Originally posted by Bombardy
Again - Why even have a collision model for aircraft???? collisions are rare, and ocasionally unfair, and certianly don't discourage Ho's....
Because there would be no maneuvering for angles anymore, everyone would actually fly guns blazing into each other - after all, you canīt collide anymore. Especially when attacking buffs, no skill would be required anymore. Full speed, collision course, you canīt miss at 0ft distance while flying through the enemy bomber at 500mph... sounds like a much better gameplay to me...
2 times I dove down on a buff formation, killed the lead buff in a big "POP' and a drone warped into the lead position and I passed through what should have been empty space - getting a collision - - this is more a problem how the game handles the drones (instawarp) than a collision problem
1 time I was in a verticle fight and neither me or my oponent had enough airspeed to manuver away for eachother and we collided -so the collision was deserved. You got yourself into such a dangerous position and payed the price - just like in real life
1 time an La7 came whipping up from below and behind me, pulling up at the last second in front of my plane and I flew through him, overall nice manuver and good timing on his part. - this CAN happen, but is rare, and not easy to accomplish deliberately, for you donīt know the total lag of both connections combined. You have to live with it, or make things MUCH worse by dropping collision modeling alltogether