174 logged pilots, that's exceptionally good for a SEA Snapshot.
Surprised only 10 pilot difference between Allied (92)(53%) and Axis (82) (47%).... seemed a lot worse, from Axis side, but that was a coordination effort on Axis side. Actually pretty close to 50/50....better than usual.
30 Bomber flights? Sheesshhhh.... 90 bombers about, not counting 60-some escorts, to Axis 82 pilots total. IIRC, late war missions were typically 1 fighter for every 2 bombers. After a certain number, that 3-plane bomber flight starts to overwhelm the Axis.
About frame rate. Can't tailor events for lowest common denominator as far as hardware and connections. If you know you've got frame rate problems, you need to adjust for it. In a case such as this, hunting for stragglers would work. Also, very hard to know what the turn out will be for any Snapshot event.
Obvious problems: late comers. People showing up 5 minutes or less before take off and barrage of "what we doing" questions. People that have not looked at the posted write up for the event. No way to stop that from happening for snapshots.
If some CO's and XO's can be identified BEFORE the event, and able to do a little coordinating, it can make up for the late comers.
Heard some complaints about Allied airspawn, but that was really the only way to get them to historical operating altitudes for the senerio in time allotted. Not really a problem, I got an A8 to altitude easily enough with 100% fuel and DT. (110's needed the airspawn up north). The Axis airspawn may have been too far north if anything.
AXIS:Okay, this is all in hind sight, and I thought I'd be flying Allied as a buff driver, but the numbers were pretty lopsided when I logged in, so I flew Axis.
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CO's/XO's identified earlier would have simplified the plane-types, fields, runway spawns and loadouts. Just a little prep work by a couple individuals, or a squadron that want to take on the duty prior to the event. These Field CO's /XO's and overall Axis CO could have kept each other informed as to population at each starting field. Try to balance things for "squadrons". As new players joined, they would have been directed to the proper field, and conduct a lot of the prep work in local channel.
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Not Concentrated: Should have concentrated more forces just west of the targets closer in and sent out 4 plane scouts to locate the enemy bombers along probably radar gaps, and investigate flashing dars. Axis attacks against the buffs were too thin against all the P-38's and P47 escorts. Axis was in several concentrations, but all over the map, and out of position when attacks began.
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Communication or coordination problem. Some Axis planes got spread all over the skies. As bombers were on run to first target, a number of planes were far to the west near V77. Unsure if they were looking for second group, or never saw the updates in the text buffers about sightings. Just like a real war in that aspect.
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Plane types 110's got kills, but considering the altitudes and escorts, perhaps higher percentage of Fw 190-A5's might have been better choice.
AlliedNice box formation. Very similar to first one FiLtH ran some time ago. A larger percentage of the escorts stayed on station with the buffs even late on the return trip, than what is typical for missions in game. Good discipline.
Allies stats:
Pilots: 92 Kills: 69 Assists: 93
Objects Destroyed: 281 Deaths: 17 Landed: 57
Bailed: 2 Captured: 11 Crashed: 14
Ditched: 1 Disco'd: 4
Axis stats:
Pilots: 82 Kills: 50 Assists: 17
Objects Destroyed: 1 Deaths: 44 Landed: 36
Bailed: 21 Captured: 0 Crashed: 5
Ditched: 4 Disco'd: 3