Author Topic: another collision model request  (Read 2187 times)

Offline Bombardy

  • Zinc Member
  • *
  • Posts: 45
Why do we even have a collision model???
« Reply #30 on: August 11, 2006, 06:26:38 PM »
what's the point, reallY?

A) actually encourages the Ho+ram guys in the La7's

B) ruins a good dogfight that's running at the edge of the envelope as two planes drift into eachother

C) isn't implemented for GV's - I constantly have to man my pintle gun to ward off maruding Jeeps that want to park inside my tigger

here's an idea, rather than take damage, how about a colision that simply halts your vehicle?  imagine the LA7 that tries to ram you and winds up going from 400mph to 0 ?  that would be a laugh!!

Offline Stang

  • Platinum Member
  • ******
  • Posts: 6127
Re: Why do we even have a collision model???
« Reply #31 on: August 11, 2006, 06:37:07 PM »
Quote
Originally posted by Bombardy
imagine the LA7 that tries to ram you and winds up going from 400mph to 0 ?  that would be a laugh!!
:huh

Offline Delirium

  • Platinum Member
  • ******
  • Posts: 7276
another collision model request
« Reply #32 on: August 11, 2006, 06:46:29 PM »
The funny thing is that you can make a buff formation ram you and die if you know where to park yourself, I can do it more often than not.

The problem is, they can't be shooting back... if they are, parking yourself is a bad idea.

All things considered, the ram model is just fine the way it is.
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline Bombardy

  • Zinc Member
  • *
  • Posts: 45
My last four collisions
« Reply #33 on: August 11, 2006, 06:46:36 PM »
I rarely collide - but the last four times I remember it happening are:

2 times I dove down on a buff formation, killed the lead buff in a big "POP' and a drone warped into the lead position and I passed through what should have been empty space - getting a collision -

1 time I was in a verticle fight and neither me or my oponent had enough airspeed to manuver away for eachother and we collided

1 time an La7 came whipping up from below and behind me, pulling up at the last second in front of my plane and I flew through him, overall nice manuver and good timing on his part.

again, there needs to be a collision model for the GV's that don't involve damage - similar to when you collided with a tree

Again - Why even have a collision model for aircraft???? collisions are rare, and ocasionally unfair, and certianly don't discourage Ho's....
« Last Edit: August 11, 2006, 06:48:41 PM by Bombardy »

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
another collision model request
« Reply #34 on: August 11, 2006, 07:19:14 PM »
For the zillionth time, if you think the collision model screws you over, then..

[size=10]STAY THE *** OUTTA COLLISION DISTANCES IN THE FIRST PLACE[/size]

 How hard is it to understand something as simple as that?

 
 The collision models fine.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23956
      • Last.FM Profile
Re: My last four collisions
« Reply #35 on: August 11, 2006, 07:21:50 PM »
Quote
Originally posted by Bombardy
Again - Why even have a collision model for aircraft???? collisions are rare, and ocasionally unfair, and certianly don't discourage Ho's....


Because there would be no maneuvering for angles anymore, everyone would actually fly guns blazing into each other - after all, you canīt collide anymore. Especially when attacking buffs, no skill would be required anymore. Full speed, collision course, you canīt miss at 0ft distance while flying through the enemy bomber at 500mph... sounds like a much better gameplay to me... :rolleyes:

2 times I dove down on a buff formation, killed the lead buff in a big "POP' and a drone warped into the lead position and I passed through what should have been empty space - getting a collision -

- this is more a problem how the game handles the drones (instawarp) than a collision problem

1 time I was in a verticle fight and neither me or my oponent had enough airspeed to manuver away for eachother and we collided

-so the collision was deserved. You got yourself into such a dangerous position and payed the price - just like in real life

1 time an La7 came whipping up from below and behind me, pulling up at the last second in front of my plane and I flew through him, overall nice manuver and good timing on his part.

