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Offline lazs2

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« Reply #75 on: September 01, 2006, 09:58:50 AM »
proud of taking bases?   are you kidding?   Guess it takes all kinds.

birds of prey?  seen a message every couple  hours or so with some birds of prey getting a couple of kills...   figured you guys only had a couple guys in your squad.    

Taking bases?   No wonder you guys never get any better.

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Offline mars01

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« Reply #76 on: September 01, 2006, 10:41:17 AM »
Flayed, I am glad you guys enjoyed the night, I just wonder how much more you guys would have enjoyed it if you actually had to fight for what you were doing.  

You cant tell me what you were doing wasn't like shooting fish in a Dixi cup with a 12 gauge.

I can say this, because some of the best squad nights I had as a MAW were when we came up against the AKs back in AHI.  The fighting was fierce, tactics were pushed to the limits and the action was non stop.

When it started to get like your squad nights, going after the easy captures, rolling in unopposed, fighting each other for the scraps that were upping, I lost interest really fast and squad nights lost their appeal.

How many other squads were there with you the other night??  It definitely seemed larger than one squad.  A lot of Ltars there too.  

Have you ever entertained taking your squad nights and going against the enemy whordes instead of going after barely defended bases??  I think game play would change drasticly if squads like yours in all countries took the lead and made fighting each other for bases was the goal, rather than the prospects of easy captures.  The quality of the pilots would increase across the board, people would be more inclined to fight than run and things might get better.

Honestly if your intention is to just roll undefended bases for squad night, then yeah your actions make your squad and the others like it, public enemy #1 in regards to why game play sucks as much as it does.  :)

Maybe that is what the current player base has come to, nobody wanting to fight, everyone wanting the easy kill, just so they can see their name in the text buffer and pretend they are good...  

I hope your squad and others like your squad start to see what a large negative impact, of taking large groups and going after poorly defended bases, is having on the game and game play itself and at least become sensative to it.

You guys might be having fun rolling unopposed across bases that are too far apart, but your killing the game for a big part of the community too.

I hope this makes sense and you see the bigger picture as part of the community.:aok
« Last Edit: September 01, 2006, 10:44:05 AM by mars01 »

Offline thndregg

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« Reply #77 on: September 01, 2006, 11:51:44 AM »
What drew me to AH was the variety of aircraft/vehicles, situations, and loads of choices on how I wanted to partake in the virtual "conflict" between three virtual countries. I can do what I want, how I want, when I want. If this were to change to only one style of gameplay, as some would prefer, and the rest would be thrown out (no tanks, bombers, ships etc..) I would no longer subscribe.
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Offline mars01

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« Reply #78 on: September 01, 2006, 11:56:40 AM »
Quote
What drew me to AH was the variety of aircraft/vehicles, situations, and loads of choices on how I wanted to partake in the virtual "conflict" between three virtual countries. I can do what I want, how I want, when I want. If this were to change to only one style of gameplay, as some would prefer, and the rest would be thrown out (no tanks, bombers, ships etc..) I would no longer subscribe.


Who is asking to throw anything out??  

You mentioned - virtual "conflict" - If the hordes are hitting undefended bases where is the conflict, unless your idea of conflict is AA.  LOL

Offline B@tfinkV

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« Reply #79 on: September 01, 2006, 12:12:16 PM »
Quote
Originally posted by lazs
proud of taking bases?   are you kidding?   Guess it takes all kinds.

   

Taking bases?   No wonder you guys never get any better.
 




there is a little thing called imagination.


when you fly do you not even slightly enjoy the pretence that you are in an aeroplane flying in a 'war'? or do you just log in, see how much watermelon you can blow up, then leave when you lose interest in this single minded pursuit?

how about teaching the noobs not berating them? you aint exactly top gun yerself, as you might realise if you stopped into the dueling arena and actualy pitted yourself in even circumstances against another experienced AH'er.

There is nothing in this game that beats a big furball, i would'nt be the first to say that but i know i came to that conclusion myself.

