Author Topic: Buff Gunners  (Read 1781 times)

Offline Cirro

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Buff Gunners
« Reply #15 on: March 10, 2007, 09:08:15 AM »
Rino...its offering my opinion and my comments on a specific aspect of the game. Nothing more

Offline Bronk

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« Reply #16 on: March 10, 2007, 09:36:06 AM »
Nova guns are slaved. That means from whatever position your gunner is in any gun that can "see" the enemy will fire on it.

You have F3 mode to scan in. Thats probably just as good (if not better) as a full crew for spotting.

Learn the crew positions and it should help with gunning.

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Offline E25280

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« Reply #17 on: March 10, 2007, 10:46:25 AM »
Also, use you "fire all" button if you have one mapped separately from "fire primary."  If you use your primary fire button only, you will fire only the guns in your current gun position - fire all shoots all guns (at least for me).  

Just taking a shot in the dark that this may be why you think bomber guns are weak.
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Offline hubsonfire

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« Reply #18 on: March 10, 2007, 11:27:32 AM »
Agreed, bet he doesn't have his controls set up yet.
mook
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Offline Serenity

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« Reply #19 on: March 10, 2007, 01:16:48 PM »
lol. Learn to fly your plane, THEN talk about its shortcomings. I have yet to find ANY quality about our Bombers I dislike. Especially the B-17.

Offline tedrbr

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« Reply #20 on: March 10, 2007, 03:04:53 PM »
Who needs gunners?

I fly buffs on and off at times.  Not too bad a bomber score.  I don't take on gunners; I do my own gunning.  

Learned very early, most would-be gunners will:
- fire off limited ammo load at no target, or any dot 6 K out
- don't pay attention
- can't lead or hit targets
- don't understand idea of short, controlled bursts
- can be very annoying over local VOX
- will post tactical information over Help channel
- will taunt others on Ch 200 (I don't monitor 200 in the first place)

Who needs that?

Offline OOZ662

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« Reply #21 on: March 10, 2007, 04:21:30 PM »
Quote
Originally posted by Oleg
500 yards afaik. It means if enemy farther or closer other gunners will shoot anywhere except your aiming point.
 
Same as fighters, again.


A good gunner, however, can adjust to that very easily, and there again is your pinpoint accuracy.

The throttle setting is not the same as fighters, unless it was common to fly at cruise speed as you were attacking a bomber formation. Bombers were still at a cruising speed while being attacked; fighters were no doubt under full power.
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Offline Oleg

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« Reply #22 on: March 11, 2007, 06:39:58 AM »
Quote
Originally posted by OOZ662
The throttle setting is not the same as fighters, unless it was common to fly at cruise speed as you were attacking a bomber formation. Bombers were still at a cruising speed while being attacked; fighters were no doubt under full power.


Bombers didnt flew at full trottle because their strength was in close formations, which was easily to maintain at slower speed.
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Offline SuperDud

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« Reply #23 on: March 11, 2007, 07:22:37 AM »
Quote
Originally posted by Nova
I play and pay $15 ..that qualifies me to comment on anything.

I guess the next step is to "auto" turn off half the typhoon guns if its within 3k of a bird with weaker guns.  It might end up a mis-match!


Every ability of every plane should be fully functional. Period.
I think that limit on buffs is rediculous and retarded.


Thanks for the comments, we can kill this thread now.
So should we also eliminate the 3 buff formation? Or is that ok because it helps you?
SuperDud
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Offline Spikes

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« Reply #24 on: March 11, 2007, 08:20:01 AM »
Nova, set your guns so they all shoot...
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Offline BaldEagl

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« Reply #25 on: March 11, 2007, 10:07:08 AM »
This is a much better system overall than the old AW system (all positions could be manned but you couldn't gun your own buff).  2 drone buddies tagging along for extra firepower, all guns from all planes that have a shot fire together, fewer people wasting their time and you can gun your own plane.

The only downfall to this system is being tag teamed by one or more fighters.  You can only track one at a time, so, if there were an enhancement to be made it might be to allow the pilot and his gunner to both man gun positions.  In doing so I would envision that the drone guns in the same positions would remain slaved to each gunner while all other guns drop out of service.  Alternately, all guns but those manned could drop out forcing more plane to plane jumps for the gunners.  Jumping positions would not be affectted by lag any worse than was the case in AW (no noticable effect).  As soon as your back to one gunner then it's back to current mode.

This would allow you to deal with multiple attackers more effectively while at the same time reducing firepower somewhat to compensate and not re-introduce the death star scenario (although flying a fully manned B-17 through a furball in AW used to be sort of fun).
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Offline bj229r

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« Reply #26 on: March 11, 2007, 11:36:15 AM »
If they enabled it in here, would likely have same shortcomings as AW-- incredible delay spikes
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Offline Crousader

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« Reply #27 on: March 14, 2007, 09:09:54 PM »
Can you kill or wound a gunner? This may be a stupid question but I'm new here

Offline Serenity

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« Reply #28 on: March 14, 2007, 10:44:48 PM »
Quote
Originally posted by Crousader
Can you kill or wound a gunner? This may be a stupid question but I'm new here


Yes.

And for those of you here who are arguing as to the bomber's speed, and such. Dont mind those n00bs on the deck, they are cannon fodder. I fly at max cruise at a nice calm 18,000. A bomber properly flown will terrify you, if these deck-n00bs already scare you. Again, lets not man ALL the guns, these things are already damned near invincible!

Offline Krusty

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« Reply #29 on: March 15, 2007, 12:48:26 AM »
Oleg, bombers historically "cruised" at 40% or 50% of max speed. Fighters historically "cruised" at 75% or 80% of max throttle. Even on cruise settings a fighter aircraft would make mincemeat of an enemy bomber.

In this game we have the exact opposite, with bombers practically outrunning almost all but the fastest fighters*



* = unless you already start at 30, which nobody does due to the way this game works