Author Topic: Arena Balance  (Read 5582 times)

Offline hubsonfire

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« Reply #195 on: December 09, 2006, 09:54:47 AM »
Okay Laurie, please explain why numbers imbalances are better for the game. Lynx, you can have a crack at this one too.

Now I know the 367th sticks to the blue arena where the bish always have the numbers, and I've seen lynx on before, and I think he likes to hang out in orange, since he's a rook. That pretty much accurate?
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Offline DaPup

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« Reply #196 on: December 09, 2006, 10:06:25 AM »
Quote
Originally posted by Bronk

  You can only hold 1 100lb/ 1 troop per ac .... maybe the that would induce a little side balancing .

Just a thought.




Bronk



I don't carry bombs :rolleyes:

Offline Excaliber

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« Reply #197 on: December 09, 2006, 10:35:10 AM »
Quote
Originally posted by Guppy35
Hub, I'm becoming more and more convinced, despite HTC's efforts, that the times have passed us by and AH has evolved into a game that is run by the horde, with the purpose of 'winning the war', racing to the reset, and that those of us looking for more then that, are in the minority and clearly out of touch with what matters to the masses.

I'll confess to being discouraged at this point.  I'd like to write it off to playing too much, but I haven't been.  I find myself logging on and then logging off after a couple flights.

It's on me to find the fun, and with the way things are operating in the game right now, I'm hard pressed to find the fun I enjoy in it.  

I don't know the answer and based on what appears to be the majority of players, what I enjoy and what they enjoy is different.  

Hopefully I'm just tired and cranky and I'll see it differently tomorrow, but it's felt that way all week.


Alas.... I feel your pain. I get very dicouraged when I get a little time to play this game and I log on to the country to which I feel allegiance and perhaps find a few squadies on as well and we find our selves waiting for the eny to balance so we're not limited to a a6m2 or IL2. I might as well log on a sit in a field ack so why bother.

As for the ruling class in this game, it's the click that runs it ...not he horde

Offline Edbert

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« Reply #198 on: December 09, 2006, 11:28:47 AM »
Quote
Originally posted by MOIL
While an interesting idea to say the least, I feel this would go over like a lead balloon. Just my opinion tho........

The paragraphs below are not directed at you MOIL, I'm just quoting you to say I think you are right with your post.

I am seeing many folks shoot holes in the various ideas intended to make for fair gameplay, saying in effect the cure is worse than the disease. It has become so rampant that many of us (as MOIL, who is not a furballer, indicates) have come to realize that any thing HTC does to improve gameplay will be met with stiff opposition by those who clearly prefer unfair gameplay. I'm not saying all detractors dislike all fixes but I know some of you have vociferously opposed all attempted fixes. But for those who have...you are saying in effect that you prefer the unbalanced situation with one horde attacking with overwhelming odds while the other countries do the same (a whack-a-mole circle-jerk if there ever was one). This is the only conclusion one can come to when you rail against all the ideas and only say "put it back to the way it was" rather than make suggestions that might improve gameplay for everyone.

If you prefer the whack-a-mole circle-jerk just come out and say so, don't deny it when others identify you as someone who actually prefers hiding in the crowd and patting yourself on the back for only fighting AI acks and killing sheds rather than being forced to fight human opponents. Maybe you think the cure is worse than the disease because you are the disease itself...hmmmm....maybe you know this yourself and that is why you wont come out and say it....hmmmm.

Offline BaldEagl

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« Reply #199 on: December 09, 2006, 11:56:31 AM »
I was up in the Blue arena last night.  Bish (we) had #'s so we were restricted by eny all night.  I had an idea though.  What if eny were calculated not by the arena imbalance overall, but locally through the map.  Calculate the respective odds within say, a nine sector area around the field you want to up from and apply eny there (locally).  Beyond that, make eny even more restrictive than it is now so that overall it's about equivalent to what it is currently.  

Bear with this pure speculation but I'm thinking that eny helps create hoards.  People aren't in the better planes they are comfortable in so they join the hoard for safety.  They especially aren't going to go up against the other country where they are both outnumbered and outclassed.

This might help at least spread things out and those who cry that they don't get to fly what they like can go up where there's less imbalance.

BTW, not to get off topic but someone in one of these recent threads suggested I try an FM2 to score more perks than I'd know what to do with.  I flew several missions in both the Spit 5 and FM2 last night and, while I'm not sure about the perk thing, thanks for the tip.  I may have found a perfectly capable alternative to the Spit 5 :)
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Offline john9001

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« Reply #200 on: December 09, 2006, 12:04:33 PM »
i am really afraid to say what i really think.:noid

Offline Laurie

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« Reply #201 on: December 09, 2006, 12:14:17 PM »
Quote
Originally posted by hubsonfire
Okay Laurie, please explain why numbers imbalances are better for the game. Lynx, you can have a crack at this one too.

Now I know the 367th sticks to the blue arena where the bish always have the numbers, and I've seen lynx on before, and I think he likes to hang out in orange, since he's a rook. That pretty much accurate?


FIRSTLY, numbers have goten worse since all the changes. having four arenas is never going to help.

