Originally posted by Krusty
Only, it doesn't work that way lute.
If we kept the MA as-is but made the cap 300 players, then the CT would be packed full most of the time.
Introducing new arenas is a nice touch, and the caps may be changed later, but nobody's moving from "Late War 2" unless it's full. I gaurantee that. If you put in new arenas but no incentive to go TO those arenas, they go unused.
I'm confident this will all play out to an equitable solution, given a bit of time to test things out.
Bear something in mind. I LOVE the idea of early and mid war arenas.
I feel that would be tons of fun. I know i'm a niki dweeb, but i'm not dependant on that plane in any way, and I tend to fly, and be just as succesful in, many different rides. Like the other night I had a blast in Fighter Town in my D3A val shooting down spit, pony's and zekes.
My huge concern is side balance, the hoards, the score weenies, and the fact that people will have to cycle through 4 diff. arenas to find squaddies.
The person who mentioned arenas with 3 knits, 4 bish, and 20 rooks (countries randomly picked there) were spot on. There is no way to prevent, or balance that. We can't just switch sides to balance it out.
It wasn't broke. If they wanna ADD to the game with new arena's, brilliant! I am all for it.
Just look back at other flight sims and what made them special, and what killed them.
The major argument for not flying another sim like IL2 was the fact that we would have 5-700 players in one arena. This argument was just rendered moot.
I dunno, maybe after a month or three HTC will get all of the issues worked out, and it will all be golden. I just hope that enough players stick around to see it happen.