Hi all,
First of all, I would like to thank all - management and users - for the work and effort in creating and keeping alive AvsA, former CT.
I must say that CT was, and still is, the one of the main reasons to keep my interest in AH for all these years. The challenges, the setups, the people, in this arena, all contribute to give me a rewarding experience and, although I hardly put more than 35/40 hours of flying time per month, I find them rewarding and satisfying.
Beeing a true fan of historical correction and maximum realism as possible in a simulation, I only regret the low numbers that I find regularly in AvA when I am present. I do not know if it is different in other time zones - I'm in Europe - but, for the posts I have read, looks like the arena is having trouble in atracting players.
How can this be solved without transforming AvA in a transvestite MA? And, why should we need much more numbers? Basically, IMHO, we have to choose if we attract more people or if we transform AvA in some kind of "experten ghetto" for realism freaks...Neither solution is good, really...
So, in AvA we have some of the finest maps I ever saw online and no one to fill them...I feel sad when I log into Fin/Rus scenario and there is not enough people to fill two squadrons rosters...No bombing formations, no tank battles, nothing...Only - although very satisfying - endless dogfigthing between the same pilots...
It happens in the BoB scenario, the Fin/Rus scenario, it happens in whatever scenario is uploaded. Why? Why aren't the buffs attracted to AvA? Why aren't the tank fans driven to some of the best scenarios ever designed for massive tank battles?
I think about this many times...and, although I am sure that I do not have the magic answer, I faced myself many times with one possible answer: purpose.
AvA lacks purpose. Let me try to explain myself better. What would motivate a group of buffs to show up and fill the skies with bombers - and the land with craters? A point, some reward, the feeling that they are not there just to add to some fighter jock tally. And maybe status, prizes, perks. Maybe. The same applies to the gv chaps. Or the gunners of the world...
OTOH, AH, like many other WW2 combat sims, was developed and based in hard-core fighter pilots culture. All is based in fighter power and fighter combat. So, we could choose another approach: make smaller maps, with less area and fields, just for fighters, but where it would be possible for fighters to attain a geographical superiority without the need for bombers, gv's or fleets. But that would be a crippled AvA...
Another thought: why not create smaller historical setups, not of battles, but of operations? Instead of trying to recreate Midway, do Pearl Harbour instead. Instead trying to do Kursk, a smaller historical setup, a tactical battle with very definite objectives. For instance: in BoB the LW objective would be closing all RAF airfields - not invading the island - and RAF duty would be to defend it, not bombing France in an early Normandy landing...
In the Med, why not smaller operations, why not Malta, why not Crete or Greece? In the PTO, smaller ops, where the goals would be very definite.
I know that I am not inventing the wheel, but...I would like to see more people in, and the absolute need to have strategic or, at least, tactic objectives and coordination.
With the actual low numbers, we could - if it would be possible, wich I know is not - to have an historical allocation of aircraft per field and expect attrition to present his bill by resetting the map when one of the parts spent all his aircraft, either in futile doghfights, flying accidents or simple hangar bombing. That would give some brand new perspective regarding an aircrafts cost and operational value.
I also think that, should the AvA go to "experten ghetto", that some things should be tweaked a little bit: no radio comms between aircraft that historically didn't carry radios, no radar where there was any, hell, not even medium range icons!
The problem with the lack of some aircraft may be restrictive to build some historical setups. Lets build the possible ones and not invent "tropicalised" JU88's in the Pacific. They're allright in the Mediterranean. In Stalingrad they need winter conversion...
How to solve this dillema? What do you chaps think about it? How to bring more people in and - don't get me wrong - the right people for AvA?
How can we save ourselves from extinction? We must evolve, otherwyse, we die...
Sparrow
249 Squadron RAF "Gold Coast"
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