Author Topic: ace pilots  (Read 6714 times)

Offline Lusche

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« Reply #90 on: February 20, 2007, 08:49:44 AM »
Quote
Originally posted by DREDIOCK

Without having the ability to consistantly have the collisions register on both ends I can see no logical reason to have it.


It would wreak havoc with this game...
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Offline hubsonfire

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« Reply #91 on: February 20, 2007, 09:44:19 AM »
Me and 2,000+ other noobs would be flying straight through you, guns blazing, trigger taped down, if there were no collisions. I've misplaced my rose-tinted glasses, so I can remember what it was like when collisions were disabled.

I cannot see any logic whatsoever in the argument that collisions should be disabled because you flew through the same space as the plane underneath you. There are a few people who seem really hung up on this "fault" thing, to the point of disregarding the obvious.
mook
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Offline Bronk

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« Reply #92 on: February 20, 2007, 11:07:08 AM »
Dred you have already stated you refuse to film anything.
I don't care the reason why.
With the speeds in game and limited cpit view it is all but impossible to tell what happened unless you film.
So if wish to remain ignorant of what going on around you thats your prerogative.

I'll bet you didn't even look at the films I posted.
If you did tell me why I shouldn't take damage in it.


But I can say sometime during that flight your plane tried to occupy the same space as another. I don't care what part or how you were flying.

On your opponents front end he might have been 100-200 away.

The fact is you let a plane  get in withing striking distance.
Due to poor SA, poor ACM,  getting back from afk, or just plain out flown.

There is no  "blame"  when 2 or more AC enter a close quarter fight accidents can happen.
 
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Offline Simaril

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« Reply #93 on: February 20, 2007, 01:16:15 PM »
Quote
Originally posted by DREDIOCK
...snip...

Obviouisly not all "collisions" are unavoidable as your buff encounter points out.

There simply is no need for them if they cant be modeled to  detect collisions on both ends consistantly.
...snip...
Without having the ability to consistantly have the collisions register on both ends I can see no logical reason to have it.


I strongly disagree with your conclusion. Here's why:

This is a simulation.

In real life, if 2 planes collide, bad things happen.

In the simulation, bad things should happen too -- but the internet means different things happen in different front ends.

In Aces High, you have a complete guarantee -- if you do not come close enough for another pilot to hit you, you will not collide. Its that simple. Its predicatbale, and if you change YOUR flight style the collisions will stop.

That seems to be a much better soltution than elimnating collisions altogether, which favors the lame and the newbb over the skilled. All you have to do is to fly more realistically (like the real pilot who couldnt know what his opponenet would do) and the collision "problem" will go away.
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Offline Ghastly

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« Reply #94 on: February 20, 2007, 01:16:37 PM »
If collisions weren't enabled, the game would be unplayable.  People would hold the trigger down and try to fly right through your plane, shooting all the while.
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Offline bzek74

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« Reply #95 on: February 20, 2007, 01:30:35 PM »
Ive been rammed by ltars more than any one player lol. The handicap sticker with a osti in the window was a dead giveaway. Like it was stated a ram is hard to pull off normally I tell myself good ho, but bad reaction too the targets path. Gotta think if two people are closing at combined speeds of 600-800mph and you knock something off that plane good odds they are coming at you. Thats the risk of a ho.

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Offline Bucky73

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« Reply #96 on: February 20, 2007, 01:32:38 PM »
More often then not rams are accidental....However if you ram me and I'm maneuvering to avoid you. Then WTG....If you can steer your "plane" into me when i'm doing whatever I have to do to keep out of your gunsite's then I'm sure you have the ability to shoot me down.  Hitting a "plane" with bullets that is maneuvering around is a hell of alot easier than it is to ram it.

IMO if you say "Rams" are intentional then you are saying that your opponent is an exeptional driver. If he isn't then you need to work on getting the hell out of the way.

