Author Topic: Death Of PC Gaming  (Read 607 times)

Offline FOGOLD

  • Silver Member
  • ****
  • Posts: 1886
Death Of PC Gaming
« on: September 18, 2006, 11:28:53 AM »
A lot of talk just now, with next gen consoles being so good and TV's now pretty good PC Gaming is finished.

What do people think (leaving aside the fact that flight sims are never going to be much cop on a console)?
« Last Edit: September 18, 2006, 11:33:50 AM by FOGOLD »

Offline Gryffin

  • Nickel Member
  • ***
  • Posts: 445
Death Of PC Gaming
« Reply #1 on: September 18, 2006, 11:36:09 AM »
Even the best TV can't tough a monitor for resolution and picture quality.

First person shooters suck with that crappy controller than consoles have. You need a mouse.

There will never be a flight sim for a console as realistic as its PC equivalent.

Look at that game Crysis which hasn't been released yet. It will be PC only because a console would melt trying to run it.

I think PC gaming is alive and well.

Offline Saintaw

  • Platinum Member
  • ******
  • Posts: 6692
      • My blog
Death Of PC Gaming
« Reply #2 on: September 18, 2006, 11:43:27 AM »
If they build FPS games with a controler resembling a mouse+ keyboard, I wouldn't mind switching at all. Just can't do all those things with a single pad.
Saw
Dirty, nasty furriner.

Offline soda72

  • Platinum Member
  • ******
  • Posts: 5201
Death Of PC Gaming
« Reply #3 on: September 18, 2006, 11:43:44 AM »
It's been on the decline for a while...  It's not dead yet, but if trend continues it soon will be..  You'll probably see small developers that produce low quality games still.  But how can a private developer compete the EA's of the world...

Further more I have yet to see a new game that isn't really no more than a rehash of what has already been done.  Can someone name a single title that has come out in the last 5 years that has push forward an new gaming concept?  The only thing that seems to improve is the visual quality of games..

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Death Of PC Gaming
« Reply #4 on: September 18, 2006, 12:06:16 PM »
Not unless console prices deflate..
Hello ant
running very fast
I squish you

Offline J_A_B

  • Gold Member
  • *****
  • Posts: 3012
Death Of PC Gaming
« Reply #5 on: September 18, 2006, 12:07:37 PM »
Console games are for kids.  Therefore consoles have always been a larger market.  PC gaming will survive, as it always has, as the system for adults.  I hope consoles remain popular.  The less kids in the PC gamespace, the better.  They're like locusts; they ruin every community they infest.

Who cares about the likes of EA?  All they know how to do is slap a new coat of paint on Madden every year.  It doesn't take a big studio to make a good game.  Quite the contrary--every new game I care to play is made by a smaller studio.


J_A_B

Offline MrRiplEy[H]

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11633
Death Of PC Gaming
« Reply #6 on: September 18, 2006, 12:23:27 PM »
The only reason why PC gaming might lose ground is that console games cost much more than PC games, are much harder to pirate and buying a console ties you to a certain brand with no upgrade path other than buying a 'next gen' replacement.

Simply put, consoles are more profitable for producers and way more expensive for the end-users.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline FOGOLD

  • Silver Member
  • ****
  • Posts: 1886
Death Of PC Gaming
« Reply #7 on: September 18, 2006, 01:47:21 PM »
I am just a bit worried that the cost of the new graphics card we buy every year or two could buy a whole console.

I agree with most of the points, but I have been amazed how good some of these console games look and how smoothly they run even though their processing power is quite often tiny compared to our power hungry PC setups.

How do they do that?

One thing that is important for the cost/benefit point of view is that we have to get back to the idea of a PC doing a multitude of things. We PC nuts have always been fond of having a dedicated gaming machine, but with multi core processors and much more stable operating systems, surely this is no longer necessary?

Thanks for contribuuting to this thread guys.