On the other hand, setting up a mission and capturing a base can be satisfying. you're (collective) assuptions, every base capture that happens in the main is by hordes against no opposition, are simply incorrect.

fighting huge dar bars and deep behind the enemy frontlines, between 10,000 and 25,000 feet, that is where my true imagination kicks in, and i find an entire new angle to enjoy the game and my squadmates company.



It must be tragic when one becomes so two dimensional as a character as to forget how to make one's own fun in any circumstance......the staple trait of almost every growing child.
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Offline thndregg

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« Reply #80 on: September 01, 2006, 12:57:32 PM »
Mars,
You have emphasized to no end that you advocate one exclusive style of gameplay involving a furball/fight either for the pure fun of it, and/or to capture a highly contested base. I have no issue with that at all as I have enjoyed an occasional rip-roaring fight, no matter what my goal is in the end. But, I have also enjoyed a change of pace. That is the root of my interest in this game.

My problem is (and has been in past threads on the subject) that some wish this to be the ONLY acceptable form of play, and everything else should be deemed substandard and disposed of. Those people who wish to use similar tactics (playing it safe, if you prefer) demonstrated in WW2 are despised because they make that choice (as it is allowed in the game) and it irritates some of you that they are unwilling to change to how others want this game to be played.

How unfortunate for some that HiTech has allowed people of all sorts to play in his sandbox.
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Offline mars01

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« Reply #81 on: September 01, 2006, 01:19:50 PM »
Thunder,

While we may not advocate or think much of some of the other playing styles, no one, Laz including, wants to force anyone to play a specific way.  This is somethign I have stated over and over.

What we do want is he ability to be able to play the way we like.  Unfortunately we not longer have the option 9 out of 10 times we log in to play our game.  

On rememdy for this is a FT on the MA maps or move the fields closer together.

If every map in rotation had a FT, no one would care much about the potatods and these topics would disappear.

Offline lazs2

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« Reply #82 on: September 01, 2006, 01:43:12 PM »
yep... if all you guys want is to have choice and variety then you would not object to a fightertown or two on every map correct?

Fact is...  you like the way things are because you realize that given any real choice....

no one will play with you... it will be just like when you were a kid and mom had to hang the porkchop around your neck to get the dogs to play with you.


bat.... I have never claimed to be anything but meidiocre.... even so... I figure I have at least a 50/50 chance of coming out ahead against whoever I meet in the arena in a furball.   Apparently the really good ones you seem to think exist don't get down and dirty to fight the likes of me...  Although  I would say that I have fought some guys that us furballers know to be pretty good...  They never seem to think I need to go to the DA with em.

I am glad you finaly realized that we were right all along tho that the only fun that endures.....is the furball.

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Offline bkbandit

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« Reply #83 on: September 01, 2006, 03:25:53 PM »
fighter town and furballin is cool but maps with hot spots like that drag maps on for days. Baging a la7 trying to run is great but actually accomplishing something( whether it be knocking out a certain target, providing air support to gvs, escorting bomnbers, etc) feels like u actually did something other then scream profanities at a one winged on fire spit thats goin down(i have to get rid of that stress some how:lol )


just my 2 cents.

Offline Guppy35

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« Reply #84 on: September 01, 2006, 03:53:41 PM »
Quote
Originally posted by bkbandit
fighter town and furballin is cool but maps with hot spots like that drag maps on for days. Baging a la7 trying to run is great but actually accomplishing something( whether it be knocking out a certain target, providing air support to gvs, escorting bomnbers, etc) feels like u actually did something other then scream profanities at a one winged on fire spit thats goin down(i have to get rid of that stress some how:lol )


just my 2 cents.


What do you accomplish by reseting the map other then starting over?  No one has asked that base taking be abolished.  

What people are seeing, in particular those who fly Aces High for the Aces High part, as opposed to the Mud movers low, is that "Air Combat" is disappearing behind mobs of planes overwhelming undefended sectors in the name of 'race to the reset'.

