Author Topic: Testing Capture system in LW orange today  (Read 44974 times)

Offline Overlag

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Testing Capture system in LW orange today
« Reply #510 on: December 01, 2006, 01:39:13 PM »
nicely put twitchy
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Bronk

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« Reply #511 on: December 01, 2006, 01:39:42 PM »
Quote
Originally posted by Lusche
You lost your bet.


Lusche bet you were that guy in a war tale i heard.

Sniper has an enemy pill box all staked out. Problem is the enemy knows he's there. The sniper doesn't get one kill because the war ends .

:D

Bronk
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Offline Guppy35

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« Reply #512 on: December 01, 2006, 01:41:19 PM »
Quote
Originally posted by Laurie
If youve have two braincells you could tell if a base as under attack... red dots and read bars do stand out... so does red falshing,

its a matter of keeping an eye of the whole game, rather than one sector.

Also how can you say the game is still the same?,

It is for you, excpet theres a higher grid player number concentration, wich for you is great...

But it has changed hugely for the other types of players. being told waht to take rather than choosing is a pretty big change isn't it,

so is having 4 arenas instead of one, isn't it?


Laurie did you read my post regarding this up thread a bit?   You are essentially suggesting that folks need to be on the ground in the 'ready room' waiting for the scramble call.  

Even then the attacker is going to have alt, which means stopping the initial attack is probably doomed to failure.  So there goes ack and the VH, which means the vulch pattern is already set.

Are you volunteering to be the ground controller watching the 'plots' and do you have enough guys willing to sit by the phone waiting for the call to 'scramble'?

How often are you on the recieving end of these attacks?  How does it work for you?

Asking seriously as the pattern is generally the same for me as I fly a lot of base defense.
Dan/CorkyJr
8th FS "Headhunters

Offline Guppy35

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« Reply #513 on: December 01, 2006, 01:43:14 PM »
Quote
Originally posted by twitchy
Alot of you furball whiners remind me of this kid we used have that lived next door when I was little. He would sit at the play ground and cry because nobody would play with him, meanwhile the rest of the kids were playing in droves all around him and having a ball. We finally started beating him up and he quit comming around, but the kid would sit there by himself in a corner and act like the world was comming to an end because nobody would play with him, it never even occured to that kid to get off his arse and join the others, he wanted us to come to him and there was no other way around it.
Grow up. I know it's hard sometimes, but your mommas should have taught you a long long time ago that sometimes you have to share your toys. If you don't share, then nobody is going to want to play with you. Some basice pre-school socialization skills here. Getting mad because nobody wants to play your game your way should tell you alot about yourself. It definately tells us something.
There's nothing wrong with the game as it was before it became a catering service, if you can't find a fight in AH, then that's pathetic. If you find yourself chasing dots around, hey, you're the one chasing the dots around. Don't like having your base taken undefended, defend the damned thing or take your spanking like a man. Don't like bombers dive bombing your base, hell shoot them down. Don't like the way somebody is playing the game, then play yahoo checkers or something.
I'm sick of people bellyaching about the game, only to find the game gets changed to soothe their aching bellies. The ack is ridiculous now, wasn't that enough for you guys? Troops can't be porked without a friggin army of heavy jabos now, was that enough? Towns have ack now, was that enough? Just an example of how ridiculous it has gotten, people whined and carried on about hoardes, so we got ENY to 'balance' it out, and then you see the very same people in the MA whinning and carrying on about the lack of coordination and teamwork. One's man's hoarde is another man's teamwork my deluded friends.
Having to hit designated and predetermined bases is about as entertaining as Super Mario Brothers.


Practice what you preach Twitchy :)
Dan/CorkyJr
8th FS "Headhunters

Offline SlapShot

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« Reply #514 on: December 01, 2006, 01:43:57 PM »
Quote
Originally posted by 1Boner
even if the above WAS true. why would you care?:huh


LAURIE !  don,t bother arguing with these guys.
they got us all figured out.
they have a much better understanding of the game than anybody else.
you must understand that they are experts on everything in the game.
they like to FIGHT!!  
we run from fights, just ask em ,they,ll tell ya!!
you gotta understand that we don,t know how to play the game properly.

don,t bother arguing---its like trying to reason with a really dumb playground bully.

we understand why they like to play the way they do,and we have no problem with it.

they however don,t understand (they think they do) why we play differently than they do.

they never will

ignorance is bliss!!




                                                    ignorantly yours,
                                                                                Boner





public relations officer for boner


Please spare the dramatics.

Some of us have been here for quite some time and most came from some of the finest base taking strat squads to ever participate in Aces High. I did, and my squad caused conflict and loved every minute of it. We never ran from it.

My squad also looked for it too ... if another premiere base taking squad was attacking an area ... we rushed there in numbers to beat them back. We never said ... oh, AKs are smashing x base so lets go attack y base while they are busy. We took pride in pushing back the AKs. It was our job to clash with the AKs squad as it was their job to clash with us. Not true these days.

