Author Topic: Whining about play degradation?  (Read 4433 times)

Offline NCLawman

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Whining about play degradation?
« Reply #105 on: September 12, 2006, 04:20:39 PM »
:rofl
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Offline Overlag

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Whining about play degradation?
« Reply #106 on: September 13, 2006, 02:07:53 AM »
Quote
Originally posted by lazs2
I got a better idea...

How bout we put a FT in every map?



why cant you furballers find furballs on normal maps anymore? when it used to be fine. why does there need to be a furball town...?

Quote
Originally posted by lazs2


How bout we move most of the fields closer in the really bad maps so that they more resemble Festers ma?



because every map being the same would be boring?


Quote
Originally posted by lazs2

The whorde can then continue to kill outhouses and maybe get the occasional player taking off or landing or to slow to make it back with 20 guys on him and....
 


oh so playing the game as if its a war is wrong??


Quote
Originally posted by lazs2

The rest of us can just have the opportunity to have fun without em.   They can either learn to play or continue whith whordeing... their choice... just like it was ours when we started.

lazs
Public Relations Officer for the BK's


learn to play? you mean learn to play your game?

what is wrong with the "old" way. You guys can still furball and still take part with your country by furballing somewhere important.

With a FT we have 15-30 people per side doing nothing for there country. The old way of furballing somewhere makes you lot have fun but also contributes to the whole country.

the splitting up of the game is only going to make it worse in the long run. TT on trinity moved most of the GV'ers away from the bases, meaning less around the map. FT does the same.

Removing you guys from the front lines has made it alot less dence on numbers, and ive probably not seen a furball outside of FT at all now... where as in the old maps there would be two or 3 furballs per front line.
« Last Edit: September 13, 2006, 02:11:36 AM by Overlag »
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Overlag

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Whining about play degradation?
« Reply #107 on: September 13, 2006, 02:18:22 AM »
Quote
Originally posted by mars01
LOLH Pluck.

 
Nice twisting- NOT and completely wrong as usual.  You think it is because the majority have not joined our cause, WRONG.  Our cause is only to be able to log in at any time and jump in a Fighter Town or have maps that allow great fights and furballs.  Much like you are allowed to log in at any time and take undefended bases till you fall asleep at the stick.  :Aok


its only undefended because you are furballing in FT....

furball on the front line, and the dweebs cant take undefended bases.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Overlag

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Whining about play degradation?
« Reply #108 on: September 13, 2006, 02:36:46 AM »
Quote
Originally posted by lazs2

the second part is.... gameplay.   This is much more important and what most of the "vets" are complaining about.   Many newbs are not trying to learn but simply join the whorde and....safety in numbers... they never even try to get better.... substituting "taking bases" for air combat.   Huge squads of em form... they (these "squads")will take anyone who will do what he is told and become a cog.


i think of FT as one big  "whorde" also......

and substituting "taking bases" for air combat???? maybe they want to take bases? why did HTC include base capture if it wasnt supposed to happen?

and as alot of people are saying.... the game hasnt changed one bit... its you thats changed.

Ive been away for alittle over a year, *I* started not injoying the game as much as i used to.... not because the game changed, but because I got bored, and tried other things (like killing myself with drink).


since coming back the only thing that i see that has changed is the furballers want a set area to furball, and protection from being killed by others. where as before, they would happly take part in a furball on the front line.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Overlag

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Whining about play degradation?
« Reply #109 on: September 13, 2006, 02:42:28 AM »
Quote
Originally posted by hitech
Hmm the fields have always been the same distances apart from day 1 as they are now.

And the game has not realy changed, laz and mars have. Quite frankly they are flowing a very classic player pattern.

Step 1. New game,every thing is a challange lots of fun.
Step 2. Some chalanges over come, still a lot to learn , still having fun.
Step 3. Have gained some friends, Figure out new and chalanging things to do to gether, still having fun.
Step 4. Few friends leave, play less, still have fun on ocation.
Step 5. Rembers the fun they used to have, log on for that fun, but can't seem to get that all encompasing, time passes by hours and feels like minets feeling anymore. But they still hold out hope for that feeling.
Step 6. Feeling just dons't realy come back, Start blaming everyone else and the game for them not having that feeling any more.
Step 7. Become vocal about yourself not having fun. Try to persuade everone else that you not having fun is all there fault.


I have seen this cycle repeated over and over with people. Most people tend to retire at 5. And only a rair few ever make it to step 7.

What I have never figured out, is how HTC should deal with the step 7 player. Let them complain, or take action and just end there suffering.

HiTech


best post in thread.:aok  I had the exact same "problem" with all of my games. Counter strike being one of them... i played constantly for 3 years.......upto 16hours a day..... contantly...... excellent game. Then everyone else changed.... it was rubbish, no one played the game right and i left.... fast forward a few years and i soon relised the game hadnt really change at all. Id out grown it and needed to move onto something new.

however, i left AH last april (2005) at probably step 5-6, and came back as step 2 this month.

Quote
Originally posted by hitech
mars:

Step 8. Denial.


