I think the idea of adding a role for reconnaissance to the game is great, though I imagine it would be put on a far back burner for some time.
Nevertheless, another suggestion:
Enemy CVs do not display on the clipboard map, so why should all the bases of your two enemies?
As long as we are speculating about recon in the game, why not make all enemy bases behind the front a simple dot, like a city, with no strat information available until someone either flies over it with a recon bird and clicks a pic, or drives around it with a jeep and takes a pic?
Until you perform a recon mission you would not be able to tell if there even was a base rather than a civilian city, whether it was medium or large, or a vehicle base, or a port or what it was. Maps could then also be created with additional cities here and there that have no strategic value per se, but that force your enemy to perform recon.
So when you pull up the clipboard you would see all your own bases on a map. But only the enemy bases directly adjacent to your own bases along a front would show up as icons and have strat information available. All the rest of the enemy map would be dots for any ground installation, military or otherwise, and no strat information. You wouldn't be able to see spawn points.
Any enemy bases with icons showing, whether on the front, or whether having been overflown by recon missions, would have all strat info available. Those unknown dots of the enemy would not have any information available.
You would have to fly over a base, click a pic and successfully return to your base to discover what it was, and have the icon and strat info show up on the clipboard map. You could limit the recon bird to a maximum of three (or even two) bases that it could reconnoiter. You could limit the amount of time that a recon mission maintains a visible enemy icon on the map to an hour. People might remember what kind of base an enemy "dot" was, but there would not be any strat information available until the next recon flight.
Just some ideas.
Best regards,
Cement