Author Topic: MA returned  (Read 2834 times)

Offline bkbandit

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MA returned
« Reply #45 on: September 16, 2006, 10:28:54 PM »
Quote
Originally posted by Sweet2th
The Xbox and Ps3 games also charge a online fee on top of the broadband fee's.


And the 2 weeks trial Cadets will know nothing of the old Main Arena, which by the way needed the change it got.


U need broad band to play online games anyway. And no, im not one of the guys that plays with the box to wrap myself out of trouble. Wiat and see the internet fees for these consle games. New cadets, vs. old vets, i hope u like the hoing vulchin type because ur not getting a good fight.

NOw theres only 2 3 main fights goin on in the map at once. IN the other m/a u could go somewhere else to pick a fight or defend,

Offline FrodeMk3

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MA returned
« Reply #46 on: September 17, 2006, 05:04:27 AM »
Lye-el, Sweeth, I think you fellas missed my point. What I meant, was that because the server load with 3-4 seperate MA's(like we have now,) plus the additional burden that CT is expected to cause, and all of the TA, DA, and AvA, what do you think HTC can do? I mean, I would guess he has a decent server, but come on, It's a small company. I would doubt that he uses the same servers that a 5,000-10,000 employee operation would have. I kinda believe that is why the current arena caps are so low, If you notice, you add them together, and the total capacity of the 3-4 arena's is the same as the one single old MA. Now, maybe I'm getting the server mechanics wrong(please correct me if I do) but It is limited by the I/O transmission lines as well...So If he has a REALLY high bandwith operation, He needs appropriate Lines into and out of his mother-system.
He could either upgrade(which will cost money) or he can shift things around in-game to make it all happen...

Offline rabbidrabbit

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« Reply #47 on: September 17, 2006, 09:03:19 AM »
frode,

The bandwidth issue is a function of the hosting facility not the machine.  Unless you have some sort of problem even a low end machine can saturate the typical 100Mb pipe used to connect it to a router.  A lot of times your server will have great connectivity to some locations, crappy to others and erractic connections to others.  At times any connection can be erratic.  Thats the nature of the Internet.

Presumably, by breaking the arenas apart they now have the option of spreading them over more than one box if thats the problem.  I don't think Skuzzy ever said what the problem(s) are so its tough to say.

Offline hitech

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« Reply #48 on: September 17, 2006, 10:05:24 AM »
rabbidrabbit: There was not a technical resone of any sort for the change we made. Infact all areans are running on the same server as the main used to.

Our only current tech issue is that we are currently limited to around 1000 people in 1 arena.

To go above 1000 would take some changing of the server code.

HiTech

Offline rabbidrabbit

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« Reply #49 on: September 17, 2006, 10:26:57 AM »
Fair enough HT.

Thanks for clearing that up.

Offline Nosara

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yep
« Reply #50 on: September 20, 2006, 05:33:08 PM »
Agree, bring back the LARGE MA.

Offline Nosara

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yep
« Reply #51 on: September 20, 2006, 05:33:12 PM »
Agree, bring back the LARGE MA.

Offline bkbandit

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« Reply #52 on: September 20, 2006, 05:35:58 PM »
funny thing is that the lwa is always the fullest arena, u got to now when the peak hours r to get a god fight in the other arenas. I wish they would run the current setup and the m/a and see which room gets the numbers.

Offline Overlag

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« Reply #53 on: September 20, 2006, 07:56:33 PM »
[SIZE=8]YES, BRING BACK MA[/SIZE]
(or reduce this to only TWO 400 player arena's)

Quote
Originally posted by FrodeMk3
Alotta people are flamed about this, no suprise. Splitting the arena's in to 3 parts dynamically changed the gameplay. And, to top it off, there are probably 400-700 different opinions online daily, as to what good gameplay is. I don't really think that this is because of people posting complaints on the boards, because It was only a few accounts(That's right, to HTC you are an account)that were being derogatory. What has happened is, that the split has hidden something else going on.

     If you all look through the threads, HTC has put out a call for alpha testers for ToD. Camoflaged it really nicely, too. I'd bet that when CT gets going, They'll almost be forced to go back to the old MA, Because I'm sure he doesn't have unlimited servers. Wait and see.


it pissed me off because i dont like flying with only 10 other people.

alot of you, as well as HTC seem to ONLY think about the peak player figures.

what about when theres only 60players online, spread between 3 arenas and 3 teams in each arena? Its beyond stupid.:cry
« Last Edit: September 20, 2006, 08:04:18 PM by Overlag »
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline zorstorer

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« Reply #54 on: September 21, 2006, 01:44:12 AM »
Quote
Originally posted by Lye-El
God, I hope not! Unless you're the mega squad, vultching, Horde type. Then you might think it was just peachy.


Why is it that folks only think those that liked to do the above didn't like the split?

Now that all planes are enabled in LW it's not too bad, but the low end of the numbers still seem to be off.

Also to those folks that continue to say that you couldn't get kills and live in the old planes in the old MA are full of it, or their SA is lacking.

Check out my stats for tour 72....

Hurri Mk1......201 kills......84 deaths

Some of the most fun I had in AH.

Guess some folks need the crutch of a level playing field ;)

Offline Overlag

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« Reply #55 on: September 21, 2006, 04:29:27 AM »
Quote
Originally posted by zorstorer
Why is it that folks only think those that liked to do the above didn't like the split?

Now that all planes are enabled in LW it's not too bad, but the low end of the numbers still seem to be off.

Also to those folks that continue to say that you couldn't get kills and live in the old planes in the old MA are full of it, or their SA is lacking.

Check out my stats for tour 72....

Hurri Mk1......201 kills......84 deaths

Some of the most fun I had in AH.

Guess some folks need the crutch of a level playing field ;)


aye. I once landed i think it was 9kills in a spit mark1, so it WAS do-able in the old MA.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Ack-Ack

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« Reply #56 on: September 21, 2006, 11:58:41 AM »
Quote
Originally posted by zorstorer


Guess some folks need the crutch of a level playing field ;)


or they are like you and need the hord for their kills.


ack-ack
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Offline DadRabit

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« Reply #57 on: September 21, 2006, 01:28:46 PM »
what needs to be done is bring back the larger maps.  i can tolerate small maps but not all the time.  folks say larger maps breed milk running.  big deal.  if people have fun doing that, so be it.  they are having fun in thier own way.  

with small maps normally i have only 2 choices.  i can up from a base with alot of folks there or go to a base where there is no one (yippie).  with larger maps i have a greater choice as to where i want to go and how many people i want to fight against.

my 2 cents.....
David (Daddy Rabbit) Jester
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Offline Overlag

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« Reply #58 on: September 21, 2006, 02:55:06 PM »
Quote
Originally posted by DadRabit
what needs to be done is bring back the larger maps.  i can tolerate small maps but not all the time.  folks say larger maps breed milk running.  big deal.  if people have fun doing that, so be it.  they are having fun in thier own way.  

with small maps normally i have only 2 choices.  i can up from a base with alot of folks there or go to a base where there is no one (yippie).  with larger maps i have a greater choice as to where i want to go and how many people i want to fight against.

my 2 cents.....
.


you want 20 people to defend 70+ bases? :lol :rofl

even small maps are milk run heaven right now.



"outgrown" the 1 server setup my arse.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline rabbidrabbit

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« Reply #59 on: September 21, 2006, 02:56:54 PM »
Thats the problem... Maybe HTC has outgrown the problem during primetime but doing this has really screwed up off peak hours.