Author Topic: CH gameport pedals in XP  (Read 1992 times)

Offline airspro

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CH gameport pedals in XP
« Reply #30 on: September 20, 2006, 03:22:33 PM »
Quote
I was reading on the Ch Forum , seems you have to have the pedals connected (dasiy chained) to a joystick to get them to work . This is the same that "38ruk" stated above and still holds true .


If  StarOfAfrica2's fix don't work , you do need at analog game port joystick if your ever gonno use them . Like I wrote look for a cheapo one on eBay :P

Ok gl , I am done here , I told you all that I know on this .
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Offline Krusty

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CH gameport pedals in XP
« Reply #31 on: September 20, 2006, 03:53:21 PM »
SOA2, these don't have toe brakes. They dont' slide in and out. they just are essentially 2 big toe brakes (but they work as a rudder).

Airspro, thanks. I already have an analog stick, though, and it doesn't seem to be working. I've got a nibble on the CH forum but not much hope :)

Offline Roscoroo

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CH gameport pedals in XP
« Reply #32 on: September 20, 2006, 04:41:29 PM »
they have to be "Daisy chained" into the gameport ... or the other solution if your mechanically inclined ... is to do what i did when i converted my old broken panther stick to a saitec usb board .....

I located the twisty rudder axis and wired in a gameport plug to this and then connected the peds to the sticks new gameport plug .... now i plugged the stick into my usb port and it picked up  the stick in windows along with all the axis's .

This setup works really great .

the only problem you may run across is if the peds are 2 wire pot or 3 wire .
Roscoroo ,
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Offline Krusty

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CH gameport pedals in XP
« Reply #33 on: September 20, 2006, 05:09:37 PM »
So, you're saying open up the stick, and literally bypass the twisty pot with the wires from the pedals? As if it's all part of the same unit?

I think my skills are up to that level but I have no soldering iron. I'd also be unsure which wires to use from the gameport of the pedals to hotwire them into the circuit board of the stick.

Also, these pedals each move independently. I don't honestly know how this works in-game, as I can't get them running. They don't have a bar with a central pivot. My guess is it averages out the input of both (i.e. both fully depressed = centered. 1 fully depressed, other 1/2 depressed means it's only 25% depressed on the full pedal -- something like that).

Offline Krusty

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CH gameport pedals in XP
« Reply #34 on: September 20, 2006, 08:05:00 PM »
Could the fact that I'm using a MS Sidewinder have anything to do with it? This is an optical stick, sensor-wise. Isn't there something where this stick uses multiple frequencies on the same pins, or something?

When I look at the gameport plug on my Sidewinder's cable, not all of the pins are present. It works fine, it just doesn't use all the pins.

Think maybe that's the problem? The pedals need all the pins to finish the circuit?

Offline straffo

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CH gameport pedals in XP
« Reply #35 on: September 20, 2006, 11:53:40 PM »
I remember it was quite impossible to have an external rudder with a sidewinder  (don't ask me why I've a CH now) the only working flawlessly where the simped

I'll try to dig some informations.

Offline Krusty

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CH gameport pedals in XP
« Reply #36 on: September 21, 2006, 12:13:12 AM »
Hrm.. is it the sidewinder or the pedals? Where lies the flaw?

Offline Roscoroo

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CH gameport pedals in XP
« Reply #37 on: September 21, 2006, 02:36:10 AM »
i'll do some digging thru all my schematics and see what i can come up with .
Ive got most of the MS ones .

I'll have your desk looking like
"This"  in no time at all :D
Roscoroo ,
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Offline straffo

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CH gameport pedals in XP
« Reply #38 on: September 21, 2006, 03:40:21 AM »
according to this http://www.joy-stick.net/FAQ.htm#Microsoft

it simply don't work with a sidewinder

Offline Krusty

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CH gameport pedals in XP
« Reply #39 on: September 21, 2006, 10:07:57 AM »
Quote
Originally posted by Roscoroo
i'll do some digging thru all my schematics and see what i can come up with .
Ive got most of the MS ones .

I'll have your desk looking like
"This"  in no time at all :D


No! I'll NEVER join you! *leaps off ledge*


Straffo:

Quote
Q.    Can I use an external throttle and/or rudder with my MS Controller?

A.    The short, simple answer is NO.  MS does not support external devices.  A number (small number) of people have had success after much tweaking, trial and error and luck using an additional re-addressable gameport.


SHAZBOT!

And here I thought I'd found the perfect low-budget joystick out there. I've had little trouble with it since I got it some time ago.

Offline Spatula

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CH gameport pedals in XP
« Reply #40 on: September 24, 2006, 05:20:57 PM »
Just purchase a cheap gameport to usb converter from radio shack or equiv, plug your peds into that. Most converters have 4 seperate stick types they can emulate. Pick one which has a Z axis, XP will see it, and calibrate as per normal. XP doest care that it never sees X or Y axis inputs.

Thats exactly what i have (analog CH peds on converter) and use. Couldnt be simpler.

My conveter is called a RockFire - google that or just go to radioshack.
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Offline Toad

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CH gameport pedals in XP
« Reply #41 on: September 24, 2006, 09:33:48 PM »
When you go into Game Controllers, go to Properties and then Axis Settings.

I'm running CH analog CombatStick/ProThrottle/ProPedals and when I first installed XP could not see the throttle. Not the ProThrottle with the stick plugged into it, nor the throttle on the stick when using the stick alone.

I noticed the throttle position indicator was always at the top and wouldn't move.

I clicked all the axis boxes to invert and applied and then clicked them back to center and applied.

It all worked after that. I don't pretend to know why.

Good luck.
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