A clear voice.
Hitech – 01-26-2001
Gentlemen don't get into the specifics ask yourself 2 question.
1. Do you wish to make capture easyer or harder?
2. Do you wish caputures to require more team work or less.
Start with those questions and see where it leads you.
In the beginning, there was Aces High,
and it grew.
In the beginning there was an airfield. And all was good.
And Aces High grew.
Then there came a map room and troops. And two guys could capture a base. Players were spread all over the map but a fight could still be found.
And Aces High game play was good.
Then came a small town and the map room was moved. It now took 4-6 guys to capture a base and players were spread all over the map but a fight could still be found.
And Aces High game play was good.
Some young squads that wanted to roll up bases on squad night couldn’t succeed. They gathered more and more members until even with 32 they couldn’t make a capture consistently. They were mostly ignored by the community.
And Aces High game play was good.
Then came a larger town. It now took a whole “mega squad” to ensure consistent captures. Squads got organized and started forming formal Alliances for base captures on squad nights.
And Aces High game play was good.
Other player countries saw what was happening and formed formal Alliances of their own.
And Aces High game play began to falter on those nights.
The formal squad-night alliances developed into the informal horde marching across the terrain 24/7, gang banging undefended bases while the other countries did the same in an endless cycle.
And Aces High game play faltered.
The arena was split asunder but no other changes were made.
Squads, Alliances and the informal horde coalesced into single countries in areas where base capture was more likely against foes with lesser numbers. If failing the numbers advantage, they moved to an arena were they could achieve base captures on a more consistent basis.
Aces High responded with anti-aircraft guns to supply AI opponents to slow the horde.
The horde moves across the map more slowly and the gang bangs last longer but the maps don’t reset as often.
The voice is dim now, but it can still be heard out of the past…
Hitech – 01-26-2001
Gentlemen don't get into the specifics ask yourself 2 question.
1. Do you wish to make capture easyer or harder?
2. Do you wish caputures to require more team work or less.
Start with those questions and see where it leads you.
Maybe someone still listens to that voice.
…
Of all the changes, I believe the larger town size is primarily responsible for the game play degradation over the last year and a half. It has brought about the concentration of the average players into the horde we see in the MA. While I like the field ack, it will not improve game play or stop the horde mentality.