Originally posted by Benny Moore
I'm pretty sure that the hit boxes are larger than they should be on all aircraft, or perhaps the bullets are too wide. Coming from Lock On: Modern Air Combat (a fine simulator) and Pacific Fighters (terrible game), gunnery in this simulator is incredibly easy.
Hi,
imho with default ammoload its not that easy to get a kill. Of course, if the enemy dont evade and you can sneak in strait from the 6 its easy, or if you have double tripple or unlimited ammo its getting pretty easy and almost impossible to evade.
I dont know lock on, but in IL-2/PF its not the gunnery that make the kill difficult, its more the unstable gun plattforms(feels like AH with a bad adjusted stick or dirty pots), bad visible planes on medium distance(tobe able to calculate a good attacking course) and the particular horrible insight cockpit views(no possibility to move the head up or sideward to keep the awareness).
Most strange on that game i find the pretty easy long distance kills, from very bad positions(not from the 6), its imho simply bad balanced all over.
To compare AH with that(imho) dont say anything.
Take a 109F4 with default ammoload and try to get 4 kills vs fighting enemys, i dont think thats to easy and fit rather good to the real results of the aces.
Dont forget, not many of the real aces had so much shoot-training like we have. They dont had the possibility of endless hours with unlimited ammo, endless numbers of targest and endless number of planes/lifes.
Remember the early day´s of your virtual aircombat day´s!!
After i did play SWOTLE and "their finest hour" (untill i did win every possible mission), i got European Airwar(1998) and my 1st impression was "unplayable difficult"!
After one year playing without stalls and spins and mainly attacking bombers(all this offline), i slowly started to be able to shoot down the incredible good AI´s(so i thought at that time).
That was the time when it started to be easy and later i found that the EAW damagemodel had hitbubbles 3-4 times as big as the plane was.
When i came online, again i was suprised how easy the old hands was able to shoot me down from incredible positions, later i was in the same class and 1000-1500m kills got to be normal vs the nice strait flying rookis, while it still was very difficult vs a good pilot.
Today EAW got a more accurate DM, more similar to the AH DM(in the result, not in the programming).
We are super aces, probably higher skilled than H.J.Marsaille and for him the MG151/15 already was good enough to get some kills per mission.
The P38 simply is a very big plane and rarely it get attacked from an angle where it would be possible to shoot through the empty space between cockpit and tailwing, without to take hit on the tail or cockpit/wing itself.
The big size is a pretty realistic disadvantage and i dont think its to weak.
Greetings,
Knegel