In AH 1, when I started playing, there were no large maps ... small maps could easily last longer than a week ... such is not the case today ... small maps are cycled in the LW arenas like toilette paper. One small map never makes it to the required Wednesday map change. Why ? ... hordes and milk-running mindset.

When AH 2 came in and larger maps were introduced, it was extremely hard to reset a map, hence the Wednesday auto map change. Once milk-running and hordes became the norm, a large map has a hard time sticking around long enough for the auto map change.

Some of us know the strat all too well, and from what I have witnessed in the past couple of years is a complete watering down and ineptness of base taking that is embarrassing to past premiere base taking squads.

If a base is even lightly defended, most squads will disappear like a fart in a wind tunnel and seek a base that has no active defense and hope like hell no one catches on.

This is why we are, where we are.

Mind you, there are some fine base taking squads in AH 2, but for the most part, most are laughable.

Nothing would be finer than to see some of these AH 2 premiere squads bang heads and I think that is what this system is going to bring forth ... and then we will see the sparks fly.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Bronk

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« Reply #515 on: December 01, 2006, 01:47:11 PM »
Quote
Originally posted by twitchy
Alot of you furball whiners remind me of this kid we used have that lived next door when I was little. He would sit at the play ground and cry because nobody would play with him, meanwhile the rest of the kids were playing in droves all around him and having a ball. We finally started beating him up and he quit comming around, but the kid would sit there by himself in a corner and act like the world was comming to an end because nobody would play with him, it never even occured to that kid to get off his arse and join the others, he wanted us to come to him and there was no other way around it.
Grow up. I know it's hard sometimes, but your mommas should have taught you a long long time ago that sometimes you have to share your toys. If you don't share, then nobody is going to want to play with you. Some basice pre-school socialization skills here. Getting mad because nobody wants to play your game your way should tell you alot about yourself. It definately tells us something.
There's nothing wrong with the game as it was before it became a catering service, if you can't find a fight in AH, then that's pathetic. If you find yourself chasing dots around, hey, you're the one chasing the dots around. Don't like having your base taken undefended, defend the damned thing or take your spanking like a man. Don't like bombers dive bombing your base, hell shoot them down. Don't like the way somebody is playing the game, then play yahoo checkers or something.
I'm sick of people bellyaching about the game, only to find the game gets changed to soothe their aching bellies. The ack is ridiculous now, wasn't that enough for you guys? Troops can't be porked without a friggin army of heavy jabos now, was that enough? Towns have ack now, was that enough? Just an example of how ridiculous it has gotten, people whined and carried on about hoardes, so we got ENY to 'balance' it out, and then you see the very same people in the MA whinning and carrying on about the lack of coordination and teamwork. One's man's hoarde is another man's teamwork my deluded friends.
Having to hit designated and predetermined bases is about as entertaining as Super Mario Brothers.


LMFAO  You just described yourself . YOU want to attack where there is nobody playing and want praise for doing it.
So here ya go. WOW GREAT JOB in taking that undefended base. While the rest of us were having fun fighting people. WAY to go avoiding the big fight and taking out those skilled tool sheds   .

Feel better now?


Bronk
« Last Edit: December 01, 2006, 01:50:29 PM by Bronk »
See Rule #4

Offline 1Boner

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« Reply #516 on: December 01, 2006, 01:47:11 PM »
Quote
Originally posted by Guppy35
Laurie did you read my post regarding this up thread a bit?   You are essentially suggesting that folks need to be on the ground in the 'ready room' waiting for the scramble call.  

Even then the attacker is going to have alt, which means stopping the initial attack is probably doomed to failure.  So there goes ack and the VH, which means the vulch pattern is already set.

Are you volunteering to be the ground controller watching the 'plots' and do you have enough guys willing to sit by the phone waiting for the call to 'scramble'?

How often are you on the recieving end of these attacks?  How does it work for you?

Asking seriously as the pattern is generally the same for me as I fly a lot of base defense.




no ground controller needed----check the map every now and then

defend a base against enemies?   you mean fight?

if its overwelming numbers?---you will probably lose the base

should have been paying attention.
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline Quah!

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« Reply #517 on: December 01, 2006, 01:48:02 PM »
See Rules #4, #5
« Last Edit: December 01, 2006, 01:51:34 PM by Skuzzy »

Offline SlapShot

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« Reply #518 on: December 01, 2006, 01:53:09 PM »
"Alot of you furball whiners remind me of this kid we used have that lived next door when I was little. He would sit at the play ground and cry because nobody would play with him, meanwhile the rest of the kids were playing in droves all around him and having a ball. We finally started beating him up and he quit comming around, but the kid would sit there by himself in a corner and act like the world was comming to an end because nobody would play with him, it never even occured to that kid to get off his arse and join the others, he wanted us to come to him and there was no other way around it."