What is the great objection to a FT on each map?  It doesn't deny the land grab crowd anything.  Yet the response to that request seems to often be 'go to the DA", 'get your own arena" or something similar.  The MA is the furballers arena just as much as it is the land grabbers.

For those of us who can't fly a million hours a week, it can be very discouraging to finally get an hour or two in AH and you spend half of it trying to find a fight.

If you want to integrate the community into the 'war' then you are going to have to find a way to get folks to actually fight instead of playing horde warrior.

Instead the community seems to be fracturing along the lines of those who want nothing to do with a fight but see base taking as the 'fun" and those who'd actually like to dogfight for 'fun."

OK once again here's Corky's suggestions:

1-Eliminate the 'attaboy' messages for landing kills.  If folks are that worried about their score, they can check the stats pages.  It becomes too much of a drive for folks to get their 'wtgs' for landing 15 kills from vulching.  There is no reward for risking a dogfight cause you might die.  No attaboy,  no shame in dying and no 'glory' for landing meaningless kills.

2-Make base taking much harder.  I keep going back to the idea of satelite fields and airfield complexes in a sector with multiple VHs.  Just because you flatten one of them doesn't mean a defense can't be mounted.  Multple VHs lets the flaks roll so the kill the VH and manned ack first pass stuff doesn't kill the  defense.  Satelite fighter fields, that only launch fighters, and would be unkillable as there are no hangers (planes being dispersed around the single strip) allow the defender to up and defend the capturable field quicker.  It would give folks a reason to keep trying even with a horde.  Add more manned acks an camoflage em so that it isn't so easy to make a guns run and the manned acks are dead.  In the end, the challenge to take a base becomes exactly that...a challenge.

Do this and you draw the furballers to the base takers as the furballers have a chance to get into the fight.  And without the 'attaboys' folks might be more willing to die on occasion so they can get better, instead of thinking landing vulches means you are a good stick.

Obviously it won't eliminate vulching, but then the reward of capping a field is taking the field, not the attaboys.  How many folks are going to actually stick with the base taking without their chance to get a WTG! though.  Might be surprising to see.  How many people might fly something else, if they didn't think landing kills every flight and getting an attaboy, was the primary goal? I think you'd see a change as folks checked out other birds besides LAs and 16s as they'd have less to 'lose' if they lost a fight.

Right now what is rewarded in the game, at least visibly, reinforces the wrong things in my opinion.

And as a furballer, I'd be much more apt to join in on a base taking if I knew there was an actualy fight at the other end, instead of a vulch fest.  Frankly those bore me.
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Offline straffo

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« Reply #85 on: September 01, 2006, 04:12:45 PM »
I still don't get how Lazs & Co can resume the MA to a simple Furball vs Strat.

The hoarder are NOT interrested in getting field like a strat player is.

The only things they want is cheap kills so they can brag when their name is in light after they've landed their 2 pathetics vulches.

The hoarder never de-ack, never bomb ,never risk their precious lives gooning ,they spawn camp ...


The purpose of a strat player is to capture.
The purpose of a furballer is to fight.
And this oposition generate the fights.


This 2 variants of player have disappeared since about 2 year (at least during my TZ).

Offline sullie363

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« Reply #86 on: September 01, 2006, 04:15:49 PM »
Quote
Originally posted by mars01
Flayed, I am glad you guys enjoyed the night, I just wonder how much more you guys would have enjoyed it if you actually had to fight for what you were doing.  

You cant tell me what you were doing wasn't like shooting fish in a Dixi cup with a 12 gauge.

I can say this, because some of the best squad nights I had as a MAW were when we came up against the AKs back in AHI.  The fighting was fierce, tactics were pushed to the limits and the action was non stop.

When it started to get like your squad nights, going after the easy captures, rolling in unopposed, fighting each other for the scraps that were upping, I lost interest really fast and squad nights lost their appeal.

