Originally posted by dtango
EagleDNY- There's another saying - statistics don't lie, people do. And that is the problem. The way that usually happens is through selection bias - when people look for data that confirms a predetermined belief while conveniently ignoring or dismissing the others.
(2) I accept the argument that the total kills/deaths may not indicate the total player base. It seems like a reasonable proxy however. If not player base it at least represents the amount of activity in the MA.
But let's just talk about big vs. small map adjustments just a bit. For instance If it takes longer to find the fights for larger maps, how come the distribution of kills/deaths for the short-legged aircraft like the La-7 or the Spitfire hasn't changed? Instead we see a drop in some of the longer-legged aircraft instead. That would seem to indicate that map sizes haven't changed the game play dramatically.
Agree with your argument on selection bias - we all do it every day. Every time we pick one ride over another and take off, we are expressing our bias and creating another piece of data for your graph.
Agree that the total kills/deaths does represent the level of activity in the MA, and even must be representative of the total player base in some fashion.
In the Big Maps vs Small Maps argument, I would submit that the distribution of kills/deaths isn't really changed because all you have to do is up with enough gas to get you to the nearest enemy dar bar and get into a fight to provide data for your statistics (either a kill, death, or both).
The average time it takes to get you to that fight is probably more to do with the average distance between bases on big vs small maps, which would tell us how much deviation in the data a big map might cause over a small map.
Is there data available on LANDED kills vs just kills & deaths? That might provide some interesting info as well. I'd rather like to know what the average landed per plane is, and the percentage of players that actually get home with their kills as opposed to getting a kill and gettting subsequently killed themselves.
Again - appreciate the research, I agree that it does show that AH can take quite a few changes and keep on going just fine.
EagleDNY
$.02