Thanks for the feedback, fellas!
I think it's pretty much done here.
The wings literally have twice the resolution of the fuselage, becaus I doubled all panel lines (2 px wide) and when viewed on the plane, the wing panel lines are the exact width of the fuselage ones. This means the wings start looking funny at times, breaking the bitmap up a bit from any angle other than dead-on. That's why the panel lines might look like crap on the wings. Rest assured they look better on the bitmap, and there's nothing I can do about this rendering issue.




I
think I'm done. I can't do a real spiral, but I did one like the 190's spiral (2 angled rings, when the spinner goes real fast it looks like a spiral).