Author Topic: Whining about play degradation?  (Read 4421 times)

Offline aztec

  • Silver Member
  • ****
  • Posts: 1800
Whining about play degradation?
« Reply #75 on: September 07, 2006, 06:12:28 PM »
Quote
Originally posted by Dead Man Flying
changed?

Now don't get me wrong, I'm not arguing that change has been bad.  However, if you keep the rules of basketball the same -- the size of the court, the three second rule, all of it -- but increase the number of players on one team from 5 to 20, the game itself fundamentally changes.  If you increase the size of the court to accomodate this increase in players, the game fundamentally changes again even if everything else remains the same.

-- Todd/Leviathn
 Does that mean we can expect the court dimensions to catch up with the player size soon?

Offline blutic

  • Copper Member
  • **
  • Posts: 148
Whining about play degradation?
« Reply #76 on: September 07, 2006, 06:42:29 PM »
Anyone remember "Flying Circus"? Allid had Spads and Camels
Axis had Fokkers and Albatross. We shot the snot out of each other
and still people whined on the boards. Still; it was fun.
Now I can fly any plane made in WW2..........almost
It is still fun, I die just as often, I love airplanes:D
So meet the enemy head to head, do your best and have some freaking
fun!
That's what I pay HTC for, nothing guaranteed....... just fun

Blutik
This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. This is not a way of life at all in any true sense. Under the clouds of war, it is humanity hanging on a cross of iron.—Dwight Eisenhower, April 16, 1953

Offline blutic

  • Copper Member
  • **
  • Posts: 148
Whining about play degradation?
« Reply #77 on: September 07, 2006, 06:51:36 PM »
Anyone remember "Flying Circus"? Allid had Spads and Camels
Axis had Fokkers and Albatross. We shot the snot out of each other
and still people whined on the boards. Still; it was fun.
Now I can fly any plane made in WW2..........almost
It is still fun, I die just as often, I love airplanes:D
So meet the enemy head to head, do your best and have some freaking
fun!
That's what I pay HTC for, nothing guaranteed....... just fun


sorry about double post:cry
« Last Edit: September 07, 2006, 06:56:11 PM by blutic »
This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. This is not a way of life at all in any true sense. Under the clouds of war, it is humanity hanging on a cross of iron.—Dwight Eisenhower, April 16, 1953

Offline pluck

  • Silver Member
  • ****
  • Posts: 1302
Whining about play degradation?
« Reply #78 on: September 07, 2006, 07:07:33 PM »
Quote
Originally posted by FBplmmr
umm wouldn't defending against the "horde" create a furball?  

and arn't there hundreds of disatisfied veterans to do that?

or is posting against the horde more effective and satisfying?


1. only if there is another horde capable of defending.  but as we said, the horde doesn't fight, it goes where the other horde isn't.

2. many have left, or have joined the horde to attack undefended base

3. you like fighting 10 by yourself?

4. is it more fun defending the horde than flying in it?

do people even understand the issues before they try to weight in?
-Vast
NOSEART
80th FS "Headhunters"

Offline FBplmmr

  • Silver Member
  • ****
  • Posts: 1012
Whining about play degradation?
« Reply #79 on: September 07, 2006, 07:24:42 PM »
I understand that, according to the messageboard, the game is populated by alot of arrogant cartoon vets that cry and whine that they cant have the playground to themselves.

I understand that only they have an opinion that counts.


and yes when I am not working with my squadies I go to where the enemy dar bar looks like it will provide me with entertainment.  sometimes it works out, most times not.


I also see alot of vet names on the board that are helpful and deserve respect, its just the whines that drive me nuts.

my whine -- people who HO

btw cant a "counter horde" move to defend with the same ease that the offensive horde avoids them?

Offline pluck

  • Silver Member
  • ****
  • Posts: 1302
Whining about play degradation?
« Reply #80 on: September 07, 2006, 07:59:56 PM »
Quote
Originally posted by FBplmmr


btw cant a "counter horde" move to defend with the same ease that the offensive horde avoids them?


yes they can, why they don't, i don't know.

we don't want the playground to ourselves. we want competition that is all.  it's been said over and over, many many times, but that point is always lost.  not only is it lost, it is replied to by "you want it all your way." followed by an insult, then proclaim to take the high road.  just trying to advocate more competitive gameplay, that is all. some want it, some don't.
« Last Edit: September 07, 2006, 08:21:55 PM by pluck »
-Vast
NOSEART
80th FS "Headhunters"

Offline Killjoy2

  • Nickel Member
  • ***
  • Posts: 421
      • http://www.nortonfamily.net
Whining about play degradation?
« Reply #81 on: September 07, 2006, 08:22:31 PM »
From WB to AH everyone who read these boards felt like they had a significant input to how the game should be designed.  HiTech did the programing we contributed our experience and ideas.

