Originally posted by Schatzi
As far as I understand the internet - which is admittedly little - a short ping time itself isnt really that important and still doesnt insure theres no lag.
As for dieing when 200 off your tail.... yes, with some pilots i feel safer 600 in FRONT of them then 200 off their tail
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You still haunting the DA every now and then? Id like to grill me some rabbit meat
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DA suturday morning here, I ll look for ya.
As far as lag, I would say it is impossible that everyone that kills me from d600 or more has a laggy connection.
Ping time is very important in getting an idea of the speed that your messages reach the Host. However, there are some things you cant see. For example, if Nagling (TCP_NODELAY) is on and TCP Delayed acks timer is set to some big value (lets say 100ms) at the Host, you could see round trip times of up to 150ms or more with a ping of 30ms.
I'd say Nagling is probably on to allow for the slow modem connections to be more efficient but given the constant output of the Host, I dont think TCP delaied acks are plaing a role here (could be wrong though).
I guess what I am saing is that even though you are right and the ping times are not always representative of the comunications speed, in this case I think they are very close. I would think that HT has designed this in the most efficient way so people can play over modems or long distances.