Originally posted by hubsonfire
The analogy you make between getting killed in game and murder charges is incredibly stupid.
Not at all. In reality, people die when they slam into the ground. But in reality, people are careful in mock combat not to kill each other. If you're going to imply that realism would be to not be able to play after dying in game, then you have to allow extreme penalties to ensure that players are as careful not to kill each other as people are in reality. No one's asking to not be able to play after we die in game, or anything remotely similar. So it's your side's analogy that's stupid, not mine. Get off my case, Hubsonfire.
Originally posted by Golfer
Preheats are one thing but hot starts are another.
Well we need Hot and Hung starts in the 262 and Ar-234.
Benny, where does your quest for realism end? One could sit here for 40 hours a week typing about what's "real" and what's Aces High. I don't want to (and you don't want to) cancel flights because there's hydraulic fluid leaking or a burned out light bulb on my AH airplane.
I can see where you're coming from and why you can see them as neat features. This just isn't the place for them in my humble opinion. MSFS and X-Plane are where you can find those. It's flat out not fair to new players to ask them to have to do things beyond the level of even a certificated private pilot when it comes to engine managment on a very high performance airplane.
I still don't know what you're talking about when you say that hot starts are unrealistic. As I said, ground crews would often have the ships ready to go, or at the most two minutes away from it.
As I also said, what I want (and I'd have thought more people would want) is to fly real warbirds in mock combat. Since I cannot have that, I want a simulator that mirrors that as closely as possible. I don't see why I get bombarded with accusations that I'm asking for relief tube usage and stuff. This "well why don't you never play the game again if you die" argument is the dumbest thing since gun control.
Microsoft Flight "Simulator" and X-Plane pale in realism compared to Aces High. Oh, they've got better graphics and sounds or cockpit fiddling. But as someone who has flown one of the actual airplanes Flight Simulator and X-Plane claim to simulate, I can say with some authority that the flight models are terrible.
Lastly, note that I've never suggested forcing this option on the player base. The original question concerned a server side option, so that it would be up to the host. Obviously, the vast majority of servers (including the official ones) would not use it. I understand why such a system will not be implemented. Most people don't want it, as they prefer gaming to flying. Moreover, it would be, as Skuzzy pointed out, a nightmare to program and such. I only wanted to see just how many would like to see flying made more like flying. I didn't expect there to be so few.
P.S. To those of you who accuse me, I am demanding nothing, have taken nothing that was not offered me, and remain grateful for what I have.