How many other squads were there with you the other night??  It definitely seemed larger than one squad.  A lot of Ltars there too.  

Have you ever entertained taking your squad nights and going against the enemy whordes instead of going after barely defended bases??  I think game play would change drasticly if squads like yours in all countries took the lead and made fighting each other for bases was the goal, rather than the prospects of easy captures.  The quality of the pilots would increase across the board, people would be more inclined to fight than run and things might get better.

Honestly if your intention is to just roll undefended bases for squad night, then yeah your actions make your squad and the others like it, public enemy #1 in regards to why game play sucks as much as it does.  :)

Maybe that is what the current player base has come to, nobody wanting to fight, everyone wanting the easy kill, just so they can see their name in the text buffer and pretend they are good...  

I hope your squad and others like your squad start to see what a large negative impact, of taking large groups and going after poorly defended bases, is having on the game and game play itself and at least become sensative to it.

You guys might be having fun rolling unopposed across bases that are too far apart, but your killing the game for a big part of the community too.

I hope this makes sense and you see the bigger picture as part of the community.:aok


While there may of been other players tagging along, we didn't organize anything outside the squad.  I counted and at one point we had 49 members online, no need to bring in other squads.  

Unopposed, hardly.  Sure the first two bases were easy cause they were taken by surprise but that's where the free ride ends.  And what eventaully ground everything to a hault was that by the 5th or 6th base, the Rooks finally started to meet us between bases.  What resulted was a very large furball lasting about 30 minutes before it fizzled out when people went to bed.

Keep in mind that all we're doing is fighting towards the only end designed into this game.  Complaining about a horde is funny because by nature a horde is rather confined to a small area of the map.  Magically, if you are not enjoying the fight in that one sector, you have many more to pick from.  I also see no reason to fight fair.  Fighting fair is a good way to lose.  And I'm not sure where some of you guys are flying, but I never have any sortage of air to air fights.  If all you want to do is have fights with great ACM then move to the DA as it is a perfectly controlled environment.
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Offline stegor

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« Reply #87 on: September 01, 2006, 04:34:43 PM »
Quote
Make base taking much harder


IMO this will, and is now the cause of the horde
I remember when in AH1  you could take some bases more easily, four of us could try to take a VH or even a field, for example, missions were more scattered in the whole map, no need to join a horde, just four or five fighters to have a try;
on the other hand just four, five or six could up to defend, so there were more little conflicts all along the map, and you could easily find those 1vs1 fights that are so nice.
The search for enormous furballs has generated the horde, and the furball deny what most players write here to be the most satisfying fight, the 1vs 1 (at least occasionally).
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Offline B@tfinkV

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« Reply #88 on: September 01, 2006, 04:43:00 PM »
Quote
Originally posted by lazs2



bat.... I have never claimed to be anything but meidiocre.... even so... I figure I have at least a 50/50 chance of coming out ahead against whoever I meet in the arena in a furball.   Apparently the really good ones you seem to think exist don't get down and dirty to fight the likes of me...  Although  I would say that I have fought some guys that us furballers know to be pretty good...  They never seem to think I need to go to the DA with em.

I am glad you finaly realized that we were right all along tho that the only fun that endures.....is the furball.

 


nah its not about proving anything....its about the two people in the DA fighting head to head 1 on 1. there is nothing like it for stick gripping, sweaty palm fighting when you match yourself against someone who also knows their chit.

these 'really good pilots' do exist and are most apparant in a 1 on 1 fight, and win or lose i find alot of enjoyment dueling them.


i just wish you would go DA so you could enjoy something i enjoy.



not sure what your last sentance is, or if it makes sense but i find it ammusing that you add the word 'finally' in regard to my enjoyment of furballs :D
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Offline Shifty

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« Reply #89 on: September 01, 2006, 04:45:05 PM »
Quote
Originally posted by macleod01
I object to all of this bull about the newbies.  


I object to all you newbies that outfly me!!:confused:

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