Author Topic: When history jumps out of the game....  (Read 2470 times)

Offline Guppy35

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When history jumps out of the game....
« on: February 10, 2007, 05:01:31 PM »
All of a sudden I was on the deck near Rabaul in a knife fight with a Zeke :)
Dan/CorkyJr
8th FS "Headhunters

Offline SkyRock

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When history jumps out of the game....
« Reply #1 on: February 10, 2007, 05:32:59 PM »
kewl pic!
Mark:aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline Schatzi

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When history jumps out of the game....
« Reply #2 on: February 10, 2007, 05:58:53 PM »
Awesome shot Guppy!


But that cannot possibly be *your* 38.... no bullet holes and BOTH engines running??
21 is only half the truth.

Offline Treize69

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When history jumps out of the game....
« Reply #3 on: February 10, 2007, 06:25:26 PM »
He just got there, that was his 1 before he got blasted. :)
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline Saxman

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When history jumps out of the game....
« Reply #4 on: February 10, 2007, 06:52:24 PM »


(What, no one said it wasn't a COMMUNITY ego-stroking thread ;) ).
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Treize69

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When history jumps out of the game....
« Reply #5 on: February 10, 2007, 07:03:08 PM »
Well in that case... ;)

Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline Guppy35

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When history jumps out of the game....
« Reply #6 on: February 10, 2007, 07:57:44 PM »
Keep em coming:)

Gotta love it when the matchup actually works for the history look.
Dan/CorkyJr
8th FS "Headhunters

Offline Saxman

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When history jumps out of the game....
« Reply #7 on: February 10, 2007, 08:21:00 PM »
Not a matchup, but a nice formation shot.

Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Benny Moore

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When history jumps out of the game....
« Reply #8 on: February 10, 2007, 08:29:27 PM »
Gorgeous shots, everyone.  Might I recommend using minimum field of vision?  The way a human eye sees something in reality is with the zoom of minimum field of vision, but with the field of vision of maximum field of vision.  Let me rephrase that; in order to get the result of what the human eye sees, you'd need to zoom in all the way but also have the maximum field of vision (which are direct opposites in the game).  Here's what I mean; these two pictures were taken from the same angle at the same time in the film.  What I did for the lower shot was to put the FOV zoom slider all the way to the right, then drag the distance zoom slider to the desired distance.



Saxman, you might want to consider dropping the icons.
« Last Edit: February 10, 2007, 08:33:29 PM by Benny Moore »

Offline Speed55

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When history jumps out of the game....
« Reply #9 on: February 10, 2007, 08:32:34 PM »
"The lord loves a hangin', that's why he gave us necks." - Ren & Stimpy

Ingame- Ozone

Offline Treize69

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When history jumps out of the game....
« Reply #10 on: February 10, 2007, 08:40:33 PM »
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline Dace

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When history jumps out of the game....
« Reply #11 on: February 10, 2007, 09:29:03 PM »
I'll bite on this one :)


Offline Saxman

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When history jumps out of the game....
« Reply #12 on: February 10, 2007, 09:48:00 PM »
That's from my squadron's page so of COURSE it has the icons on. :p
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Flint

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When history jumps out of the game....
« Reply #13 on: February 10, 2007, 10:17:41 PM »


just gotta say that speed55's pic is brilliant!
« Last Edit: February 10, 2007, 10:19:55 PM by Flint »

Offline Guppy35

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When history jumps out of the game....
« Reply #14 on: February 10, 2007, 10:48:19 PM »
Just to keep it going :)



Dan/CorkyJr
8th FS "Headhunters