I, for one, no longer feel like our input is welcome.  

I suppose this is fair.  I dont'know of any game where the players suggest, demand and cajole for new features.  Is it unique to this BBS?

Offline Sweet2th

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1040
Whining about play degradation?
« Reply #82 on: September 07, 2006, 08:37:48 PM »
Let HT go on with his list and he can think about that list and then wonder where everyone went to[ insert another game title] and have left this game in the dust.


1 thing i know for sure:All good things must come to an end.

Offline akkobek

  • Zinc Member
  • *
  • Posts: 26
Whining about play degradation?
« Reply #83 on: September 07, 2006, 10:28:45 PM »
I still have as much fun as ever in this game and I was here when the tour numbers were single digit. The only change that effected game play for me was when some said base capture was to easy and it was so the maproom was moved to a city. Then the city got bigger ya need more ord to knock it down that means more people now called the horde.

Still the best $14.95 I spend every month. Thank you HTC

In game YOUREX

Offline Edbert

  • Gold Member
  • *****
  • Posts: 2220
      • http://www.edbert.net
Whining about play degradation?
« Reply #84 on: September 07, 2006, 10:38:40 PM »
Sheesh guys...don't let the tempers get too short...take a pill.

Sure the game is not the same as it was, nothing ever stays the same though. Back when the MA had ~75 pilots on a busy night during prime time "gameplay" was certainly different. But when there are 5,000 active accounts LOGGING IN every tour (one must assume the active accounts number around 7,000) it is hard to say things are not better now than they were, at least from a business perspective.

And make no mistake, this is a business. While I may have preferred the small tight-knit community of A2A afficionados (where we knew each other) I have a hard time making the case that the game is dying with the subcriber-base being so large.

storch

  • Guest
Whining about play degradation?
« Reply #85 on: September 07, 2006, 10:48:14 PM »
the only constant is change.  this game is far from stagnant it is indeed the opposite it's quite dynamic.  it may well be the model for MMOGs in the future.  these guys have a good thing going and will remain so until some corporation buys them out and messes it up.

Offline mars01

  • Platinum Member
  • ******
  • Posts: 4148
Whining about play degradation?
« Reply #86 on: September 07, 2006, 10:54:56 PM »
Yep I remember Rocstar and his missions.  They were good.  

Well I have to say HT I am definitely not in denial and not burnt out.  Thanks for resetting donut and making FT what it should be, even if it was just for tonight.  

That was the best time I have had in your game in a long time and it was all because we had a place to fight, and the fight was raging on 3 hours into the night and when I left.

The best part was the rest of the map was in play as well.  So I think it is safe to say you had a lot of satisfied customers tonight.  Well done! :aok

Offline mars01

  • Platinum Member
  • ******
  • Posts: 4148
Whining about play degradation?
« Reply #87 on: September 07, 2006, 11:03:43 PM »
Quote
Mars is going on 1 year (I believe) doing aerial acrobatic competition ... I fully expect him to fully sponsored by Red Bull at the end of this year ... I mean ... its only right.
HAhahah LOLH

Man if that happened I'd come to all your cities and give you biotches a ride!!!  On red bull of course :D

Offline sullie363

  • Nickel Member
  • ***
  • Posts: 784
      • Birds of Prey
Whining about play degradation?
« Reply #88 on: September 07, 2006, 11:12:40 PM »
Quote
Originally posted by zorstorer
The very first mission I joined after I was told what they were was a Rocstar mission.  To say he didn't run a well oiled mission is crazy.  Some nights we would take 10+ bases against defenders, not just milkrunning it.

You know they say the closer you hit the mark the louder the reaction ;)


:aok


I miss that guy, he's the reason I'm bish.
Birds of Prey Raptors
Birds of Prey Film Making Team
Birds of Prey Trainer Corps

<S> PaulB

Offline Max

  • Platinum Member
  • ******
  • Posts: 7766
Whining about play degradation?
« Reply #89 on: September 08, 2006, 07:39:46 AM »
I've probably read over 500+ posts that argue the furballer vs toolshedder thesis. Know what? Both sides are entitled to their' style of game play. The Donut map with an uncapturable Fightertown solves the problem for now.
The trick for HTC, should they wish to pursue an even balance, is to provide every map with an uncapturable FT, or the player base to create them.

my two cents