Author Topic: Let us be Troops too...  (Read 2588 times)

Offline mussie

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Let us be Troops too...
« Reply #30 on: June 14, 2006, 10:53:05 AM »
1- Only allow paying players (not the two weeks free users) to use the FPS part.
2- Perhaps have AI troops (attack dogs or Attack sheep) on the field that can track down campers and kill them
3- Realistic ammo loads for FPS
4- No land mines on runways
5- Sachel charges for dropping buildings and GV's perhaps.....

Offline GlacierGirl

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« Reply #31 on: June 14, 2006, 11:11:13 AM »
Haha attack sheep, I like it.

Side Note: I noticed that the .45 that the chutes have holds 22 rounds. I have heard that in real life the pilots were given one pistol with 7 round mag and one extra round in the chamber and two spare 7 round mags. I wonder if it would be possible to have some kind of Cool Down time of 2 or 3 seconds to simulate the Pilot reloading.

Offline bkbandit

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« Reply #32 on: June 14, 2006, 11:44:54 AM »
The scoreing system needs to be fixed but thats a different post.  BUt lets say for example, im flying air support and i drop a 1000 pound bomb and hit a m3 but there were also 5 soldiers in an around the m3, u would have to score this as a gv destroyed instead of a countin 5 kills for each of the troops.  Of course rockets and bombs that fall on troops will kill them, but to give me a score will just have everybody carpet bombin the area lookin to pad there scores which will be the new crazy for the hardcore vulchers. A b17 loaded with small b100s could prob wipe out 50 troops, we cant give him any points for that, in vietnam spookies killed alot of the vietcong but they got credit for defendin there base or destroyin trucks along the nva supply lines.

Keepin the fps away for the 2 week guys might hurt us. I wouldnt have become part of these game without getting hooked after the first 2 weeks. The worst that will happen is that he completeys 2 weeks and then hits the h2h for awhile until he gets bored of the 7 other guys and wants more competition(this is what i did). U just have to make sure that the FPS is done correctly. If the soldiers dont move right or dont look right, if the weapons aint right, then it will flop. There it nothin wrong with lookin at the other fps's on the market and baseing it after theres. If i tell a guy that "check this game out, its like ww2 halo" they will try it out. ONe of the things that has to change with a addition of a fps is they have to let u get in and out of gvs.  U just have to setup a system so it doesnt allow the ground to be littered with gvs, but im pretty sure alot of guys wont walk to walk back to base so they will take care of there gvs.

Offline GlacierGirl

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« Reply #33 on: June 14, 2006, 12:19:26 PM »
Maybe for bombers that do kill troops, it can say on the radio bar "Troop killed" like it does with buildings and still give them perk points for it, but it wont give them kills that count for "XxXxX landed with 3 victories in a b17" those would all have to be either air to air or bombing GVs.

    I think being able to get out of your GVs would be a great idea. And you can have it so that if you wonder too far away from an empty GV it will just explode or something. Or it could work like the CVs do now, have a list of Transports like ten M3s or C47s or something that anybody can take control of, same as the CVs, and let people click which one they want to ride in or control and they end up inside it, then they can exit when ever the Transport Vehicle gets to where they want to go, Or it could only let them out in a certain designated place so Friendly and Enemy troops are close enough to each other that they wont have to walk to far to find action.

Offline GlacierGirl

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« Reply #34 on: June 15, 2006, 01:19:52 PM »
Doesnt this make you wish we had more weapons for troops?

Offline benytree

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« Reply #35 on: June 15, 2006, 02:09:51 PM »
yep lol

Offline Latrobe

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« Reply #36 on: August 16, 2006, 03:49:53 PM »
this idea is great we need to be trps asap

Offline Iron_Cross

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« Reply #37 on: August 16, 2006, 05:11:32 PM »
I like this idea.  We already have the code for Rockets so Bazookas wouldn't be that much trouble.  

The problem with transportation to and from could be solved by a simple attach code(Like Join command), and fill up a set number of slots on aircraft and vehicles.  Say: 10 for M-3's, LVT-2's, C-47's; 6 for large tanks Pzr IV, Tiger, T-34; 4 for the rest of the vehicles; and one for fighters.  That way you can get to where you want to go quickly.  If the vehicle gets killed so does anybody attached.  my .02$

Offline bkbandit

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« Reply #38 on: August 17, 2006, 02:20:06 AM »
yea this would be great. U could ad alot to the game wit adding some hand to hand combat. There are some many weapons and vehicles that come to mind that could be added for the troops. Have a bucnh of troops hiding in the trees killin tanks wit bazookas or fightin there way to the map room and captureing it. A downed pilot now could be resuced instead of bailing, a c47 could pick u up in a open field or u jump into the back of the jeep and man the gun(of course guys makeing these rescuses need to pick up big chucks of perk points). But if a gv or c47 carryin multi troops are rescued pilots gets shot down everyone dies, but the guy makeing the kill only gets one kill to his credit. On cases where i drop a bomb on a area wit multi troops i dont get kills for them, it could just count as a buildin or object destroyed. instead of radar destroyed, it will say somethin like troop destroyed or killed.

Offline SAS_KID

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« Reply #39 on: August 17, 2006, 04:10:03 PM »
GO PLAY WW2OL!!! THEY HAVE IT YOU WANT IT GO GET IT!
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Offline AKWarp

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« Reply #40 on: August 19, 2006, 07:20:23 PM »
Infantry, yeah, that would be fun indeed.  For those that don't want troops, no one says you gotta play a grunt when you play, just stay in your spit or lgay.

Add some field artillery too.  Setting up a 155 to shoot at a base would be fun from the top of a mountain or some such.

Grunts with anti-tank weapons would certainly add a new dimension to the gv battles for sure.

I'm all for it!



:aok

Offline bkbandit

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« Reply #41 on: August 19, 2006, 08:14:25 PM »
this would complete the game nicely. IF this was a pure air combat game it would basicaly be a big 600 player duelin arena, no bomers just fighters.

Offline Meatwad

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« Reply #42 on: August 19, 2006, 08:30:29 PM »
Whats with all the tards punting old topics lately?
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline nirvana

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« Reply #43 on: August 20, 2006, 02:51:32 PM »
Sitting on the runway, some infantry guy that you can barely see cause they're damn ants starts popping you with a machine gun or grenade.

I second Saskid's statement.
Who are you to wave your finger?

Offline Latrobe

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« Reply #44 on: August 20, 2006, 04:53:36 PM »
being trps would be so fun to take bases too. instead of sending in trps that just run to the map room send in some player trps and have other enemy trps protect to twn. u could have LOADS of fun trying to fight ur way into the twn w/ planes over head, tanks closing in on u, and ppl shootin at u w/ mp40s and MG43s