Offline FrodeMk3

  • Gold Member
  • *****
  • Posts: 2481
Death Of PC Gaming
« Reply #8 on: September 18, 2006, 06:46:44 PM »
If you take the latest Xbox 360, buy all the little gadgets and gizmos, the $50-60 games, etc,...You could have bought a PC. Even Dell's entry-level sets are running about 400-500 dollars. The basic Xbox 360 is still 400. And it can't do all the things the PC can. Add into it, People use their PC's for alot of tasks that a game console can't. No, The market will probably stay like it is for awhile.

Offline Furious

  • Gold Member
  • *****
  • Posts: 3243
Death Of PC Gaming
« Reply #9 on: September 18, 2006, 07:50:07 PM »
why pc gaming won't die,   ...mods.

Offline cav58d

  • Gold Member
  • *****
  • Posts: 3985
Death Of PC Gaming
« Reply #10 on: September 18, 2006, 08:11:41 PM »
holy crap crysis looks amazing
<S> Lyme

Sick Puppies II

412th Friday Night Volunteer Group

Offline MrRiplEy[H]

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11633
Death Of PC Gaming
« Reply #11 on: September 19, 2006, 01:10:24 AM »
Quote
How do they do that?


Simple, they don't have Winbl0ws .Net Drm 1nD3}{1nG servizes and stuff to hog your resources. Matched hardware, minimized OS overhead and boom you have an ultrafast setup. It's a bit like putting 100hp engine to a motorcycle and comparing the same engine in a houseboat called Vista.

Well, the fact that games can be coded hardware specific doesn't hurt either. PC has too much variety for its own good.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Death Of PC Gaming
« Reply #12 on: September 19, 2006, 01:42:50 AM »
Every time a new console comes out someone always cries that PC gaming is dead.  Load of horse chit.

Consoles will beat out PC only the first year the console is introduced since it is using the latest and greatest technology while most PC gaming computers are 1 to 3 years old.  But the next year usually finds PC games back on top since every year the video card manufacturers put out their new cards and gamers upgrade their PCs.  You'll see this trend happen again when Microsoft releases Vista along with DirectX10.  The video card makers will also be releasing cards compatible with DirectX 10, further increasing their edge over consoles.



ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline MrRiplEy[H]

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11633
Death Of PC Gaming
« Reply #13 on: September 19, 2006, 03:12:27 AM »
It's a really lame move from Microsoft to force gamers into upgrading to Vista by implementing DX10 only to Vista. Looks like I won't be playing future titles because I sure am not getting the V bloatware.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Dinger

  • Silver Member
  • ****
  • Posts: 1705
Death Of PC Gaming
« Reply #14 on: September 19, 2006, 03:48:29 AM »
The "Golden Age" of (MS) PC gaming was about 92-98: That period between when the Atari ST and Amiga had ridden into the sunset and specialized gaming hardware (=video cards) came in.
Generally speaking, a computer manufactered within a couple years of a game release could play that game. Some would work less well than others, and PCs were always a configuration nightmare.
Graphics Accelerators are great, but they had an unintended consequence: at the moment of purchase, the buyer had to decide whether this would be a "gaming PC" or not. Over time the cost of specialized game hardware, particularly video cards, has increased. While this is super cool for the gamer who wants to play the hottest titles in 1920x1200 8xFSAA on his Quad-SLI setup, it is a problem for the market: think of all the computers -- even new ones -- that can't play the current generation of games.
So I would hazard that while the number of PCs in households in the major markets has slowly increased since the mid-Nineties, the number of those PCs that are capable of playing current-generation games has dropped off noticeably.
Meanwhile, the costs for development of current-generation games have increased. Higher resolutions and hardware capacity means more artwork.
The price has remained stable.
That is not a good mix. And if you look at console sales, you'll see that consoles sell a lot more titles.

Will PC games disappear? I don't think so. But the market is already moving to certain poles:

A) Casual Games. Lower development costs, a wider range of PCs can play them.
B) MMORPGs: for the Massively Multiplayer Online Chatroom, nothing beats a PC. Use standard addiction psychology to develop a huge user base, and they won't care if the graphics aren't supercool. And a box purchase+subscription model makes the most of the lifestyle.
C) Niche markets: simulations. The open hardware model of the PC makes it a necessity for sim freaks.