:D

Offline rodak

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« Reply #97 on: February 20, 2007, 01:37:30 PM »
Here's one for ya... I shot down a lone b-24 the other night, it first loses it's wing and the explodes, I  pass through the fireball and get the kill and  then  see a semi-transparent b-24 image appear in front of my plane that I fly through and then my plane loses a wing and I get the message that I've collided.  It's gotta be this lag thing you guys are talking about or I collided with his avenging ghost...............:)

Offline mussie

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« Reply #98 on: February 20, 2007, 06:03:11 PM »
[SIZE=36]FOR THE LOVE OF GOD ITS NOT ABOUT WHO IS AT FAULT DEAL WITH IT........[/SIZE]

Offline AWMac

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« Reply #99 on: February 20, 2007, 08:31:28 PM »
IN

Offline DREDIOCK

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« Reply #100 on: February 20, 2007, 09:37:19 PM »
Quote
Originally posted by Bronk
Dred you have already stated you refuse to film anything.
I don't care the reason why.
With the speeds in game and limited cpit view it is all but impossible to tell what happened unless you film.
So if wish to remain ignorant of what going on around you thats your prerogative.

I'll bet you didn't even look at the films I posted.
If you did tell me why I shouldn't take damage in it.


But I can say sometime during that flight your plane tried to occupy the same space as another. I don't care what part or how you were flying.

On your opponents front end he might have been 100-200 away.

The fact is you let a plane  get in withing striking distance.
Due to poor SA, poor ACM,  getting back from afk, or just plain out flown.

There is no  "blame"  when 2 or more AC enter a close quarter fight accidents can happen.
 
Bronk


I dont refuse to film anything. in Fact I'd LOVE to film stuff.
But without beign able to name the film after each flight. what ends up happening is I when I do run it. half the time I forget to turn the darn thing off and most of the time I end up with a whole bunch of films on my HD I never watch
And with the current labeling system. I honestly wont remember what time it was a specific incident took place

All Im asking with the films is the option to have it auto turn off after each flight or at least the option of being able to save/not save and rename the films after each flight.

I know this very thought was brought up at the con and I heard with my own ears a member of HTC saying it was "Doable"

I just wish they'd actually do it.

I understand my end, your end etc etc
I also understand that because of what each player sees on "his " end may be different they cant consistantly model collisions to be seen on each end. because each end doesnt see it the same way most of the time.


Because it cant. and because collisions it doesnt stop anyone from flying straight at you guns blazing anyway.
Happens to me every night. So its obviously not much of a deterrent.
 I do not see the point in having it as all it does is irratate people and adds nothing to the game but arguements
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Offline DREDIOCK

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« Reply #101 on: February 20, 2007, 09:42:56 PM »
Quote
Originally posted by Ghastly
If collisions weren't enabled, the game would be unplayable.  People would hold the trigger down and try to fly right through your plane, shooting all the while.


No for the same reason people will try to avoid the HO.
The more experienced will still try to keep from getting hit from oncomming bullets just as they do now

but there are still people hold the trigger down and try to fly through your plane now as it is collisions or no collisions
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Offline hubsonfire

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« Reply #102 on: February 20, 2007, 10:03:46 PM »
Quote
Originally posted by DREDIOCK
but there are still people hold the trigger down and try to fly through your plane now as it is collisions or no collisions


Exactly! And with collisions enabled, the guys who fly through your plane take damage, instead of just flying through it! Brilliant!
mook
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Offline RedTop

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« Reply #103 on: February 20, 2007, 10:39:41 PM »
Quote
Originally posted by hubsonfire
snipppet...... There are a few people who seem really hung up on this "fault" thing, to the point of disregarding the obvious.


All due respect Hubs....

Obvious thing to me is....when 2 planes hit in mid air...at 200-500 MPH....niether are leaving that area in one piece or 1 leaving with no damage.

I have listened to the HT thing and loked at films.....Still dont get it.

If BOTH ends see something happend....Then Both should be damaged or dead.
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Offline E25280

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« Reply #104 on: February 20, 2007, 10:44:26 PM »
Quote
Originally posted by RedTop
If BOTH ends see something happend....Then Both should be damaged or dead.
If both ends see something, they do both get damaged or dead.

But if only ONE sees something, only he gets damaged or dead.

What could be more fair?
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