LOL :rofl
« Last Edit: September 13, 2006, 02:48:14 AM by Overlag »
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Overlag

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Whining about play degradation?
« Reply #110 on: September 13, 2006, 02:56:38 AM »
Quote
Originally posted by FBplmmr
umm wouldn't defending against the "horde" create a furball?  

and arn't there hundreds of disatisfied veterans to do that?

or is posting against the horde more effective and satisfying?




hit the nail right on the head. before, they used to up, and defend.... creating massive furball. Now, they either

1: moan that they need FT
2: moan on BBS about the horde.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Reynolds

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Whining about play degradation?
« Reply #111 on: September 13, 2006, 04:16:43 AM »
Wow. Not single comment on any of my posts. Am I really losing my offensive annoying touch? :(

Offline lazs2

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Whining about play degradation?
« Reply #112 on: September 13, 2006, 08:23:02 AM »
overlag...  yes... defending against the whorde would be a furball.

A whorde is bad.... lousy gameplay for anyone but the rankest newbie who can't survive in anything but a whorde and doesn't want to get shot down and be embarassed or whatever.  maybe good for some board game player who likes really simple board games.

Two whordes meeting each other are a different story... that is a furball.

that doesn't and can't happen tho on these maps with the fields that are spred the farthest apart that is allowed.    The radar is first to be hit by the strat girls and the bar is pretty worthless over the distance needed to get to a field.

With 3/4 sector fields.... groups meet groups.. this is not some theory I have but what happens...  one needs only to look at those areas on festers map.

And... while I am glad that at this point base capture seems so facinating to you...  It is pretty boring stuff and you will realize it.    It can be ok... if you have fought forever over the field and it then makes for two close fields to fight at when one or the other takes the field.  I never care if we lose a field... only if it improves or makes worse the gameplay

Pick any night and there is some groups fighting between the fields... not even trying to take the bases.

not all the fields need be closer... just half or so...  let everyone do what they want.  


How many of you guys stay on line long enough to start and end the "war"?    How can that be any fun?  Don't you realize that it just resets the map?  

The 25 perks you get is absolute recognition for what your time is worth as a strat girl... it is equal to one or two sorties in an early war plane in a furball.

lazs
Public Relations Officer for the BK's

Offline Edbert1

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Whining about play degradation?
« Reply #113 on: September 13, 2006, 08:40:20 AM »
Quote
Originally posted by lazs2

The 25 perks you get is absolute recognition for what your time is worth as a strat girl...  

...and there we have it...

Lazs got his 30,000 perk points by winning the war!

...errrr.....resetting the map and giving the fields back...

Offline SlapShot

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Whining about play degradation?
« Reply #114 on: September 13, 2006, 09:05:26 AM »
Quote
Originally posted by Overlag
what is frac3...... i been away a year..... lol


It shows in your posts ... funny how you can weigh in on things such as this topic and haven't been involved in a year.

What you remember of AH and AH gameplay ... it's not the same anymore.
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Offline Overlag

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Whining about play degradation?
« Reply #115 on: September 13, 2006, 04:45:19 PM »
Quote
Originally posted by SlapShot
It shows in your posts ... funny how you can weigh in on things such as this topic and haven't been involved in a year.

What you remember of AH and AH gameplay ... it's not the same anymore.


huh?

AH is the exact same now, as it was when i left, except new maps, and new players.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Icer

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Whining about play degradation?
« Reply #116 on: September 13, 2006, 05:44:26 PM »
Quote
Originally posted by Overlag
huh?

AH is the exact same now, as it was when i left, except new maps, and new players.


In essence, yes.. in reality, no. I'm with Toad, create an area on every map with Fightertowns and set up the way he outlined and i'll be back.. even before TOD!
:eek:
« Last Edit: September 13, 2006, 05:51:02 PM by Icer »
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Offline Edbert

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Whining about play degradation?
« Reply #117 on: September 13, 2006, 06:23:25 PM »
Quote
Originally posted by Overlag
AH is the exact same now, as it was when i left, except new maps, and new players.

When it started there were 5 planes and a busy night had 70 people online, now there are....a ton (didn't want to look it up)...of planes and I've seen well over 500 online at one time.

How can that not be a different experience? Fact of the matter is this game has changed many time over the years, sometimes in a small way sometimes with huge changes. But change has been steady, the game is under near constant development after all.

Offline RedTop

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re:Whining about play degradation?
« Reply #118 on: September 13, 2006, 06:32:46 PM »
Looks like change came huh.
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline Overlag

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Whining about play degradation?
« Reply #119 on: September 13, 2006, 06:44:03 PM »
thing is, games progress...

its call evolution.

do you REALLY think you would still be playing AHI first beta version now???

as Hitech said, people grow out of games, the problem is when they start complaining that the problem isnt them.

all these furball guys are moaning there isnt any furballs anymore, but they wont up and defend bases like they used to....which makes it worse.


then you get the unupposed "horde" attacking undefended bases.... which they also moan about... yet THEY are the ones that are not upping anymore, and whining about wanting a FT in every map.

every line between bases should be a FT waiting to happen, they just dont want to do that anymore.... so its the GAMES fault?

yeah whatever.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37