 08, 2006, 05:15:21 PM »
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Originally posted by Edbert1
That's been my point for years. Some of these maps have well over a hundred bases, that is plenty of room for everyone to play their thing, we have some with a TT and some with a FT. But quite often TT is being proweled by bombers/jabos and folks keep dropping the FHs at FT, what could that possibly mean other than...there's a group whose "thing" is causing greif to others.


I think hereby hangs the problem -

On large maps it is virtually impossible to keep all the frontline bases down.

Problem is not whats going on - IT'S THE SMALL MAPS, they can't support the 500+ players @ prime time.

The buffs jabos at TT are just lamers padding their score, you know that.
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Offline pluck

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« Reply #111 on: June 08, 2006, 05:27:48 PM »
well, imho the biggest problem is that the game revolves around fighting over airfields.  if we fought over towns and factories and such away from the fields it might be a whole different story, and a whole different thread too:)  not trying to hijack, but might be neat if instead of captruing a town at an airbase, you captured a town in the middle of 2 bases, surronded by nearby strat and stuff. who ever owns the town, owns the strat.  but like i said, guess an entirely different thread.
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Offline Elfie

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« Reply #112 on: June 08, 2006, 05:48:00 PM »
Quote
Originally posted by mars01
So your saying 8 guys can have the ord back up in one flights time.  Sounds easy enough.  WTF are you guys crying about, I wish it was the same for hangers.  Is it?  LOL


No Mars, supplies have no effect on the hangers. :(

The hard part of resuppling is finding others willing to help heh.
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In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Elfie

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« Reply #113 on: June 08, 2006, 05:49:34 PM »
Quote
Originally posted by LePaul
An idea...reduce the down time?


Thats an idea that could work. While you could still pork the ammo bunkers at an enemy base your efforts wouldnt recieve as much reward. *Might* stop some of the griefing.
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Elfie

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« Reply #114 on: June 08, 2006, 05:56:14 PM »
Quote
Originally posted by mars01
OMG we got another one.

No Lyel - Griefing the griefers is a direct result of having griefers.  Get rid of the griefers and there is no one to griefe.  Get it?

On top of wich we are only doing what all you guys told us to do.  Many said -

"You don't like having hangers dropped, stop whining and kill the ord."

Now we are killing the ord and you guys are crying.  Like I said change the Bomber mantra from FHrs first to VH and City first and you will see ord porking stop by people such as myself.  Like I have said in the past, if you heros want the base and you come prepared to take it, fine.  But dropping hangers just cause you see a fight will make me kill ord every time.


Most of the time it isnt necessary to drop the FH's to ensure a base capture. Kill acks and the VH FIRST, then drop the town while keeping the base capped/vulched and you will win the majority of your base capture attempts. Granted, sometimes you will lose your goon to a goon hunter that upped at another base, but you will be successful most of the time.

I've seen far more capture attempts fail because the goon got killed by a goon hunter away from the base or because a GV made it to the town and no one had ords left to kill it than I have because a lone plane made it off the runway to lay the smack down on a goon at the last second.
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline zorstorer

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« Reply #115 on: June 08, 2006, 06:14:16 PM »
Quote
Originally posted by pluck
well, imho the biggest problem is that the game revolves around fighting over airfields.  if we fought over towns and factories and such away from the fields it might be a whole different story, and a whole different thread too:)  not trying to hijack, but might be neat if instead of captruing a town at an airbase, you captured a town in the middle of 2 bases, surronded by nearby strat and stuff. who ever owns the town, owns the strat.  but like i said, guess an entirely different thread.


I think you are on to something here.  One map in rotation kind of has this....not sure of the name.  Maybe use a "front" system.  Much like the old movies we all watch with the maps on the walls with the fronts drawn on them.  

All I do know is I hate when my Fw190F8 is grounded due to lack of ord ;)

Offline SuperDud

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« Reply #116 on: June 08, 2006, 06:14:31 PM »
Quote
Originally posted by pluck
well, imho the biggest problem is that the game revolves around fighting over airfields.  if we fought over towns and factories and such away from the fields it might be a whole different story, and a whole different thread too:)  not trying to hijack, but might be neat if instead of captruing a town at an airbase, you captured a town in the middle of 2 bases, surronded by nearby strat and stuff. who ever owns the town, owns the strat.  but like i said, guess an entirely different thread.


Very interesting idea pluck.
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Offline Mister Fork

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« Reply #117 on: June 08, 2006, 07:20:43 PM »
Pluck - you may have hit the nail on the head.  Historically, strategic captures were ALWAYS towns, the airfields were just bonuses. :)

Why isn't AH about capturing towns?
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Offline Edbert1

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« Reply #118 on: June 08, 2006, 08:01:07 PM »
Quote
Originally posted by Mister Fork
Pluck - you may have hit the nail on the head.  Historically, strategic captures were ALWAYS towns, the airfields were just bonuses. :)

Why isn't AH about capturing towns?

It is, has been since...dang...almost forever.

Offline DoKGonZo

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Please fix the rampant Ordinance Porking
« Reply #119 on: June 08, 2006, 08:11:25 PM »
Quote
Originally posted by Mister Fork
Pluck - you may have hit the nail on the head.  Historically, strategic captures were ALWAYS towns, the airfields were just bonuses. :)

Why isn't AH about capturing towns?


This idea (isolating the city more from airfields) has been raised on more than one occasion. Some folks even sketched up maps along those lines.

Given the current tenor of the MA, I doubt it'd make a difference by itself. The Little Generals would still kill nearby hangars to prevent cities from being defended; the griefers would still pork, vultch, and auger (not necessarily in that order) to "help the team"; The Horde would do what it always does - except with even lower efficiency; and everyone else would still be shaking their heads going: "WTF are these people playing for?"

I think such a shift is the right direction, though. Partly because it allows GV's to be part of the "war" without making them at the same time airfield griefers like they are now. The trick is balancing it so that to "help the team" it makes more sense to blow up city buildings than ord/fuel/barracks.

But at the same time I'll also bet you'll see whining from certain quarters about having to fly a whole 2 miles to the city to find a fight, instead of having it overhead when they take off.