Author Topic: the real problem in AH - Squads  (Read 2650 times)

Offline Reynolds

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the real problem in AH - Squads
« Reply #60 on: September 24, 2006, 12:47:33 AM »
Quote
Originally posted by Stoney74
Actually Reynolds, 4 players with forms is enough for a historically accurate squadron.  Therefore, 12 players would be all you need for a group.  With 32, you're talking close to a bomb wing in numbers--96 aircraft.



I want 32 live pilots, because the formations dont look good, and they warp. I want to be able to say I am litterally fielding a whole BG. Dreams of that are falling out from under me, as I just lost my best guy to real life :cry

Offline KaK3

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Re: the real problem in AH - Squads
« Reply #61 on: September 24, 2006, 01:17:26 AM »
Quote
Originally posted by Eagler
it seems that the root of the problem are its gangs er squads
getting rid of them or lower the membership to say under < 12 would solve alot of problems.. thoughts?

 WOW, if this is what the mentality of HT is coming to, I'm glad I have no sadness about leaving AH. MAny of the players here have been athletes and played team sports, that's what squads are all about, you can't get teamwork without them and that was the main attraction for me, flying with squadies on assigned nights and playing out missions. If you want to be solo sportsman, take up golf.
THanks ALL for fun 6 years >S<

Offline Reynolds

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the real problem in AH - Squads
« Reply #62 on: September 24, 2006, 01:48:59 AM »
KaK?!? You are leaving?!? NNNNNOOOOOOOOOOOOOOOOOOOOOOOO OOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :cry

Offline doc1kelley

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the real problem in AH - Squads
« Reply #63 on: September 24, 2006, 10:16:53 AM »
Quote
Originally posted by FiLtH
Squads are the meat and potatoes of the game. Without the friends, and the adventures we have, its nothing but another flight game.
 Yes squads are the meat and potatoes of the game but I have to disagree with your second point in that with no squads, it's not just another flight game but just another first shooting player game.  Think of it as Unreal Tournament with airplanes to shoot with instead of guns..  Those that want to remove teamwork from the game are just wishing for a dueling only game.  Yeah HT, make it just a dueling game and see how long it stays in business.

All the Best...
Jay
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Offline doc1kelley

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the real problem in AH - Squads
« Reply #64 on: September 24, 2006, 10:27:44 AM »
Quote
Originally posted by lazs2
flayed... if 34 guys all working together like little worker ants is needed to take a base then you really don't know what gameplay is.

If you think 34 guys all working together is conducive to good fites then you don't have any idea of what a good fite is.   I have seen squads that when their of 6 of em on... they are invincible.... what you do is make up for talent with numbers.    

I think it funny that you both deny and defend your mob whorde idea of gameplay in every post...

perhaps it is you guys who are repeating yourselves?   perhaps having to deny what you do and at the same time defend it is simply....

a losing argument?

lazs
Public Relations Officer for the BK's


Just who are you to determine what gameplay is anyway?  You have never flow with us and don't know how we operate, why don't you just climb off your soapbox (you are beginning to sound like Hugo Chavez), and just fly with us for a few days and see just how we are ruining the game.  34 guys online just to take a base huh?  It's much more involved in a squad action as some are diverted to other places, some are diverted to cap, some are diverted to porking troops far up the chain.  You apparently have no idea of tactics.  You just can't roll land and leave it undefended.  You don't know about that part of the game do ya?  that 32 or 34 players get split up quite a bit during a mission and you only see one number to do one thing.  Man go to the library and read about tactics or just come and fly with us for a while and see how the other side does that stuff.  Ah is not just abut picking a fighter and flying to another fighter and having a duel.  What part of that don't you get?

Inquiring minds wanna know...

Jay
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Offline SlapShot

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the real problem in AH - Squads
« Reply #65 on: September 24, 2006, 11:14:46 AM »
Quote
Originally posted by doc1kelley
Just who are you to determine what gameplay is anyway?  You have never flow with us and don't know how we operate, why don't you just climb off your soapbox (you are beginning to sound like Hugo Chavez), and just fly with us for a few days and see just how we are ruining the game.  34 guys online just to take a base huh?  It's much more involved in a squad action as some are diverted to other places, some are diverted to cap, some are diverted to porking troops far up the chain.  You apparently have no idea of tactics.  You just can't roll land and leave it undefended.  You don't know about that part of the game do ya?  that 32 or 34 players get split up quite a bit during a mission and you only see one number to do one thing.  Man go to the library and read about tactics or just come and fly with us for a while and see how the other side does that stuff.  Ah is not just abut picking a fighter and flying to another fighter and having a duel.  What part of that don't you get?

