It`s a combination of things Citabria.
While I trust and believe Pyro and HTC have modeled the guns according to the proper specs,the realistic gunnery model just doesn`t work well with the range computing gunsights.
What we end up with are long range sniper kills and an arena full of people who confuse this with skill. I`m sure you know the type-they grab the plane with the best guns then lurk on the edges of the action and wait for someone to commit before rushing in and spraying them with cannon and dash back to the cover of ack. While I guess this type of dweebery must be fun for some of these
so called "uber pilots",it just leaves a bad taste in my mouth.
Citabria I agree with the idea to dump the range counters under D-3.0,after doing a no-icon fight in the TA it almost completely eliminates the long range sniper crap and places the emphasis on flying skills-not the guns.
Yeager ,yes you`ve seen this thread before-only question is did the author of that thread initially have a valid complaint?
(before it became a BBQ pit)
Torque this wasn`t a rant-more of a statement venting my frustration with the arcade gunnery currently in effect,if you weren`t having fun wouldn`t you do the same?
How else is HTC going to know about percieved problems or customer satisfaction/dissatisfaction if customers don`t voice their opinons?
So take your limp wristed attempts at flaming me and go play shoot em up in your "psuedo noodle",leave the flames to someone who knows how to do it right.
Lazs,your hook is rusty and the bait smells rancid, you should change it if you going to fish in this pond.