Author Topic: Why 120/170 late war in US off-peak time?  (Read 519 times)

Offline ttso

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Why 120/170 late war in US off-peak time?
« on: January 19, 2007, 12:33:55 PM »
OH WHY HTC.. OH WHY HTC..

Why you have 120/170 late war during US off-peak?
Why not single 350 late war during US off-peak?

We Asia Pacific fighter mostly play at US east coast daytime early morning to noon. During that window there are usuall 200-250 players only. Why you force seperate already few players into 2 area? This is getting no fun now.

And early & mid war are both 350? with less than 10ppl inside.. That doesn't make sense at all.

Please set the US off-peak to single 350 late war. So we off-peak fighter can all play together to have more fun!
« Last Edit: January 19, 2007, 12:35:58 PM by ttso »

Offline 1cemanVS

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Why 120/170 late war in US off-peak time?
« Reply #1 on: January 19, 2007, 01:18:50 PM »
this is a good idea, being from the UK i sometimes make trips into the MA's in US off-peak times, and it wud be good to see the 200-300 odd people playing all in one arena

HT has it setup to boost the capacity of the arena's automatically, surely this could too be automated to switch to 2 LW's when it gets to peak US times?

Offline Hap

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Why 120/170 late war in US off-peak time?
« Reply #2 on: January 19, 2007, 01:22:01 PM »
TTSO, I fly off peek in US.  A couple/few days ago was booted, then waited 30 to 45 mins for caps to be reset or folks to log, get booted, nailed by wife ack to fly in the most populated LW arena.

I piddled a bit in the next LW but no joy there.

So it goes.

I pays my money and I takes my chances.

Regards,

hap

Offline mussie

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Why 120/170 late war in US off-peak time?
« Reply #3 on: January 19, 2007, 02:01:22 PM »
It would make it a more enjoyable for us off peaker's....

Perhaps one arena could be locked during the off peak times to stop milk running and the other arena's CAP boosted....

Still there will be people who would be unhappy with being locked out of / booted from the map they are working on....

I dont get much time to fly these days so when I get on I want maximum action and its dissapointing to see the EW and MW arenas so barren, I really liked flying in the EW when this change first occoured but now when I logon I usually see single digits in both....


Offline LTARsqrl

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Why 120/170 late war in US off-peak time?
« Reply #4 on: January 19, 2007, 02:24:34 PM »
Still trying to figure this new math out myself.  
We sent Eunice on an undercover raid to HTC to find the secret to this new math and this is what she found:

SECRET HTC GAME PLAN


To many people in the original single Main Arena.  So, you take the Single Main Arena and divide it by four.  Then you determine when peak time is in each arena and then divide the number of players that can enter the game in half.  This in turn proportionately reduces the number of players having fun with lots of other players and spreading the number of people across the four arenas.  

Now you adjust this by ignoring the fact that now there are maybe 5/450 in the early and mid arenas.  Then you add a mass number of players to the late war arena, bringing the volume to 350/350, you subtract the number of players that can play to 200.  This in turn weeds out any players that might get UDP disconnected, (which never happens right?) and any new squad members that might decide to play during prime time resulting in late war arena during west coast US prime time to 200/200.

Now, you take all of the new players and disconnected players and tell them they must play in one of the other arenas.  Again, you ignore the fact that none of the other arenas numbers increase to any decernible amount meaning they are all sitting in the lobby or clicking quit and then restarting all the while praying to get into the Late war arena.  Or quit the game and are surfing for jelly bean juggling tips.

Those players that did move to the other arenas are now faced with the task of hunting for the other four players that incidentally are all on your side anyway.

   Master plan by:
   Ulysses Robert Nutts  aka: U. R. Nutts


Boy, I will never understand this new math.  

LTARsqrl  <>  :aok
« Last Edit: January 19, 2007, 02:30:13 PM by LTARsqrl »

Offline Masherbrum

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Re: Why 120/170 late war in US off-peak time?
« Reply #5 on: January 19, 2007, 02:28:17 PM »
Quote
Originally posted by ttso
OH WHY HTC.. OH WHY HTC..

And early & mid war are both 350? with less than 10ppl inside.. That doesn't make sense at all.

Please set the US off-peak to single 350 late war. So we off-peak fighter can all play together to have more fun!


I don't work for HTC but I have the answer, most don't want to hear it, but I have it.  

Typically (99% of the time), both LWA's will have a different country being rolled and ganged.
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Offline JohnnyT

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Why 120/170 late war in US off-peak time?
« Reply #6 on: January 19, 2007, 03:24:10 PM »
Good idea, I'm in the UK and it seems a bit bare in there at times
' For once you have tasted flight, you will forever walk the earth with your eyes turned skyward. For there you have been, and there you will long to return.. '

JohnnyT - Keeping silk factories in business since 2007

Offline ttso

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Re: Re: Why 120/170 late war in US off-peak time?
« Reply #7 on: January 19, 2007, 10:20:05 PM »
Quote
Originally posted by Masherbrum
I don't work for HTC but I have the answer, most don't want to hear it, but I have it.  

Typically (99% of the time), both LWA's will have a different country being rolled and ganged.

This doesn't explain why you want to seperate already few concurrent player into 2, and making gameplay poor.

I think if concurrent player is less than 350, the seperated LWA should not engaged at all.

HTC please check your concurrent graphic to see how the off-peak loading is. Seperate a little more than 200ppl into 2 doesn't make sense at all. Even seperate 300ppl into 2 doesn't make sense either.

Offline Masherbrum

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Re: Re: Re: Why 120/170 late war in US off-peak time?
« Reply #8 on: January 19, 2007, 11:27:21 PM »
Quote
Originally posted by ttso
This doesn't explain why you want to seperate already few concurrent player into 2, and making gameplay poor.

I think if concurrent player is less than 350, the seperated LWA should not engaged at all.

HTC please check your concurrent graphic to see how the off-peak loading is. Seperate a little more than 200ppl into 2 doesn't make sense at all. Even seperate 300ppl into 2 doesn't make sense either.


I realize that the truth is sometimes frustrating, but some like "ganging", and some don't.   It really is that simple.
FSO Squad 412th FNVG
http://worldfamousfridaynighters.com/
Co-Founder of DFC

Offline Bruv119

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Why 120/170 late war in US off-peak time?
« Reply #9 on: January 20, 2007, 01:00:00 AM »
Its hard mr ttso.

The situation you describe I am familiar with.  However recently it seems as if we have a maximum capacity of 200.  Not until a large proportion has been filled do the caps start working.  Say 180/120 comes into force eventally 60 guys will end up in the other LW arena.

It does balance out after a couple of hours but if for any reason you get discoed or kicked it can be frustrating.


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Offline ttso

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Why 120/170 late war in US off-peak time?
« Reply #10 on: January 20, 2007, 03:54:19 AM »
In my mind, the general idea is like this:

If concurrent < 350
350 LWA

If 350 < concurrent <450
250 LMA
200 LMA

If 450 < concurrent < 550
300 LMA
250 LMA

This would allow off-peak all play in the same LWA. And when you transit from off-peak to peak, new entry won't able to getin 1st LWA but 2nd, and people in 1st LWA will redirect to 2nd LWA if he relog. This should give you a much shorter transit window between off-peak to peak, and keep off-peak all playing in the same LWA.

Of course the number should be adjust based on real world situation. But this is my general idea to solve off-peak issue.