Author Topic: Testing Capture system in LW orange today  (Read 43231 times)

Offline Guppy35

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« Reply #405 on: November 30, 2006, 07:08:32 PM »
Quote
Originally posted by Overlag
maybe you should?

 

if they had attacked Calais, they would have never got off the shingle. Why? because we told them we would be coming there, and they had the most defences there. Even going there TODAY you will see that it would have been an impossible task landing there.

they choose the weakest part, and also with operation bodyguard working at max.... it kept the Germans from reinforcing Normandy because they "knew" the main attack was coming at Calais or maybe Norway....


oh and you also have the US landing on some japanese held islands without any fights......hmmm


Ahh but they were facing real death and unbelievable odds.  We're not dying so why not fight in a game designed to let people do that?

And which Japanese Islands were those btw?  Guadalcanal? Tarawa? Pelieleu, Okinawa? Iwo Jima?

Again.  We're not really dying and are playing a game that allows us to compete against real people.  Why not take advantage of that?

You wear a 303rd BG tag.  How many undefended bases did the real 303rd capture?  How many milk runs did they fly during their operational career?
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Offline Tilt

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« Reply #406 on: November 30, 2006, 07:08:36 PM »
Quote
Originally posted by Banzzai


Bish can capture
A75 V43 C24 C30 C62 C82 A83 C87 V110 C119 C162 C171
C201 C242 C244 A67 V32



Infact reading that list the  two that Bish could capture was A75 and V43.

CV's are listed on every sides list.

A83,V110, A67 & V32 are listed on every sides list but are infact not on the blue line and so are uncapturable
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Offline Overlag

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« Reply #407 on: November 30, 2006, 07:23:25 PM »
Quote
Originally posted by Guppy35


You wear a 303rd BG tag.  How many undefended bases did the real 303rd capture?  How many milk runs did they fly during their operational career?


its not my fault that bases are undefended. AND.... i rarely take part in base capture anyway, because it seems that it is not suppose to happen anymore....

any bombing of strat is called milkrunning in this game..... so yes, we do that all the time.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Guppy35

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« Reply #408 on: November 30, 2006, 07:26:53 PM »
Quote
Originally posted by Overlag
its not my fault that bases are undefended. AND.... i rarely take part in base capture anyway, because it seems that it is not suppose to happen anymore....

any bombing of strat is called milkrunning in this game..... so yes, we do that all the time.


Overlag, if you want to take your 17s and go deep, I'd be more then happy to grab a 51 and escort.  

If you guys in the 303rd are pounding the bases behind the lines to slow the reinforcements to the 'front', more power to ya.

That's what 17s should be doing
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Offline Donzo

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« Reply #409 on: November 30, 2006, 07:29:29 PM »
Quote
Originally posted by Guppy35
Overlag, if you want to take your 17s and go deep, I'd be more then happy to grab a 51 and escort.  

If you guys in the 303rd are pounding the bases behind the lines to slow the reinforcements to the 'front', more power to ya.

That's what 17s should be doing


Would using the 17's to smash the FH's at a field to make it eaiser to take be acceptable?

Offline SuperDud

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« Reply #410 on: November 30, 2006, 07:37:32 PM »
Yes, as long as you are going for a base capture and not just greifing. Most furballers can accept FHs being down for a base capture. It's when some people just knock them down to stop a fight that irks furballers. Unfortunatly a lot of base takers get thrown into the greifer catigory.
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Offline fuzeman

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« Reply #411 on: November 30, 2006, 08:16:46 PM »
Quote
Originally posted by Skuzzy
That applies to all the bases chained together.  They do not all have to be in the chain.

I took this screenshot yesterday and it shows all the fields a country can capture on that terrain.

The system is pretty flexible.

With the chained fields, you cannot proceed to the next field in the chain without first taking the one currently marked by the large ICON.  However, any field not in the chain can be taken at any time.
To expedite finding those fields, the list is provided in the country status.


I like the way Skuzzy fights. He pummeled the enemy until they were black and blue  :)

Also, after this thread finishes it will surely be much tougher to make 'the longest' thread.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

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Offline Edbert

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« Reply #412 on: November 30, 2006, 08:18:07 PM »
One angle I have not seen discussed in this thread is the idea that a figther-jock or buff-driver or striker in a historical situation would have any say whatsoever in  deciding his target for the day's sortie. Granted there were generals and airmarshalls who did this but they were driving a desk not an aircraft or tank. So the argument taken by some here that in "the real war" they were not limited to attacking one target/base/factory/city is total BS, unless you want to be the napoleon sitting at the desk and directing the war effort for your chesspeice and ordering your minions around...errrr...wait a second...NOW I GET IT!

Offline Overlag

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« Reply #413 on: November 30, 2006, 08:31:59 PM »
Quote
Originally posted by Guppy35
Overlag, if you want to take your 17s and go deep, I'd be more then happy to grab a 51 and escort.  

If you guys in the 303rd are pounding the bases behind the lines to slow the reinforcements to the 'front', more power to ya.