And i don't ming having the numbers advantage agaisnt me, first its fun and secodnly who really cares? its a GAME.
not going to kill you if another team has more numbers, so what?
'think outside the box and creativley' like some of you told others to do in the past :aok

numbers advantage CAN suck if all your team bails out into other arena or other country, this was not as much of a problem in old MA. its not a case of being better for the game, more of, it's not that bad of a problem,
theres more pressing matters in the game needing attention. and also, where did i say it benefited the game :huh  or are you putting words in others mouths.... again

life aint fair.
:lol

Offline pluck

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« Reply #202 on: December 09, 2006, 12:24:31 PM »
Quote
Originally posted by Laurie
FIRSTLY, numbers have goten worse since all the changes. having four arenas is never going to help.

And i don't ming having the numbers advantage agaisnt me, first its fun and secodnly who really cares? its a GAME.
not going to kill you if another team has more numbers, so what?
'think outside the box and creativley' like some of you told others to do in the past :aok

numbers advantage CAN suck if all your team bails out into other arena or other country, this was not as much of a problem in old MA. its not a case of being better for the game, more of, it's not that bad of a problem,
theres more pressing matters in the game needing attention. and also, where did i say it benefited the game :huh  or are you putting words in others mouths.... again

life aint fair.
:lol


life isn't fair, good thing AH has nothing to do with real life. it's a game, and it should be fought on somewhat equal terms, otherwise it means nothing.  personally, though i do it everyother day, i get tired of fighting 3 and 4 v1.  it was no better in the MA, do a search and look for the complaints about number imbalances and how they were allowing countries to steamroll maps.  the numbers allow large groups of people to safely attack other groups with little to worry about.  with little to worry about, implies that there is little danger from other aircraft.  without danger there is hardly a fight.  it's like shooting drones offline.  just wait for someone to be engaged, then 4-5 of you can swoop in and kill the 1 con.  that is not my idea of fun, maybe you like it.  i know i don't really die, and i care little if i do.  what i do care about is competition and fun/meaningful fights.  fighting odds in a game no less without competion is not really a game at all.  of course i can counter ack the horde by climbing above the horde and picking people, but again, not fun, and not really fighting.
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Offline Bruv119

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« Reply #203 on: December 09, 2006, 12:24:46 PM »
Everytime i've logged on recently I've found fights and had a blast flying.

Lighten up!

:aok

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Offline Laurie

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« Reply #204 on: December 09, 2006, 12:25:46 PM »
Quote
Originally posted by Bronk
Want a real simple solution for imbalances?

The higher the imbalances get the less troops and ords as AC/GV can carry.

When it gets to the point it's 2:1.   You can only hold 1 100lb/ 1 troop per ac .... maybe the that would induce a little side balancing .

Just a thought.




Bronk
had a simliar idea bronk, maybe if say

BISH: 100 players
ROOK: 75 players
KNIT: 50 players

bish on rook base would need 13 troops to capture ( approx. 133% of normal 10)
Bish on nit base    would need  20 troops to capture( 200% of normal 10)

Rook on bish would need 7.5>>8 troops( 75% of normal 10)

Rook on nit would need  15 troops ( 150% of normal 10)

nit on bish  would need   5 troops    ( 50% of normal 10)

nit on rook  would need   7.5 troops>>8 ( 75%)

formula=
CountryA Player number
------------------------------   X10   = Country A's required troops
Country B player number

similiar formula could be used on ord or whatever
« Last Edit: December 09, 2006, 12:56:33 PM by Laurie »

Offline Platano

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« Reply #205 on: December 09, 2006, 12:27:43 PM »
Quote
Originally posted by Bruv119
Everytime i've logged on recently I've found fights and had a blast flying.

Lighten up!

:aok

Bruv
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Ya same here I dunno wat all the imbalancing fuss is about :rolleyes:
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Offline Excaliber

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« Reply #206 on: December 09, 2006, 12:49:41 PM »
JUST GIVE ME THE PLANE I WANT :mad:...WHEN I WANT IT. IT'S NOT LIFE, IT NOT REALITY... IT'S A GAME! I PAY TO FLY WHAT I ******* WANT! :furious

Offline Stang

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« Reply #207 on: December 09, 2006, 01:00:32 PM »
:lol

Offline weazely

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« Reply #208 on: December 09, 2006, 01:05:53 PM »
LMFAO:rofl
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Offline SlapShot

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« Reply #209 on: December 09, 2006, 02:04:50 PM »
Quote
Originally posted by BaldEagl
I was up in the Blue arena last night.  Bish (we) had #'s so we were restricted by eny all night.  I had an idea though.  What if eny were calculated not by the arena imbalance overall, but locally through the map.  Calculate the respective odds within say, a nine sector area around the field you want to up from and apply eny there (locally).  Beyond that, make eny even more restrictive than it is now so that overall it's about equivalent to what it is currently.  

Bear with this pure speculation but I'm thinking that eny helps create hoards.  People aren't in the better planes they are comfortable in so they join the hoard for safety.  They especially aren't going to go up against the other country where they are both outnumbered and outclassed.

This might help at least spread things out and those who cry that they don't get to fly what they like can go up where there's less imbalance.

BTW, not to get off topic but someone in one of these recent threads suggested I try an FM2 to score more perks than I'd know what to do with.  I flew several missions in both the Spit 5 and FM2 last night and, while I'm not sure about the perk thing, thanks for the tip.  I may have found a perfectly capable alternative to the Spit 5 :)


It was me that suggested the FM2 ... I said it was a good plane to get perks with ... as far as it replacing the Spit V ... shhhhhhh ... don't go around blabbling it ...  :noid
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