- this CAN happen, but is  rare, and not easy to accomplish deliberately, for you donīt know the total lag of both connections combined. You have to live with it, or make things MUCH worse by dropping collision modeling alltogether
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Bombardy

  • Zinc Member
  • *
  • Posts: 45
you missed my point
« Reply #36 on: August 11, 2006, 07:52:52 PM »
my point was, in the rare occurances that I get a collision, only 1 in four times I "deserved it"

again, collisions are RARE - and before anyone thinks that the current collision model deterrs people from ramming - think again -

*  people who ram will do so no matter what -
*  people who just go in guns blazing do it anyway -
*  there are LOTS of people who seem uninterested in getting angles on an opponent, just find a local enemy LA7 for your reference


Just like the Death penalty - the collision model in this game is NOT a deterrent

removing the collision model will stop the whines about collision, and that would be a nice change

Offline Vudak

  • Platinum Member
  • ******
  • Posts: 4819
another collision model request
« Reply #37 on: August 12, 2006, 01:02:36 AM »
You have to chuckle when people complain that others intentionally rammed them but got no damage.

It says alot about reading comprehension.
Vudak
352nd Fighter Group

Offline bagrat

  • Silver Member
  • ****
  • Posts: 1936
another collision model request
« Reply #38 on: August 12, 2006, 01:21:59 AM »
well since this thread has become a purse swinger fight. ide like to direct everybodys attention to another thread ive started. it is labeled the "HIGHLANDER" and wondering why AH does not put the highlander into the game.
Last post by bagrat - The last thing you'll see before your thread dies since 2005.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23956
      • Last.FM Profile
another collision model request
« Reply #39 on: August 12, 2006, 01:32:38 AM »
Quote
Originally posted by bagrat
well since this thread has become a purse swinger fight. ide like to direct everybodys attention to another thread ive started. it is labeled the "HIGHLANDER" and wondering why AH does not put the highlander into the game.


beware of my mighty battlepurse, yer olde threadjacker! :mad:
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline bagrat

  • Silver Member
  • ****
  • Posts: 1936
another collision model request
« Reply #40 on: August 12, 2006, 05:25:59 AM »
Quote
beware of my mighty battlepurse, yer olde threadjacker!


battlepurse? WTF! get the hel out of town
Last post by bagrat - The last thing you'll see before your thread dies since 2005.

Offline Delirium

  • Platinum Member
  • ******
  • Posts: 7276
another collision model request
« Reply #41 on: August 12, 2006, 07:16:28 AM »
Quote
Originally posted by Kweassa
STAY THE *** OUTTA COLLISION DISTANCES IN THE FIRST PLACE


The best distances for firing are 200 and under, once in a great while, I'll ram into their wreckage. However, 90% of the time their peices will slide off my wings sounding like rocks hitting a tin roof.

At those ranges, damage to enemy aicraft is catastrophic and I'll continue to take my chances.
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline Zazen13

  • Gold Member
  • *****
  • Posts: 3600
another collision model request
« Reply #42 on: August 12, 2006, 07:53:38 AM »
I have the best solution ever. Just make both planes take damage ONLY if both FE's see a collision. If one of the two FE's does not see a collision...no damage to either party, go ahead and give the FE that saw a collision a message and some noise but no damage. That would be the best solution, no more advantage for having a chitty connection.

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline MIShill

  • Copper Member
  • **
  • Posts: 182
another collision model request
« Reply #43 on: August 12, 2006, 08:31:14 AM »
As a relative newbie, I am still getting used to (& used by) the collision model, but it is only one of a series of slightly vexing glitches with the game. If in one session I get rammed, killed by buff laser guns, & have trouble tracking warping buff drones----I'll still have had the most fun I can have with a computer & 500 other people without real lives. How many of you have felt your WHOLE night was ruined by a collision??????? At least I get over it & go on with having fun.
-MI- {Shillelagh}

Offline Donzo

  • Gold Member
  • *****
  • Posts: 2355
      • http://www.bops.us
another collision model request
« Reply #44 on: August 12, 2006, 10:09:35 AM »
Quote
Originally posted by Zazen13
I have the best solution ever. Just make both planes take damage ONLY if both FE's see a collision. If one of the two FE's does not see a collision...no damage to either party, go ahead and give the FE that saw a collision a message and some noise but no damage. That would be the best solution, no more advantage for having a chitty connection.

Zazen


Hmmmm........I like.
(Not that my opinion matters....just commenting)