Author Topic: the real problem in AH - Squads  (Read 2660 times)

Offline Overlag

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Re: the real problem in AH - Squads
« Reply #15 on: September 20, 2006, 08:06:51 PM »
Quote
Originally posted by Eagler
it seems that the root of the problem are its gangs er squads
getting rid of them or lower the membership to say under < 12 would solve alot of problems.. thoughts?


so people arnt allowed to fly with friends now? :confused:
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline SAS_KID

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the real problem in AH - Squads
« Reply #16 on: September 20, 2006, 08:09:52 PM »
Bat we got 3 wings for our squad if we limited it to 12 we would just have 8 wings.:D :p
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

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Offline SuperDud

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the real problem in AH - Squads
« Reply #17 on: September 20, 2006, 08:17:02 PM »
I blame hub for all of AHs problems. Check out furballs avatar for a pic of hub. It keeps HT up at night thus making him make poor dicissions
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Offline JB88

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the real problem in AH - Squads
« Reply #18 on: September 20, 2006, 08:19:46 PM »
i like squads and i think that AH would lose something special without them.

but...perhaps an occasional refresh is in order.

what would happen if the 3 countries were renamed?

lets say bish/rook/nit was changed to red/blue/green or some other arbitrary collection.

what would happen?

would this stimulate interchange between once opposing forces, allowing for new unions?  i think so.

for your consideration.



88
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word.

Offline Overlag

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the real problem in AH - Squads
« Reply #19 on: September 20, 2006, 08:25:04 PM »
Quote
Originally posted by JB88
i like squads and i think that AH would lose something special without them.

but...perhaps an occasional refresh is in order.

what would happen if the 3 countries were renamed?

lets say bish/rook/nit was changed to red/blue/green or some other arbitrary collection.

what would happen?

would this stimulate interchange between once opposing forces, allowing for new unions?  i think so.

for your consideration.



88


blimey i think the outcry from that would be even worst than the 3 empty arena joke that is currently in place



"waaaaaaaahhhhhhhhhhhh once a knit, aways a knit....... now im blue WTF? i dont like blue":p
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Husky01

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the real problem in AH - Squads
« Reply #20 on: September 20, 2006, 08:43:41 PM »
Eagler this is perhapps the most un thought threw post ive ever read....... Heres the deal Aces high already cut the number DOWN to 32 per squad u want them to do it again lol ya right. The 613th Consisnt of 3 wings about 40 members strong most we ussuly pull on squad night is about 25. but thats not the point u make squad max 12 ??? here is what happens 613th becomes probly about 6 wings still all fly toghter still work togther so basicly u havent done anything by making squads smaller only difrence would be the red squad text :). I think that about sums up this whole thred


:aok
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Offline nirvana

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the real problem in AH - Squads
« Reply #21 on: September 20, 2006, 08:45:37 PM »
Quote
Originally posted by SAS_KID
Bat we got 3 wings for our squad if we limited it to 12 we would just have 8 wings.:D :p


Exactly, you could just make more wings.  And exactly what Muttman said as well.
Who are you to wave your finger?

Offline Waffle

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the real problem in AH - Squads
« Reply #22 on: September 20, 2006, 09:02:55 PM »
Quote
Originally posted by Soulyss
Large squads themselves are not the problem/solution.  The issue comes up in how they address and interact w/ the community @ large that is on the same arena.


DING DING DING! winner winner chicken dinner!

The "interaction" is what some people seem to be adverse to...

Even in the old MA. when you tried to bring 30-40 people together in an HTC approved format using the "Mission Planner", you might get 5-10 outta 210 online on in a mission.

Now when a squad comes in, without a mission and ups and attacks an area with 30-40  folks - why whine? They are showing more cohesion and concentration of force, than most of the players one one side. How should that upset a balance? Why should a 30-60 person squad get penalized for working together -  when that's the point of missions? To organize and concentrate forces.

I've been flying all sides lately, and it's the same all around. There's apathy on flying in missions. Well, so what if a large squad finds folks who like to run missions and incorporates those people into a squad. And if they fly together and attack as a what's percieved to be a "horde" so be it...

Maybe the other country should up a "mission" using the mission editor to oppose that attacking squad, instead of boohooing about how they organized and pretty much overran you.
« Last Edit: September 20, 2006, 09:07:26 PM by Waffle »

Offline E25280

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Re: the real problem in AH - Squads
« Reply #23 on: September 20, 2006, 09:10:21 PM »
Quote
Originally posted by Eagler
it seems that the root of the problem are its gangs er squads
getting rid of them or lower the membership to say under < 12 would solve alot of problems.. thoughts?
You think large squads are the problem?  Well, then, create your own large squad, and everywhere one of the "problems" goes, follow.  That is, defeat a large organization through better organization.

Or else you can **** and moan until someone gives in to your whining.
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Offline Hornet

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Re: Re: the real problem in AH - Squads
« Reply #24 on: September 20, 2006, 09:10:37 PM »
Quote
Originally posted by humble
The problem isnt the squads, its the people in them. If you go look at the "old guard" squads back in AW they balanced the arena. Almost all of the best squads looked of the other big gun squads. The Dammed weren't looking to roll the map...they were looking to roll the musketeers. If you didnt have enough real adversaries you split your squad and beat the snot out of each other. Compare that to many of the current sheep...er squads and thats the heart of your problem.


well said.
Hornet

Offline Slash27

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the real problem in AH - Squads
« Reply #25 on: September 20, 2006, 09:16:54 PM »
I think HTC should disband all large squads and flog their CO's.

Offline RedTop

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the real problem in AH - Squads
« Reply #26 on: September 20, 2006, 09:24:23 PM »
Quote
Originally posted by Waffle BAS
DING DING DING! winner winner chicken dinner!

The "interaction" is what some people seem to be adverse to...

Even in the old MA. when you tried to bring 30-40 people together in an HTC approved format using the "Mission Planner", you might get 5-10 outta 210 online on in a mission.

Now when a squad comes in, without a mission and ups and attacks an area with 30-40  folks - why whine? They are showing more cohesion and concentration of force, than most of the players one one side. How should that upset a balance? Why should a 30-60 person squad get penalized for working together -  when that's the point of missions? To organize and concentrate forces.

I've been flying all sides lately, and it's the same all around. There's apathy on flying in missions. Well, so what if a large squad finds folks who like to run missions and incorporates those people into a squad. And if they fly together and attack as a what's percieved to be a "horde" so be it...

Maybe the other country should up a "mission" using the mission editor to oppose that attacking squad, instead of boohooing about how they organized and pretty much overran you.


If there was a clapping smiley....Id insert it here.

Well said.
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline hubsonfire

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the real problem in AH - Squads
« Reply #27 on: September 20, 2006, 09:42:15 PM »
Quote
Originally posted by Kev367th
Even sides - and which planet/solar system/galaxy you living in?

Never happen, nature of the beast.


I'm not it has, I'm saying it would. As a player who won't switch, you're a good example of why it won't happen, not proof that it can't happen.
mook
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Offline FiLtH

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the real problem in AH - Squads
« Reply #28 on: September 20, 2006, 10:12:18 PM »
Squads are the meat and potatoes of the game. Without the friends, and the adventures we have, its nothing but another flight game.

~AoM~

Offline Meatwad

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the real problem in AH - Squads
« Reply #29 on: September 20, 2006, 10:13:17 PM »
mmm meat and potatoes. Can I have some tater chips too?
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