Gorgeous shots, everyone. Might I recommend using minimum field of vision? The way a human eye sees something in reality is with the zoom of minimum field of vision, but with the field of vision of maximum field of vision. Let me rephrase that; in order to get the result of what the human eye sees, you'd need to zoom in all the way but also have the maximum field of vision (which are direct opposites in the game). Here's what I mean; these two pictures were taken from the same angle at the same time in the film. What I did for the lower shot was to put the FOV zoom slider all the way to the right, then drag the distance zoom slider to the desired distance.

Saxman, you might want to consider dropping the icons.