Author Topic: 30mm sometimes duds?  (Read 1617 times)

Offline Murdr

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30mm sometimes duds?
« Reply #30 on: June 16, 2006, 08:17:39 PM »
Quote
Originally posted by B@tfinkV
the yak's 37mm round infact hits then engine block a glancing blow, and it is the 2ndary machine gun rounds hitting the tail section.

There was no machine gun fire.  I just tapped the cannon button.  The only muzzle flash is clearly from the hub gun.

Offline B@tfinkV

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30mm sometimes duds?
« Reply #31 on: June 16, 2006, 10:35:36 PM »
then how comes the two MG hit sprites on the canopy and near the tail?


are they secondary hitsprites showing the debris of the 30mm?


the 30mm clearly explodes in a glancing blow off the nose cone.
 400 yrds on my tail, right where i want you... [/size]

Offline Brenjen

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30mm sometimes duds?
« Reply #32 on: June 16, 2006, 10:46:31 PM »
All you have to do is look at the films of chewed up aircraft flying through the air & you'll have to agree, one 30mm may or may not bring down an aircraft, especially buffs.

Offline Murdr

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30mm sometimes duds?
« Reply #33 on: June 17, 2006, 12:45:19 AM »
Quote
Originally posted by B@tfinkV
then how comes the two MG hit sprites on the canopy and near the tail?


are they secondary hitsprites showing the debris of the 30mm?


the 30mm clearly explodes in a glancing blow off the nose cone.
Excelent question.  Wondering that myself after seeing your screen shot.  Live, I though I had hit it in the nose, but until your freeze frame image, I could only see the tail sprite on the film.  Very curious now on the dynamics of that HE round.

Offline Brenjen

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30mm sometimes duds?
« Reply #34 on: June 17, 2006, 11:14:27 AM »
I have had a F4U pull up right in front of me in a P-47 about a year ago. I pulled the trigger on all 8 of the .50's at alomst perfect convergence, I hit him with concentrated .50 fire in the canopy for about two seconds & raked the entire fuselage from prop to tail back & forth twice & the guy flew off, not trailing smoke or fuel or the tell-tale flying straight for a few seconds to indicate a pilot wound.

 That incident caused me to write a post about the under-modeling of the .50 cal. Because I know 100 rounds of .50 cal into a cockpit would turn the pilot into a grease spot. That was before I knew about "rubber bullets" & packets arriving slow etc. It's like the collision model everyone agrees is not 100% perfect, but is the best that can be done with current technology; those bullets are colliding with the plane, so the differences in the F.E.'s & lag & all that play a part in what you see vs. what the other guy sees vs. what really happened right?

 I still say there are some weird & hard to explain things that happen, but it's a game & those aren't real weapons you are firing; basically - nothings perfect & there will be problems with anything & everything at one time or another.