Inquiring minds wanna know...

Jay
awDoc1


Both FALC and Lazs have agreeded to stop the blood-letting ... why don't you do the same?
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Offline doc1kelley

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the real problem in AH - Squads
« Reply #66 on: September 24, 2006, 12:33:56 PM »
Quote
Originally posted by SlapShot
Both FALC and Lazs have agreeded to stop the blood-letting ... why don't you do the same?


Perhaps because I had not seen that or anything to indicate it before I posted my response.  I was just responding to what I have seen today, I worked a 16 hour shift yesterday and had just gotten off work when I posted my message today.  It was not posted with any malice or in furthering the anomosity.  Honestly, I have flown against some BK's and have enjoyed the fight and I know that we sometimes lump you all together as rotten SOB's, I do have respect for a bunch and the same thing is being done with us (BOPS), we all have our good apples and the bad ones.  We just throw away our bad ones and you guys don't.  

All the Best...
Jay
awDoc1

ps.. There are a mega amount of messages to wade through on this subject and time is not on my side.
awDoc1
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Beer! helping ugly folks get laid!

Offline SlapShot

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the real problem in AH - Squads
« Reply #67 on: September 24, 2006, 12:37:23 PM »
Quote
Originally posted by doc1kelley
Perhaps because I had not seen that or anything to indicate it before I posted my response.  I was just responding to what I have seen today, I worked a 16 hour shift yesterday and had just gotten off work when I posted my message today.  It was not posted with any malice or in furthering the anomosity.  Honestly, I have flown against some BK's and have enjoyed the fight and I know that we sometimes lump you all together as rotten SOB's, I do have respect for a bunch and the same thing is being done with us (BOPS), we all have our good apples and the bad ones.  We just throw away our bad ones and you guys don't.  

All the Best...
Jay
awDoc1

ps.. There are a mega amount of messages to wade through on this subject and time is not on my side.


Fair enough !!! ... <>
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Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline MOSQ

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the real problem in AH - Squads
« Reply #68 on: September 24, 2006, 01:53:41 PM »
Quote
Originally posted by Angry Samoan
you forgot XOs to!


Thanks Squaddie!

Offline Kev367th

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the real problem in AH - Squads
« Reply #69 on: September 24, 2006, 02:22:41 PM »
Squads aren't the problem, good example from last night -

Us and the BOPS went over the EW arena -

15 Rooks, 4 Knits, 4 Bish.

We arrived and boosted Bish to 18.

So we left the Knits alone (guessing they had enough problems) and hit Rooks exclusively.
Took A3/A4/V64/A5.

Oh and some of the Rooks who were on prior to our arrival were from the "fair and balanced" brigade.

No names you know who you are, if you have the guts to own up.
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Offline SuperDud

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the real problem in AH - Squads
« Reply #70 on: September 24, 2006, 02:23:56 PM »
It was me?
SuperDud
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Offline Kev367th

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the real problem in AH - Squads
« Reply #71 on: September 24, 2006, 02:35:54 PM »
Quote
Originally posted by SuperDud
It was me?


Lol they know who they are.

Obviously their "fair and balanced" is -
If I'm on the low side you must change to my side.
If I'm on the high side...tough.

When we logged we left it with -
Rooks 11, Bish 2, Knits 2.
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Offline MOIL

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the real problem in AH - Squads
« Reply #72 on: September 24, 2006, 05:38:17 PM »
Quote
Originally posted by Angry Samoan
you forgot XOs to!


Rokit come here!!!

Offline Mugzeee

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the real problem in AH - Squads
« Reply #73 on: September 26, 2006, 03:41:53 AM »
Quote
Originally posted by Kev367th
Squads aren't the problem, good example from last night -

Us and the BOPS went over the EW arena -

15 Rooks, 4 Knits, 4 Bish.

We arrived and boosted Bish to 18.

So we left the Knits alone (guessing they had enough problems) and hit Rooks exclusively.
Took A3/A4/V64/A5.

Oh and some of the Rooks who were on prior to our arrival were from the "fair and balanced" brigade.

No names you know who you are, if you have the guts to own up.


Oh...and this surprises you?
I have seen the same thing time and time again this past week. Now i peed you beat me to it!  LOL

Ive taken more film and screen shots in the past 2 weeks than over the last 5 years!  LOL

Oh boy o boy are they telling ;)

Offline KaK3

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the real problem in AH - Squads
« Reply #74 on: September 26, 2006, 04:50:49 AM »
Quote
Originally posted by Reynolds
KaK?!? You are leaving?!?



YUPPER,and it's real suprising to me that i'm not bummed about leaving; it's just not fun anymore >S<