That's what 17s should be doing


whats the point of bombing airfields to slow resupplys if they are only down 15minutes?

id rather bomb strat (what b17s DID) to slow down resupply of troops/ord. that works better on a grand scale.

and if that was linked to how many bases are captureable in a zone it would be even cooler... that way you have to take out STRAT before bases turn big.

Quote
Originally posted by SuperDud
Yes, as long as you are going for a base capture and not just greifing. Most furballers can accept FHs being down for a base capture. It's when some people just knock them down to stop a fight that irks furballers. Unfortunatly a lot of base takers get thrown into the greifer catigory.


whats the difference?
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Skuzzy

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« Reply #414 on: November 30, 2006, 08:39:20 PM »
Quote
Originally posted by Tilt
Infact reading that list the  two that Bish could capture was A75 and V43.

CV's are listed on every sides list.

A83,V110, A67 & V32 are listed on every sides list but are infact not on the blue line and so are uncapturable
Not quite correct Tilt.  If the fields are not part of the path, they can be captured at any time.
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Offline Viking

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« Reply #415 on: November 30, 2006, 08:40:26 PM »
Quote
Originally posted by SuperDud
Yes, as long as you are going for a base capture and not just greifing. Most furballers can accept FHs being down for a base capture. It's when some people just knock them down to stop a fight that irks furballers. Unfortunatly a lot of base takers get thrown into the greifer catigory.


I'm a furballer, but I have a few observations:

1. It's called griefing. Grief meaning sorrow, unhappiness, misery etc.

2. I don't think we have many griefers in AH. The toolsheders you complain about probably just want to help you win the fight by bombing the enemy base. And when they succeed they are probably just as pissed as you are that you didn't capitalize on the opportunity and take the base they so skillfully suppressed for you.

3. I can understand that furballers don't have much interest in T3h W4R, but when it gets to the point that you're angry at people for playing the game as it was intended to be played it is time for you to go to the DA or H2H.

4. In fact I consider us furballers to be the griefers in AH. We are the ones who play the game contrary to the way it was designed to be played, causing grief to the players that are true to HTC's design and spirit of the game.
« Last Edit: November 30, 2006, 08:49:03 PM by Viking »

Offline Brooke

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« Reply #416 on: November 30, 2006, 08:42:10 PM »
I like some aspect of focusing the fights and have a recommendation for improvement.

---- First, my reasons why I like focusing the fights. ----

Focusing the fights clearly makes it much easier to find well-attended fights, which I like.

Focusing the fights countracts the apparent human tendency to reinfoce lopsided fights.  The way things were, it was often the case that many players would choose to be the 21st player in a 20-on-5 fight in preference to joining, say, a 10-on-10 fight; and most people eventually leave a 5-on-20 fight when they are on the side of 5.  This is a feedback mechanism that works against balance.  Focusing the fights tends to combine the fights together, which helps correct imbalances.

I enjoy well-attended, relatively balanced fights much more than lopsided ones or sparsely attended ones.  For 1-on-1's, I can go to the dueling arena or hang out at the periphery of a bigger fight -- so I don't necessarily lose that aspect if fights are focused.

---- Second, my suggestion for improvement. ----

I do think that restricting the fight to be over only a couple spots on the map is more restriction than is optimal.  While I do enjoy the air action, there is less variety in choice, and there are times when there will not be any CV's or ground vehicles that can be involved (when it's far inland or when there are no vehicle spawns from one base to the next capturable base).

Focusing the fights is not altogether artificial, though.  In real WWII, commanders had to keep in mind supply lines.  In fact, the issue of supply lines is another reason I like some restriction rather than a wide-open capture map.

What I suggest is to have more supply lines and to use those to determine which bases can next be taken -- like was involved in the Stalin's Fourth scenario.  There, you typically took the next base on a supply route, but there were several supply lines.  It looked like this:



That's what I'd like to see.  It focuses the fights more than the old way, but it is less restrictive than the current test way.  It will focus the fights, but allow GV's and CV's almost always to have something to do, and it gives a little more choice.  You'd have maybe 4 bases (per enemy) to choose to take next instead of just 1.

Offline Zanth

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« Reply #417 on: November 30, 2006, 09:12:36 PM »
This is how Planetside does it.

Offline john9001

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« Reply #418 on: November 30, 2006, 10:38:35 PM »
just came from orange, the knight "hord" was "steamrolling" almost undefended rook bases, 4-5 in a row, i don't know where the rook furballers were but they were not defending bases.  Maybe they were off somewhere playing 1 v 1.  The rooks had more players than knights.

HT better find a new way to make people "fight".

44MAG

Offline hubsonfire

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« Reply #419 on: November 30, 2006, 10:45:45 PM »
Quote
Originally posted by john9001
just came from orange, the knight "hord" was "steamrolling" almost undefended rook bases, 4-5 in a row, i don't know where the rook furballers were but they were not defending bases.  Maybe they were off somewhere playing 1 v 1.  The rooks had more players than knights.

HT better find a new way to make people "fight".

44MAG


The rooks were up at the bish fields in the northern part of the map, where they had local numerical superiority.
mook
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