Speaks volumes ... now I understand.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline twitchy

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« Reply #519 on: December 01, 2006, 01:57:53 PM »
Quote
Originally posted by Bronk
LMFAO  You just described yourself . YOU want to attack where there is nobody playing and want praise for doing it.
So here ya go. WOW GREAT JOB in taking that undefended base. While the rest of us were having fun fighting people. WAY to go avoiding the fight  big .

Feel better now?


Bronk

How sad. Not only have you completely missed my point and illustrated a grandoise ignorance of the concept of sharing, but you have clearly demonstrated the utter arrogance of the Furball mentality. You're right, everybody should play the game the way you like it played. As long as you get what you want, everybody else be damned. Let me clue you in on a little something brunk, I don't need your praise for taking your base, defended or not. If nobody is there to defend a base when my squad comes rolling in, how in the sam hell is that our fault? If somebody is there to defend it, then we fight.

I'd like to see what you guys would have to say if Base taking and strategy was now being required and you were on the recieving end of this experiment. Swing it the other way for once HT and see how they like it.
Founder & CO
Pigs on the Wing
Oinking Bases since 2000 AD

Offline kamilyun

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« Reply #520 on: December 01, 2006, 02:01:23 PM »
Quote
Originally posted by twitchy
There's nothing wrong with the game as it was before it became a catering service.


Yes there was.  I could never find enough mini-crab cakes, roast beef and beer.

BTW Hitech, the BBQ was delicious. :aok

Now back to the kitchen and make me some pie! :t
« Last Edit: December 01, 2006, 02:06:11 PM by kamilyun »

Offline LYNX

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« Reply #521 on: December 01, 2006, 02:02:18 PM »
Seen some good idea's to bring "Strat factories" into the game.  Most are good idea.

What about this idea all sides have 6 capturable bases on the blue thread but for each ENEMY factory that's bombed below 30% (takes 1 set good bombers  3 passes or 2 sets 2 passes to accomplish 30 %, by the way) it takes 1 or YOUR own sides fields off the thread. from 6 to 5 capturable fields and so on to just 1.

OR

Reverse that idea.  1 base capturable but bombing strat factories opens up more capturable fields.

HQ dar death could use a change.  How about if HQ goes down all capturable fields Towns stay down 90 mins irrespective of HQ resupply.

Someone elses idea (forgot who...sorry) said no fields capturable until the "CITY" gets bombed below 50%.  I like this idea alot.

I have no idea if the above is codable

Offline twitchy

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« Reply #522 on: December 01, 2006, 02:05:52 PM »
Quote
Originally posted by SlapShot

Speaks volumes ... now I understand.

Great, now will you quit crying because nobody wants to furball with you all the time? Defend a base, find a furball, sneak something NOE, Pork some troops, there's plenty of fun to be had for all if you stop crying long enough to get off your arse and find it.
Founder & CO
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Oinking Bases since 2000 AD

Offline Bronk

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« Reply #523 on: December 01, 2006, 02:12:59 PM »
Quote
Originally posted by twitchy
How sad. Not only have you completely missed my point and illustrated a grandoise ignorance of the concept of sharing, but you have clearly demonstrated the utter arrogance of the Furball mentality. You're right, everybody should play the game the way you like it played. As long as you get what you want, everybody else be damned. Let me clue you in on a little something brunk, I don't need your praise for taking your base, defended or not. If nobody is there to defend a base when my squad comes rolling in, how in the sam hell is that our fault? If somebody is there to defend it, then we fight.

I'd like to see what you guys would have to say if Base taking and strategy was now being required and you were on the recieving end of this experiment. Swing it the other way for once HT and see how they like it.



Guess what the only thing that has been changed is YOU have been told what target you have to take. Now the challenge is to figure out a strat to take that target. Or is that a little to big for you to get your mind around ?

As far as me being a furballer :rofl :rofl :rofl :rofl  . Ask anyone who has ran into me in game. I am far from a pure furballer. I suggest you ask 68KO or 68Falcon  if I am a valuable squad member in FSO's.  Cause guess what kinda hard to furball in there when your given a buff to fly.
As far as the MA goes my squad in there does it all . Sometimes together sometimes in small groups.
The furballers have been on the "receiving" end of the short stick for quite some time now.
It's just YOUR turn in the barrel get use to it.:aok

Bronk
« Last Edit: December 01, 2006, 02:15:48 PM by Bronk »
See Rule #4

Offline Guppy35

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« Reply #524 on: December 01, 2006, 02:13:57 PM »
Quote
Originally posted by 1Boner
no ground controller needed----check the map every now and then

defend a base against enemies?   you mean fight?

if its overwelming numbers?---you will probably lose the base

should have been paying attention.


You didn't answer my question Laurie.

What's your experience under the same circumstances.  If you are in flight and check the map and see something building do you auger and run to it?

How much time do you spend watching the map vs flying?
Dan/CorkyJr
8th FS "Headhunters