Notice - This thread is not intended to be a bashing, ridiculing, or upsetting thread. If it does any of the above, accept my apologies. I have some constructive criticism to offer as a Software Engineer/System Architect, so the points made may seem harsh. Please understand that my point is simply to make suggestions and to support the suggestions with fact/standards/etc.Currently, when a user attempts to connect to a full arena and cannot, a Dialog box pops up stating "Host Connection Lost". When the user clicks "OK", the whole game exits.
This is probably the silliest behavior I have seen from a popular game title, not to mention poor software design. (maybe this is due to some desired effect from previous versions...I dont know)
1. The error is not 'Host Connection Lost'. This is a bad Error Message and shoudl be fixed so it is more useful and meaningful.
2. The attmept to join a full server should not necessitate a complete program shutdown. In fact, software should never just close/exit unless the user has told it to do so, or there is some failure in the execution which caused the OS to kill its process(es).
I highly suggest this be fixed in a future release (sooner rather than later b/c of the arena caps that are maxed out every night). It is extremely annoying when a user wants to grab the 390th position in a 390 player-capped arena, is denied, and has to restart the whole app. (It's worse when this happens 6 or 7 times a night)
In my personal opinion, the changes with the arenas were implemened before a lot of thought was put into the effect on aspects of the software that may not have mattered in the past. While this is understandable in some cases, I cannot say that this is one of those.